Nintendo will introduce a non clam shell 2D only version of their 3DS aptly named 2DS. It has a much lower price but a very weird form factor. I can understand a 2D version but the form factor really is beyond me. It has me puzzled and confused... Why two screens on a single slab? Why not have two game screens above each other in a single portrait mode bigger screen format? That would have made sense... This doorstop like machine does not for me...
It actually is one screen that is separated by the shell into two screens. The top of part of the screen is covered with glass as the whole thing is a touch screen. The simplified design is a good idea when you think of how rough children are on their electronics. The clam shell design, although visually appealing and imminently portable creates some issues regarding connections between the top and bottom screen. As the hinges fail, the connector for the top screen can be damaged and as such the whole unit fails. This cheese wedge design appears to alleviate that possibility completely at the expense of extreme portability. It's also a lower price, which means that parents are a little more receptive to getting one for their children at Christmas time. Do I like the design? Oh god no, I think it looks terribly uncomfortable. But I think it will sell, and quite possibly well. On the uncomfortable note, there is no way of knowing at this point if it is clumsy to use or not. I will reserve my full judgement on it until I see the product with my own two eyes.
What are you talking about? It has dual screens. I don't know how many kids "are going nuts over it." Most of the kids I know prefer tablets and smartphones, but it doesn't mean there's won't be a good market for this as well. Blockbuster? Hardly, but certainly it should do well for the reasons previously stated.
I for one think that Nintendo is making a very intelligent decision. Christmas is around the corner and this device is clearly not for adults, its for children and Nintendo knows that. Its basically the modern version of a Gameboy. No dual screen, no 3D gameplay, just focuses on gaming and all of the handheld nintendo games in this era. If you stop to think what a kid would say about this, they are going nuts over it and cant wait for christmas to come. It's not complicating like a dual screen and all the buttons that a 3DS or even a nintendo DS has. All what the kid wants to do is plug in any game they want, turn it on and play. Nintendo is brilliant and they are going to make a killing on this new system.
Though the fanboys will string us up for saying it, I tend to agree. I've been feeling that for a while. I'd like to see Nintendo try new stuff, new IPs for a change. They're clearly capable.
Wow.... that's the most brainy-sounding sentence I think I've ever read. :-) I need to memorize it so I can impress the ladies...
As for the 2DS, I think the 3D effect of the 3DS was proving troublesome, and not very effective, in practice for most people. Removing the 3D feature (as others have said already) reduces the cost and removes the "controversy" of the console.
However, it also removes the one feature that distinguishes the 3DS from the increasingly-powerful smartphones and other portables. The only reason to buy one of these things is to play Nintendo exclusives, which seem increasingly stale and dated over time. There's only so many times you can recycle a Mario license, in my opinion.
What is happening these days is that a lot of kids are a lot less active physically than ever before. What also is very apparent is the incidence of locomotor issues like posture issues and spinal issues because of kids sitting in the same posture for prolonged periods of time. With the 3D sweet spot one is more or less forced to keep the 3DS positioned in a certain way to be able to enjoy the 3D experience. The sweet spot is a lot smaller with the original 3DS than with the 3DS XL and for me the latter is do-able but the first version hardly because the sweet spot is too close for comfort with my arms and hands bent at an awkward angle (being 6'8" doesn't help :P ). So 3DS is not only bad for the developing stereo-vision in children where real tactile distance and perceived 3D distances are ingrained in the cerebellum and tactile synapses but it is also even worse for the locomotor system than conventional systems that can be used in a wider range of postures and motions of the human body...
So actually I now get the 2DS!
Well, that was always plastered on the system from day one. The recommendation always was to move the slider switch down for really young kids. The science is dubious at best, but certainly in our litigious society, it's probably a requirement to have the warning. I also imagine it's very difficult for younger kids (heck, even some adults) to keep the system in the 3D sweet spot while playing, so that's probably another factor in a 2D-only system (i.e., make it completely idiot-proof).
Regardless of necessity, I suppose having a 2D-only model serves many purposes, including selling to people with a 3D bias and also people who don't realize all the 3D can be disabled on the existing systems. Primarily though I think it's a way to stop losing money on the manufacturing of systems and tilt the balance back in a way that they're used to. Obviously the idea that they can now kill off the DS is also compelling just from a focus standpoint. It has to be killing Nintendo that the Wii and DS are both outselling the Wii U at this point. The quicker they can move people away from what are essentially legacy systems now, the more much needed momentum they can pick up.
I thought I read reports about not letting kids of 6 and under use the 3D - maybe not...
EDIT: a quick google and there was talk about it ..
That's true. I bet it's not so much the current users as those "window shopping" in stores. They see 3DS, have a pre-conceived notion about 3D from the poor usage on most 3D TVs or movies, and they move right along. 2DS, while not the greatest name, can at least get those people in. What's funny though is that you would think instead of focusing resources on "fixing" the 3DS market, they'd focus on a far greater problem with the Wii U, which suffers from its own, far more serious branding issues.
It just goes to show the general population doesn't seem to realize the obvious things we do like turning off the 3D. Marketing and misinterpretation drive people who want to trade in a 3DS to get a 2DS. It makes no sense to me, but there it is.