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Stealth. That's exactly what I was thinking when I typed that. Either the tooth fairy stays true to not being seen. Or maybe the tooth fairy is actually ill, and stealth missions are necessary by some other character (perhaps even the Easter Bunny can cover the tooth fairy's shift, that rabbit's got the stealth experience) to prevent exposure.
This is hilarious. The Easter Bunny game could definitely be made with one of the modified stealth/fps engines. I could see it now--hiding eggs, staying out of sight of children. If it were done right, it could even be fun.
I can also see a Santa-based stealth/RTS game. Imagine the logistics of getting all those packages to kids. Again, with the right mix of humor and gameplay, I think it'd be a fun game.
Halloween ought to be the easiest--either a kid-centered trick or treat game or a bloody, Jason-style FPS. Perhaps it could even be mixed in with some of the pagan traditions associated with that day to give it added zip.
larzini wrote:Stealth.
This is hilarious. The Easter Bunny game could definitely be made with one of the modified stealth/fps engines. I could see it now--hiding eggs, staying out of sight of children. If it were done right, it could even be fun.
I can also see a Santa-based stealth/RTS game. Imagine the logistics of getting all those packages to kids. Again, with the right mix of humor and gameplay, I think it'd be a fun game.
Halloween ought to be the easiest--either a kid-centered trick or treat game or a bloody, Jason-style FPS. Perhaps it could even be mixed in with some of the pagan traditions associated with that day to give it added zip.