This just made Call of Duty: Black Ops even more of a must own on console or PC!
Infocom games have been among the earliest emulated games you could play online (Telnet anyone?), but this is one of the better looking browser-based implementations I've seen, complete with multiple same game releases! Check it out here.
Well, as you can see from the above titles, I'm going to be working on the two games that will appear last in the book. We've still got quite a few chapters left, and the publisher is really pushing us to get this thing done so they can start prepping it for printing.
Gamasutra has now published my article on the History of Zork! Go check it out; it's loaded with plenty of facts, screenshots, and quotations from the authors. I had earlier promised to offer the interviews I conducted with the implementors and other folks here on Armchair. You'll find them below, organized more or less in a "round table" progression. Enjoy!
As some of you may know, I've been a bit busy of late drafting a retrospective piece about Zork for GamaSutra. Although I initially had problems getting in touch with the famous "imps" (Zork programmers, short for "implementors"), I finally managed to hit the jackpot. I've got interview material with Marc Blank, Steve Meretzky, Nick Montfort, and hopefully Dave Lebling (waiting for response).