Gravitas Ventures has acquired the worldwide distribution rights to our documentary film, Gameplay: The Story of the Videogame Revolution. Gravitas specializes in the aggregation of entertainment content by connecting independent filmmakers, producers, and distribution companies with leading cable, satellite, telco, and online distribution partners. In the last five years, Gravitas has released more than 2,000 films on Video on Demand (VOD). Through its relationships with studios and VOD operators, Gravitas can distribute a film into over 100 million North American and one billion worldwide homes. At present, Gravitas is working with the creators of Gameplay to translate the film into more than half a dozen additional languages. Additional details to follow.
As both a reminder and confirmation of the final details, the first special advance screening of our documentary film, Gameplay: The Story of the Videogame Revolution, at The Northwest Pinball and Arcade Show, will be on Saturday, June 7, 2014, from 8 - 10 PM in Seminar Room 316, and will be hosted by our talented director, Richard Goldgewicht, who will take part in a question and answer session following the showing. We look forward to the response for our first public screening of the feature film. We'll also continue to keep everyone updated as further screening and broadcast dates are revealed in the coming months. Be sure to help us spread the word and thanks as always for the fantastic support and enthusiasm around this project!
I'm pleased to announce that Gameplay: The Story of the Videogame Revolution's second exclusive screening has been lined up, this time at the legendary Classic Gaming Expo (CGE) event in Las Vegas. The event will be held at the Riviera Hotel and Casino, located on the famous Las Vegas Strip, from September 12-14, 2014. When we have details on the exact date and time of the actual screening, we'll post an update.
For those who don't know, CGE is the original retro gaming expo, 15 years in the running, and promises to deliver a gamer's dream from the 1960's classics to today's hottest products, making it an ideal venue for our film. The events and happenings at CGE are extensive, but don't take my word for it. Instead, check out their Website.
Finally, don't forget that our first screening will take place at The Northwest Pinball & Arcade Show! from June 6-8, 2014. You can read more about that screening by clicking here.
I'm happy to announce that the Website for our documentary film, Gameplay: The Story of the Videogame Revolution, is now live. You can check it out at www.gameplaymovie.com. While the Website is still partially a work-in-progress and we'll be making several tweaks and edits over the next few days, I'm glad that it's now available to share additional details beyond the previously released trailer and movie poster. Don't forget that the film also has a Facebook and Google+ presence, so you can keep track of the goings on at those places or right here at Armchair Arcade, with all of the news consolidated here. Gameplay: The Story of the Videogame Revolution will have its first screening at the The Northwest Pinball & Arcade Show! (their Website) on Saturday, June 7, 2014. Other major screenings are being planned, as well as formal distribution. Enjoy and let us know what you think!
I'm thrilled to announce that the trailer for the film I helped write and produce, Gameplay: The Story of the Videogame Revolution, is now out. The film covers the history of videogames and includes exclusive interviews with some of the industry's biggest names. Don't forget, Gameplay will have its world premiere screening at The Northwest Pinball & Arcade Show!, which takes place from June 6-8, 2014, at the Greater Tacoma Convention & Trade Center in Tacoma, Washington. More screenings and distribution details to follow. Let us know what you think of the trailer!
The Northwest Pinball & Arcade Show! takes place from June 6-8, 2014, at the Greater Tacoma Convention & Trade Center in Tacoma, WA, and will feature a special advance screening of our feature film documentary, Gameplay: The Story of the Videogame Revolution. The film will be shown at the event one time only, Saturday, June 7, 8PM. It was an honor being a writer and producer on this film and I look forward to the public reaction to its first showing. More details of other events and final distribution will follow. In the mean-time, check out The Northwest Pinball & Arcade Show's press release for the showing of the film:
"From Pong to Pac-Man and Super Mario to Lara Croft, Doom, Grand Theft Auto and beyond… announcing the brand new feature documentary about the history of video games entitled Gameplay: The Story of the Videogame Revolution. This film will have a special advance screening at the Northwest Pinball and Arcade Show 2014, one showing only, on Saturday June 7 at 8pm.
The documentary is the story of how an idea in 1972 changed the way the world plays games, forever. Be a part of the journey as you witness the birth of the arcade game, and then ride along with the many amazing individuals who harnessed the art and technology, evolving it to new levels. The film features never-before-seen interviews with Nolan Bushnell, David Crane, Noah Falstein, John Romero, Todd Howard and many more. See the changes for yourself, as video games evolve from “User Friendly” to “Lifestyle.” It’s a roller coaster ride through the decades, with many stories of success and failure that you will witness firsthand. Don’t miss out on being the first in the world to see this true film experience of how video games have shaped society. When the credits roll, you’ll be left pondering where the future of video games will journey to next.
The poster for the upcoming Gameplay: The Story of the Videogame Revolution documentary film is now ready, and shown below. Click the image for access to the full-sized version, or check out the attached PDF. When the Website is ready, I'll post again, and also once distribution details for this year are finalized. The film, which is based on the Vintage Games series of books by me and Matt Barton (we're also writers and producers on the film), covers the history of videogames from the perspective of those who made it happen. Those interviewed include Nolan Bushnell, John Romero, Todd Howard, Daniel Murray, Darion Lowenstein, Eric Lindstrom, David Crane, and many, many more. The narrator is Cain Devore. The film also has a Facebook and Google+ presence, although Armchair Arcade is still a great place to find out new details.
This video shows a bit of Ridge Racer 6 running on the Xbox 360. Reiko Nagase - the series mascot - has even more loose strands of animated hair and is rendered in gorgeous detail in the full motion video opening sequence.
This game is the single outing on the Xbox platform of this series; the rest can be found on various PlayStation consoles. The goal of the game is to place 1st in a series of races. Nitro is introduced, which a lot of racers from around that era have--it temporarily boosts the performance of your car. To me, it always feels a little like cheating. The cars themselves are the familiar fictional cars that the Ridge Racer series is famous for.
There's a career mode called 'World Explorer' that allows you to 'live through' a career making choices on what races you want to race. There's new cars on offer but also mirroring and reversing of known tracks.
Ridge Racer 7 for the PlayStation 3 is a 'sequel' to this game, but basically seems to be something of a 'director's cut,' adding more vehicles and tracks. The PSP and PS Vita versions are quite similar to this game.
If you are looking for another game in the Ridge Racer series that is often overlooked, it's R:Racing Evolution on the PlayStation 2.
Ridge Racer V by Namco, a very early PlayStation 2 release. Reiko Nagase - the series mascot - got a lot of media attention as her hair seemed to exist of loose strands that were animated separately, showing the awesome power harnessed inside the PlayStation 2's Emotion Engine. Quite a cool racer I hadn't given much attention when I first got it. The release of the Dreamcast back in the day and Metropolis Street Racer may have had something to do with it. But, lately, the game has gotten a lot attention from me.
Check it out. It's a long one and I just waffle though it on various topics: Android, Nvidia Shield, Gamemid, Archos Gamepad, and some more.
Outrun2006SP a wonderful arcade game that found its way onto the PS2 and the Xbox as well as the XBox360 - not sure about the PS3 but I am sure it's on there too. Well at Replay 2013 I finally got the chance to sit down (barely as I am a tad too tall for the machine to really fit) and play me some Outrun2006SP. I also played the full sized two seater arcade game at the Namco Arcade at the Trafford Center but that also has a hard time accommodating my long legs (I am 6'8"). So my performance was hindered by me not being too good with the pedals resulting in some rather poor gameplay :P
After getting home today I figured up Steam on the PC and downloaded the PC version of the game I bought many eons ago and it worked great. I grabbed it at 60fps which YouTube sadly degraded to 30fps so the footage is not as smooth as the original. I just had to redeem myself a little - recover my crushed ego :P
Well here's a little of me playing the game on Easy and Hard. Enjoy!