Especially for the manual - the scenarios and their descriptions are pure gold:
Scenario 7 is (of course ;-) from "The Magnificent Seven" and one can actually
recognize Walter Brennan as the typical sidekick with a shotgun in the Rio Bravo
scenario.
This is one of the titles that invokes major nostalgic feelings in me even though
I never had the chance to play it back then. One reason could be that the graphics
leave nearly everything to the player's imagination, like a good book, while todays
games like "Call of Juarez" try to depict everything and the player's mind is busy
with the immersion - a completely different gaming experience.
This has downsides, too: When something isn't shown properly (like a badly
designed or textured object) this can bother the player because it de-immerses
him - while in the older game the object didn't exist in the first place...
"Call of Juarez" is a great game, BTW, though obviously of a different genre.
It's somewhat of a modern version of the classic "Outlaws" from LucasArts, though
the latter features the best game sound track of all time, IMHO ;-)
Final note: "Six-Gun Shootout" and "Call of Juarez" are separated by more than
twenty years - I wonder where game technology will be in twenty years from now
and if somebody will take forensic scans of CoJ...
Especially for the manual - the scenarios and their descriptions are pure gold:
Scenario 7 is (of course ;-) from "The Magnificent Seven" and one can actually
recognize Walter Brennan as the typical sidekick with a shotgun in the Rio Bravo
scenario.
This is one of the titles that invokes major nostalgic feelings in me even though
I never had the chance to play it back then. One reason could be that the graphics
leave nearly everything to the player's imagination, like a good book, while todays
games like "Call of Juarez" try to depict everything and the player's mind is busy
with the immersion - a completely different gaming experience.
This has downsides, too: When something isn't shown properly (like a badly
designed or textured object) this can bother the player because it de-immerses
him - while in the older game the object didn't exist in the first place...
"Call of Juarez" is a great game, BTW, though obviously of a different genre.
It's somewhat of a modern version of the classic "Outlaws" from LucasArts, though
the latter features the best game sound track of all time, IMHO ;-)
Final note: "Six-Gun Shootout" and "Call of Juarez" are separated by more than
twenty years - I wonder where game technology will be in twenty years from now
and if somebody will take forensic scans of CoJ...
take care,
Calibrator