coco3

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yakumo9275's picture

Paladins Legacy

The author of a Tandy Coco RPG, Paladin's Legacy has made it available.

Check out http://paladinslegacy.spaces.live.com/

Check it out;

Title Screen
Paladins Legacy Title ScreenPaladins Legacy Title Screen

Dungeon
Paladins Legacy DungeonPaladins Legacy Dungeon

Stats

yakumo9275's picture

7th Link

I started playing the 7th Link last night to get a feel for it, to see if this is the game I'd like to blog next.

It feels big, and from some of the meager info I can find online, I don't really know if I want to spend the '200 hours'! required to play the game. Thats a lot of hours and I'm sporadic at best to playing.

Bill Loguidice's picture

Arcade Donkey Kong Emulated on the TRS-80 Color Computer 3 (CoCo 3)?!

Classic computer, meet arcade Donkey KongClassic computer, meet arcade Donkey KongWhile it's amazing to consider, it looks like through a combination of emulation, compensation and flat-out clever programming tricks, Nintendo's arcade version of Donkey Kong has been replicated on Tandy/Radio Shack's TRS-80 Color Computer 3 (CoCo 3). All that's required is 512K and a disk drive. It's really an amazing story and well worth checking out for all fans of programming and classic technology. As we've seen time and again, where there's a desire to make something happen, there's almost always a way to do the "impossible". Thanks to L. Curtis Boyle for the heads-up on this fascinating bit of news!

Check out "Sock Master's Donkey Kong Emulator for CoCo 3" for the full story and "Press Play Then Any Key - Revisiones - Donkey Kong" for comparative screenshots of many of the Donkey Kong translations for home systems.

Bill Loguidice's picture

A Radio Shack Color Computer Lover's Best Friend?

Thexder for the Color Computer 3 (Sierra On-Line)Thexder for the Color Computer 3 (Sierra On-Line)As fans of Tandy's venerable and mostly underappreciated Radio Shack Color Computer (CoCo) line of computers know, finding much information on the Web about their beloved system line - particularly in regards to games - is a tough proposition. As opposed to the more popular home computers that were the CoCo's contemporary competition, like the Atari 8-bit and Commodore 64 (C-64), it seems that much of the focus these days on the systems is more from a hacking/programming perspective (thanks to the ability to use the powerful "OS-9" operating system) than from a gaming standpoint. This also is no doubt due to the simple fact that the early CoCo machines - the Color Computer 1 and Color Computer 2 - weren't particularly conducive to great gaming, with a rather garish 4 color pallet for most games and single channel sound (though there was limited support for speech/sound expansion cartridges and of course the usual programming tricks to get more out of the stock system). While the backwards compatible Color Computer 3 had mostly rectified the situation by becoming a "super 8-bit" (faster processor, more memory, more colors), with performance similar to the early Apple IIgs and Atari ST computer lines in many cases (though still single channel sound!), it was never a premiere entertainment platform.

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