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You do what you must if you want to obtain Tramiel's sword. I concur about the navigation. It actually made me a bit queasy. Maybe if they made navigation systems more comparable to the anthologies. Have a guy that looks like Pitfall Harry walk through a fat pixel arcade to each machine to select. Have him walk up to dragon from Adventure to start playing, something like that. I don't mind a more involved navigation system if it's complimentary to the title. The Katamari series has done this pretty well. And I also like how there is more of the game to play when the credits are rolling. I don't know if you've got the PSP, but it actually goes into an 8-bit mode for some side-scrolling Katamari platform-type action.
Make the navigation part of the game.
You do what you must if you want to obtain Tramiel's sword. I concur about the navigation. It actually made me a bit queasy. Maybe if they made navigation systems more comparable to the anthologies. Have a guy that looks like Pitfall Harry walk through a fat pixel arcade to each machine to select. Have him walk up to dragon from Adventure to start playing, something like that. I don't mind a more involved navigation system if it's complimentary to the title. The Katamari series has done this pretty well. And I also like how there is more of the game to play when the credits are rolling. I don't know if you've got the PSP, but it actually goes into an 8-bit mode for some side-scrolling Katamari platform-type action.