In Armchair Arcade's fun new series, we ask the provocative question, "What makes a particular videogame sexy?" Each week's feature will explore some of the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes.
This week's entry, written by Bill Loguidice, is on the oft-ported arcade classic, Dragon's Lair. Enjoy, help spread the word, and of course, let us know what you think:
I've been on vacation from work with the wife and kids at home since last Friday (until the 30th), so I've actually had time to do some videogame, computer and related things I've been meaning to do for a very long time. As I mentioned in another thread my wife had a cookie party on Saturday, so I took some time away from all the ladies with my dad by retiring to the basement and getting his help with finishing upgrading/repairing the modified Hero Jr robot and PAL-based Exidy Sorcerer, as well as repairing a spare Nintendo DS Lite in an aftermarket case and Microsoft Xbox 360 wireless controller.