
John RomeroHere it is, folks, the audio from my 2-hour long interview with superstar developer John Romero. Although you can't hear my side, you won't have any problem following the conversation. The bulk of the conversation concerns Romero's personal history from childhood through Daikatana. You'll hear about the development of Commander Keen, Wolfenstein 3D, Doom, and Quake. Romero also discusses World of Warcraft, Star Trek, women in gaming, and plenty of other topics. Enjoy!
Note: It's a 90 megabyte file, so you might want to right click above and save as. The videos are below for your convenience.