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Rowdy Rob's picture

Great video as always!

Matt, I haven't heaped praise on your videos in a while, but your videos are definitely one of the things I look forward to each week! They are addictive! And in your recent videos, you seem like you're really animated and having fun, and it is infectious! This is easily my favorite series on Youtube! I'm glad to see that you're still doing these videos, because judging from the comments your videos receive, I know I'm not the only one addicted to Matt Chat!

Matt Barton wrote:
I also loved the graphics and overall ambiance of the game. I was shocked to see how much better the DOS version looked, though. I had wrongly assumed that the Amiga version had the best graphics, but it actually lagged far behind. This is particularly noticeable in the opening cut scene, which on the Amiga is comparatively tiny and lacks most of the color. I'm not sure if that was a technical limitation of the Amiga or just a lack of coding skill on the part of the porters.

The thing about DOS back in those days.... It didn't have sprites, blitter, or copper lists like the Amiga had, but DOS machines were generally VGA or SVGA, which supported a native 256-color mode, and DOS PC's generally had much faster processors. Until AGA graphics chips came out for the Amiga, Amiga graphics were generally limited to a 32-color palette in standard games (unless the programmer pulled out some tricks, using copper lists and half-brite mode). So yes, the Amiga, ironically, was realistically limited to 32-color palettes in games, meaning it had a disadvantage to SVGA when it came to games such as Syndicate, which didn't rely on sprites or smooth-scrolling, high-speed action/arcade stuff. This affected many ports from DOS, such as Kings Quest and such.

Matt Barton wrote:
Anyway, hope you enjoy the video! I'm open to suggestions for future episodes, of course. A few that I'm thinking about in the near future: Ocarina of Time (N64), Rogue, Shenmue (DS), Metal Gear Solid (PSX), The Bard's Tale, Might and Magic 7 (or World of Xeen), King of Chicago, It Came from the Desert, The Dig, The Longest Journey, Zork, and Diablo. I've also been asked to cover Ambermoon and Legacy of the Ancients.

All of these games sound like winners. Heck, I'm convinced you could make a video on the most obscure, cruddy game and make me want to play it! That having been said, I wouldn't mind seeing you visit a Dreamcast game, such as Shenmue (a game I really didn't care for, BTW, but perhaps I gave up too easily). I also wouldn't mind seeing you revisit a classic C-64 game, hopefully one that really shows off what the C-64 could do audio-visually. I also greatly enjoyed the Cinemaware games like King of Chicago, although the game was very clunky to play off of floppies, which is what I had when I purchased the game.

But whatever, I haven't been disappointed yet in your choice of games. You seem to know what you're doing in that department.

You also seem to be enamored with realistic war-oriented games as of late. Perhaps a video on one of your favorites there. Personally, I greatly enjoyed Call of Duty for it's gritty, thought-provoking, "you are there" portrayal of war, while still being easily playable by people like me.

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