Dreamcast fire relit

davyK's picture

I've been getting into my Dreamcast again of late. I came across copies of Quake III Arena and Unreal Tournament for next to nothing so they were bought on an impulse but of course with retro gaming this only starts something that usually ends up with more money being spent.

I'm not a big FPS fan but I thought I'd give them a go. Considering these games are 10 years old now they are impressive (I hear that DC Quake III Arena is considered superior to the 360 remake by some, AND , there is still a small but active online fraternity!). The default controller frustrates however so I now own two keyboards and a mouse (on the lookout for another mouse!).

I'm now a convert to the keyboard/mouse setup for an FPS - I can now see how I might even be nearly competent at them!!

I have bought version 3 of DreamKey which allows me configure the DC to use other ISPs and servers - meaning I might end up running up some phone bills to check this out...

To get more value out of these new controllers I have also ended up buying Typing of the Dead - a wonderful piece of madness that only Sega could have dreamt up. This required a boot disc as Typing of the Dead didn't get a PAL release (the boot disc was supplied with the game). Now of course this has me looking at the import scene for DC now - Cosmic Smash looks interesting - as do the new titles created by the thriving homebrew scene.

Playing my DC again got me booting up my nice collection of shmups and fighters - and I have now procured two official arcade sticks as well - what have I started!!

Comments

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
I too enjoyed Typing of the

I too enjoyed Typing of the Dead. Definitely a nice spin from the usual "Space Invaders" type of typing games that used to be popular. The Dreamcast is always intriguing, if for nothing else than the fact that it's able to more or less hang technologically with the PS2/Xbox/GameCube generation of consoles, yet was a contemporary of the PS1 and N64.

n/a
davyK
davyK's picture
Offline
Joined: 05/21/2006
It's certainly a quirky

It's certainly a quirky system, from the GD-ROM format, to its VMU, distinctly odd controller and ahead-of-its-time online experience . It almost has as many addons as the Wii does (never has a console empowered people to be able to sell so many pieces of plastic).

Its software lineup was quite unique to match this oddness and really did bring the arcade home - its a pity that lots of people didn't seem to want that.

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
Sega - financially damaged
davyK wrote:

Its software lineup was quite unique to match this oddness and really did bring the arcade home - its a pity that lots of people didn't seem to want that.

Well, that's a discussion for a different day, but the Dreamcast actually sold quite well. The core problem in my opinion (and that of others) was that Sega was no longer financially stable enough to compete in the first place, regardless of how well the Dreamcast did. It would literally have had to have done Wii-levels of sales to revive Sega, and that was clearly all but impossible, particularly back then.

n/a
davyK
davyK's picture
Offline
Joined: 05/21/2006
Dreamcast
Bill Loguidice wrote:

Well, that's a discussion for a different day......

Indeed!!!

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Images can be added to this post.
  • You may quote other posts using [quote] tags.

More information about formatting options

By submitting this form, you accept the Mollom privacy policy.