Leadlight: New Text Adventure Homebrew for Apple II

Matt Barton's picture

LeadlightLeadlightAre you yearning for a new game to play on your Apple II? Today is your lucky today. A developer named Aeriae (based in Sydney) has released Leadlight. Promising to "bring modern survival horror feel to a classic gaming form," Leadlight looks pretty interesting from where I'm sitting (and I'm sure Rob and Mark's antenna quivered at the words "survival horror"). It's written in 8-bit code, but you can also play it in the ActiveGS emulator. There's even a neato Player Guide available for download. I suggest you check this out now. Information from the official website below.

LEADLIGHT
15-year-old Belinda Nettle is studying at Linville Girls High School in Australia's Blue Mountains. After falling asleep in the library one afternoon, she wakes from her mundane existence into a nightmare. Her classmates are transformed, nameless terrors seek her out across the schoolgrounds, and traps and tricks threaten her life at every turn.

Can you help Belinda survive this terror-filled night and solve its mysteries? And will there be a new day?

GAME FEATURES

* Brings modern survival horror feel to a classic gaming form
* Defeat enemies and uncover secrets to improve your score
* Experiment with weapons and clothing to improve your stats
* Solve puzzles and uncover frightful secrets
* Avoid gruesome traps, or back up a move if you fall prey to them
* Evade capture with the HIDE command

Comments

Bill Loguidice
Bill Loguidice's picture
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Joined: 12/31/1969
I've been following this for

I've been following this for a while, but have a *little* bit of trouble getting excited over a text adventure, albeit one as conceptually cool as this is. It's a shame someone couldn't even do a rudimentary graphics version. I'm certainly no graphics snob and love text adventures, but it's harder to get excited about a new game for an old platform that is pure text without fancy packaging and a disk to go with it, at least for me. Still, it's always nice to see these things even if they aren't sold pre-packaged.

n/a
Chip Hageman
Chip Hageman's picture
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Joined: 10/06/2010
Played this for a bit a while

Played this for a bit a while back but I wasn't able to get into it. However, I'm always happy to see developers supporting the classic systems.

n/a

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