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I never played the Zork GAGs, but was always a bit curious about them. I know Nemesis was very inspired by MYST as far as the puzzles go.
One Infocom game that's interesting is one of their last-- Shogun. It's based off the book by James Clavell and basically the puzzles make no sense unless you've read the 1000+ page book or play along with the in-game walkthrough. It has some nice artwork though and I'm sure someone could make a decent game based on the book if they tried a different take on things.
Zork GAGs
I never played the Zork GAGs, but was always a bit curious about them. I know Nemesis was very inspired by MYST as far as the puzzles go.
One Infocom game that's interesting is one of their last-- Shogun. It's based off the book by James Clavell and basically the puzzles make no sense unless you've read the 1000+ page book or play along with the in-game walkthrough. It has some nice artwork though and I'm sure someone could make a decent game based on the book if they tried a different take on things.