Founded in 2003, Armchair Arcade is the award-winning Website of professional author Bill Loguidice and a team of leading authorities on videogame, computer, and technology history: Dr. Mark Vergeer, Christina Loguidice (author), and Shawn Delahunty (engineer). Their ongoing mission is to explore the complete history of videogames, computers, and technology in an intelligent, thought-provoking manner. Note that this version of the site is no longer active and is only here for archive purposes. To visit the new version of the site, go to http://www.armchairarcade.com. See you there! Armchair Arcade is also on Facebook, Twitter, and Google+!
Matt Barton's picture

Matt Chat 202: Jeff Tunnell on Tribes, Torque, and More

Jeff is back this week for one last installment. Topics covered include Tribes, the Torque Game Engine, Indie games, why Microsoft shot itself in the foot with Xbone, and some "tough love" advice for aspiring game developers.

Download the mp4 here.

Matt Barton's picture

Matt Chat 201: Jeff Tunnell Part Three

Dynamix founder Jeff Tunnell is back this week to give his views on educational software, patents, Sierra, and behind-the-scenes looks at Betrayal at Krondor, Incredible Machines, and Sid & Al.

Download the mp4 here.

Mark Vergeer's picture

Mark plays... Screamer (PC MS-DOS)


Screamer is an old MS-DOS game originally released in 1995. Created by Graffiti and published by Virgin. It's also available on GOG.com in both Mac and Windows flavours. A game very similar in looks to a mix of both Daytona USA as well as Ridge Racer. A direct competitor of this game was EA's Need for Speed which I was also a big fan of. This game even features licensed cars from various well known car manufacturers. A cool game even after all this time.

Go check out how I did. It had been ages since I last played it. And it shows ;)

Matt Barton's picture

Matt Chat 200: Jeff Tunnell on Red Baron, Willy Beamish, and Rise of the Red Dragon

In my 200th episode of Matt Chat, Jeff Tunnell, founder of Dynamix, returns to talk about his company's greatest hits, which probably aren't the games you're thinking of. Then he talks about his fall out with Electronic Arts. Needless to say, if you're a fan of classic adventure games or flight sims, you won't be able to turn away from this episode.


Download the mp4 here.

Matt Barton's picture

Matt Chat 199: Interview with Jeff Tunnell Pt. 1

In the first slice of my interview with Dynamix founder Jeff Tunnell, we chat about his latest projects, including Contraption Maker and why Jeff doesn't like Apple or Google's app stores. Then we talk about his background and how he met Damon Slye and Ken Williams. Then we talk about Stellar 7 and Arctic Fox, one of my favorite Amiga games.

Download the episode here.
Get The Incredible Machine Mega Pack from GOG for only $5! Use the link below, and you'll be supporting this show as well.
Matt Chat Affiliate Link
Check out Jeff's awesome blog below:
http://jefftunnell.com/

Chris Kennedy's picture

The History of Sierra On-Line Documentary

It should come as no surprise when I tell everyone here that I am a Sierra fanboy. I always wondered about the possibility of doing a book about the history of Sierra - the people, the games, and the whole adventure experience within.

I am excited about the possibility of success of a new Kickstarter (Funding from July 1, 2013 - August 5, 2013) about the history of Sierra On-Line.

The teaser video has me quickly turning back the clock about 25 years.

I encourage you guys to check it out. I would love to see something like this happen!

http://www.kickstarter.com/projects/772847014/the-history-of-sierra-on-l...

Mark Vergeer's picture

Happy 30th Birthday MSX!


The MSX computer standard has turned 30! Incredible how time just whizzes past. Popular throughout Europe, Russia, Asia and South America. And one should not forget the following in New Zealand and Australia. A lot of users are still actively using the machines.

In celebration of the 30th birthday of the MSX I acquired a new Japanese MSX2 system. It has an issue with the sound sadly - the sound comes out very very low. It's still there but at a very low volume. Probably is a capacitor problem. I will eventually try to fix that.

The Ren-Sha function turns out to be an auto-firing system.

And here's a link to my MSX video playlist if you want to check out more videos on MSX

Mark Vergeer's picture

GameMID Android Handheld - Update on availability - 6-28-2013


The review video was watched a lot - and I really mean - A LOT. Thanks for that. I got a ton of questions on the device and thanks for all the feedback. A lot of the questions were regarding the availability of the device and things like pricing etc. At the time I created the review no information on this was available yet so I forwarded those questions to the producers of the machine and today they came back with the following information:

sales@gamemid.com is the email address that can be used to ask questions regarding the device
http://www.gamemid.com will be the website containing more information on the device.

Mind you I/We am/are not affiliated with the company making the device, this video is to address the many questions from the viewers and to point them in the right direction.

Matt Barton's picture

Matt Chat 198: Red Baron

This episode takes a look at Dynamix's 1990 hit Red Baron, a fun (but maddeningly difficult!) flight simulator set during World War I. You can get your own copy of the game at GOG for only $5. Download the video here.

joeking97's picture

For Consideration: Rescue - The Embassy Mission


Rescue - The Embassy Mission is one of the most underrated NES games of all time. It's not a Nintendo legend like Mario or Zelda to be truthful, but it's still enjoyable to play. The concept of the game is that terrorists have hijacked the Paris embassy and it's your job to rescue the hostages. This game has a multitude of things to offer as a game and does quite well at performing them. This game is comprised of three major elements: Side-Scrolling, Sniping, and FPS (First Person Shooter). The game is simplistic in its goals and process, but does its job so eloquently.

Let's first examine the Side-Scrolling feature. The player picks a character and tries to sneak through a platform to get to the embassy. The player must dodge spot-lights by simply staying out of the way or ducking behind something. This kind of side scrolling is really neat for the time because it lets the game have an interactive background and foreground which gives it a new layer of depth. Once the player reaches a certain point the game will automatically go back to the character selection screen to pick a new character. If the player is caught, however, they will be killed in a barrage of bullets and will have another chance to try with a different character.

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