Based on what you've posted, and what I saw on the Kickstarter page, Auro looks like a potentially excellent game. I'm glad to see that it won't be iOS only, giving me a chance to check it out when it's completed. The video did justice to the concept.
It looks like a cross between "Rogue" and a tactical board game, such as "Settlers of Caitan" or something of the sort. Not deep tactical, such as a war game, but simple enough to pick up and play. That's a good thing.
The concept and execution appears to be solid. I am intrigued.
Based on what you've posted, and what I saw on the Kickstarter page, Auro looks like a potentially excellent game. I'm glad to see that it won't be iOS only, giving me a chance to check it out when it's completed. The video did justice to the concept.
It looks like a cross between "Rogue" and a tactical board game, such as "Settlers of Caitan" or something of the sort. Not deep tactical, such as a war game, but simple enough to pick up and play. That's a good thing.
The concept and execution appears to be solid. I am intrigued.