Good god! I'm glad we have Rob on onboard. That man is a technical master.
I didn't play PCS, sad to say, and didn't really get into the construction set stuff until Visionary for the Amiga. That got me hooked, and I even made a complete adventure/RPG text game with it. The game sucked, but it was so much fun making it! I loved every minute of it.
I must admit, I've never been big into the construction set games. That's chiefly because I had no one around to test my games on. No one ever played the above mentioned adventure/rpg game, for instance. Some people DID play my most recent effort (the c++ adventure game), but again I wasn't satisfied. I think Lord British is right; it's just not possible for one man to make a decent game nowdays. You need a team and a big budget to do anything worth playing.
That said, I know people did wonderful things with the NWN construction kit, and heard about earlier efforts with the Bard's Tale construction set. The DOOM engine was really put to its paces, with all kinds of neat outcomes.
When the book is done...Bill and Mark--I think the three of us should get together to create our own text adventure. I've been wanting to propose that for some time but lacked the courage, but I'm feeling more confident now. Mark and I have been discussing a potential concept, and I think the three of us could really do something special.
Good god! I'm glad we have Rob on onboard. That man is a technical master.
I didn't play PCS, sad to say, and didn't really get into the construction set stuff until Visionary for the Amiga. That got me hooked, and I even made a complete adventure/RPG text game with it. The game sucked, but it was so much fun making it! I loved every minute of it.
I must admit, I've never been big into the construction set games. That's chiefly because I had no one around to test my games on. No one ever played the above mentioned adventure/rpg game, for instance. Some people DID play my most recent effort (the c++ adventure game), but again I wasn't satisfied. I think Lord British is right; it's just not possible for one man to make a decent game nowdays. You need a team and a big budget to do anything worth playing.
That said, I know people did wonderful things with the NWN construction kit, and heard about earlier efforts with the Bard's Tale construction set. The DOOM engine was really put to its paces, with all kinds of neat outcomes.
When the book is done...Bill and Mark--I think the three of us should get together to create our own text adventure. I've been wanting to propose that for some time but lacked the courage, but I'm feeling more confident now. Mark and I have been discussing a potential concept, and I think the three of us could really do something special.