I've Tweeted about this a few times. It's a group of Finnish developers with some good experience in the industry. I assume they're being frank about riffing on DM, though, but it's not like it hasn't been done before (EOB!). This one looks like they've got an engine used for FPS and sort of jury rigged it for the discrete tile-movement of DM. Not sure how that's going to play out; why would you necessarily want that kind of movement when you could have it be fluid?
I've Tweeted about this a few times. It's a group of Finnish developers with some good experience in the industry. I assume they're being frank about riffing on DM, though, but it's not like it hasn't been done before (EOB!). This one looks like they've got an engine used for FPS and sort of jury rigged it for the discrete tile-movement of DM. Not sure how that's going to play out; why would you necessarily want that kind of movement when you could have it be fluid?