In this video I play quite a few of the classic arcade ports and well known games on the Commodore VIC-20. I grabbed the footage using a Pioneer HD-DVD-Recorder that allows me to grab the footage on the HD or directly on CD-R, DVD-R or DVD-RW. I use the latter so I can reuse the disc after I imported the files off the disc (a simple copy of the mpg stream) into
Okay it turned into an over an hour long extravaganza playing the games until the first game over and me babbling about the gameplay and the technology involved. Read more below...
Gameroom - update. Okay something had to be done. There was a big tangle of wires behind the consoles and the ergonomics just weren't there. I need easy gameplay, easy grabbing, easy streaming without me getting a shitload of new hardware. So first I removed the telly to see what what mess it actually is behind there... Read more below...
A little gem of a game originally brought out by Vortex Software on the ZX Spectrum, also ported to the C64, Amstrad CPC and even a remade version on the Gameboy Advance (as an entry in a demo competition). In this video I check out all the versions.
In the fourth and final installment of my interview with Betrayal at Krondor designer Neal Hallford, we chat about a variety of topics starting with Dungeon Siege. Was Dungeon Siege too big for its britches? Then we chat about the hit game Champions of Norrath and why Neal prefers PC gaming to consoles. We wrap up with a discussion about Chris Taylor and his excellent leadership.
Download the mp4.
While we had a previous poll and some thoughts and speculation on the next Xbox here at Armchair Arcade (among many other thoughts from staff and other commenters), it's now time to discuss the reality from today's #XboxReveal, with Microsoft the last of the three to play its next generation hand. As you no doubt already know, Nintendo's Wii U is struggling mightily, while Sony's PS4 has a lot of positive buzz so far and will be released around the same time as the new Xbox (Xbox One). With all that said, let's take a look at what was just unveiled.
I'm back this week with part three of my interview with Neal Hallford, designer of Betrayal at Krondor. In this installment, we chat about why Ron Gilbert's Cavedog company failed followed by a discussion of Neal's book Swords & Circuitry, the best-ever guide to creating your own computer role-playing games.
Download the mp4 here.
Sadly, Neal's Thief of Dreams kickstarter failed, but a third party has emerged to back him anyway.
I was recently invited to be a guest on TPG Cast with Adam Ames and Phil Cordaro, and though Adam sadly had to miss, Phil and I had a great discussion on how I got started with Matt Chat, academic gaming, DRM, where the industry is headed, and much more. These guys are a hoot, so please check out their other episodes if you like this one.
On May 10th I got the chance to take a look at the soon to be available TEK807D Android Gaming Handheld. I take a look at the JXD S7300 and the Archos Gamepad for comparison and show what's better in this new TEK807D device. This video is a hardware overview and a look at the specs as well as seeing the device in action in a sneak preview of it. It is going to be sold in various places in the world under a different brand name. Yet inside the device is the same. Sellers can brand the unit and customize how the specs are. Like a rear viewing camera, battery size etc. It's expected to launch in Europe this summer for €150 or under $200 US.
Read more about the hardware specs below.
In my second installment of my interview with Neal Hallford, we chat about his masterpiece, Betrayal at Krondor. Famous among CRPG aficionados for its epic story and superb writing, BaK is set in the fantasy world of Raymond E. Feist. Unfortunately, Neal did such a great job mimicking Feist's style that many people wrongly assume that it was Feist who penned the game script! The interview also covers why a proper sequel to the game was never made.
Download the mp4.