The poster for the upcoming Gameplay: The Story of the Videogame Revolution documentary film is now ready, and shown below. Click the image for access to the full-sized version, or check out the attached PDF. When the Website is ready, I'll post again, and also once distribution details for this year are finalized. The film, which is based on the Vintage Games series of books by me and Matt Barton (we're also writers and producers on the film), covers the history of videogames from the perspective of those who made it happen. Those interviewed include Nolan Bushnell, John Romero, Todd Howard, Daniel Murray, Darion Lowenstein, Eric Lindstrom, David Crane, and many, many more. The narrator is Cain Devore. The film also has a Facebook and Google+ presence, although Armchair Arcade is still a great place to find out new details.
This video shows a bit of Ridge Racer 6 running on the Xbox 360. Reiko Nagase - the series mascot - has even more loose strands of animated hair and is rendered in gorgeous detail in the full motion video opening sequence.
This game is the single outing on the Xbox platform of this series; the rest can be found on various PlayStation consoles. The goal of the game is to place 1st in a series of races. Nitro is introduced, which a lot of racers from around that era have--it temporarily boosts the performance of your car. To me, it always feels a little like cheating. The cars themselves are the familiar fictional cars that the Ridge Racer series is famous for.
There's a career mode called 'World Explorer' that allows you to 'live through' a career making choices on what races you want to race. There's new cars on offer but also mirroring and reversing of known tracks.
Ridge Racer 7 for the PlayStation 3 is a 'sequel' to this game, but basically seems to be something of a 'director's cut,' adding more vehicles and tracks. The PSP and PS Vita versions are quite similar to this game.
If you are looking for another game in the Ridge Racer series that is often overlooked, it's R:Racing Evolution on the PlayStation 2.
Ridge Racer V by Namco, a very early PlayStation 2 release. Reiko Nagase - the series mascot - got a lot of media attention as her hair seemed to exist of loose strands that were animated separately, showing the awesome power harnessed inside the PlayStation 2's Emotion Engine. Quite a cool racer I hadn't given much attention when I first got it. The release of the Dreamcast back in the day and Metropolis Street Racer may have had something to do with it. But, lately, the game has gotten a lot attention from me.
Check it out. It's a long one and I just waffle though it on various topics: Android, Nvidia Shield, Gamemid, Archos Gamepad, and some more.
Outrun2006SP a wonderful arcade game that found its way onto the PS2 and the Xbox as well as the XBox360 - not sure about the PS3 but I am sure it's on there too. Well at Replay 2013 I finally got the chance to sit down (barely as I am a tad too tall for the machine to really fit) and play me some Outrun2006SP. I also played the full sized two seater arcade game at the Namco Arcade at the Trafford Center but that also has a hard time accommodating my long legs (I am 6'8"). So my performance was hindered by me not being too good with the pedals resulting in some rather poor gameplay :P
After getting home today I figured up Steam on the PC and downloaded the PC version of the game I bought many eons ago and it worked great. I grabbed it at 60fps which YouTube sadly degraded to 30fps so the footage is not as smooth as the original. I just had to redeem myself a little - recover my crushed ego :P
Well here's a little of me playing the game on Easy and Hard. Enjoy!
Custardo aka Erwin, the wife (aka magically floating camera aka cameragirl) and myself went to Manchester (UK) for a couple of days to enjoy the Replay / Play Expo gaming event held at Event City near the Trafford centre. This clip shows our adventures there.
During the event we met some people we knew from Facebook and YouTube and we even got attacked by a Zombie that managed to infect me. RetroGamerVX's video on Replay 2013 - the bit where we get attacked by a Zombie:
Custardo has created his own footage & here's a link to his channel:
Lloyd Alpha (? ROID) is a great little game produced by Pony Canyon in 1986. In it you have to destroy the evil forces of the Barugosu and repair the main computer. Well that is as elaborate as the background story of this shooter is going to get.
My European copy of the game comes with a nice cassette inlay but apart from a few lines of backstory there isn't any instructions on the gameplay included. The version I play here is the bare NTSC cart I also own. The Japanese version supposedly comes with more detailed instructions on how to play the game.
In my little gameplay (I didn't really know how to play this game) I didn't go into the holes (craters) that appear on the surface. And you are supposed to do so. Fly into those and the game turns into a little fighting game where you have to hit, kick, jump around to battle against those meanies. So there's more to this game than meets the eye. Check it out for yourself.
Here's a little clip of a guy who actually knows how to play this game and it shows the subterranean battling of the robots
Delver is an Indie game that was recommended to me by a friend and this is the first time I take a look at it. It is basically one of these old text based Rogue like games that has turned into a nice 3D game featuring nice pixellated graphics reminiscent of those found in Minecraft. It is a tough game and I only seem to be able to last a couple of minutes. It works quite intuitively and I am liking this a lot even in its current Alpha state (Friday the 13th, 2013).
If you want to go check it out you can get it for PC or Android over here: http://www.delvergame.com/
You can also get the game on Steam.
Here's a link to the developer blog: http://forums.tigsource.com/index.php?topic=24764.0
In this video I demo the 3 games on Tony's new Colecovision homebrew prototype cart. Munch Mania, Meteor Swarm and Birds of Orion. The retail Colecovision cartridge can actually be bought over here: http://bit.ly/1aWFyaF
I'd recommend this cart to anyone who owns a Colecovision as the games are very playable and tough. They pose a nice challenge. They are what an ElectricAdventure game is all about: tough as nails!
If you haven't checked out ElectricAdventure's channel please do so here:
Boulderdash by First Star Software originated on the Atari-8-bit computer line, hopped over to the C64 and was actually released on a whole myriad of other platforms including the old IBM-PC. It came on 5.25" floppy disks and it is a selfbooting disk - with a modified version of MS-DOS on it that directly boots into the game.
Check out the game and see how I play until the first game over.
Sega Enterprises released the game Zaxxon on various platforms, they also happened to release it on the old IBM-PC in 1984. I think it was best played with a joystick but as I don't happen to have one I am playing it with the keyboard. That is trying to play it with a keyboard. The ship needs repeated key-presses to move as there is quite bit of lag for it to move on its own.
Everything seems to be there, a nice isometric game that seems to be tougher than the arcade port even. A definite must have in a retro arcade PC gaming collection I say.
Check out how I did (poorly) in the video.