
Here's the last installment of my interview with The Fat Man, aka George Sanger. In this section, Fat Man answers your questions concerning game audio, careers in the industry, and even a bit of philosophy. If you think I did a good job on this interview series, please send a few dollars my way!
Download the mp4 here.

This week, I'm back with The Fat Man (George Sanger) to talk about some of his most famous game scores. Yes, that means Wing Commander, Ultima Underworld, and The 7th Guest. As always, Fat Man has great behind-the-scenes stories about all this stuff, so you go ahead and kickback with a fine cigar and a horn of Dragon's Milk. I also do a bit of clowning around at the end, giving you a glimpse of what it's really like making these Matt Chat episodes (hint: take after take after take...)
Download the mp4 here.

Here's part 2, and this is one video you do not want to miss if you want to know what's wrong with the industry today. The Fat Man lays it all out with his trademark wit and elegance.
BTW, YouTube misidentified another video as "Matching 3rd Party Content." The Wu-Tang Clan??? Uh, whatever. Thankfully, you can download the video here.

Here's the interview with The Fat Man himself, George Sanger. George is indeed "The Man" when it comes to PC game audio, particularly back in the pivotal early 90s when we moved from the PC buzzer/speakers to Soundblasters. George helped standardize the industry and did all kinds of fantastic productions, including The 7th Guest and Wing Commander soundtracks. Lots of great stuff in this interview about how he got his start and much more.
Download the viddy here.

Pencil me in!I'm back from St. Louis with a big new podcast! Topics covered include the gaming events on the trip, Magic the Gathering vs. DLC, the lingering canker sore that is ME3's ending, Gameplay Forever news, the Matt Chat book project, and Orbliterator, the new game I'm working on. Enjoy, and please, lemme know what you think of the game and book ideas.
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This week's episode is focused mostly on David's later career, which includes the FMV game Cadillacs and Dinosaurs: The Second Cataclysm, which he'd probably rather people forgot about. ;) Still, the story of its creation is definitely worth listening to. David also talks about his news and iOS projects with Electric Eggplant. Finally, the ale of the week is perhaps the ultimate vintage gamer's ale: 8-Bit Pale Ale!
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I'm back this week with David Fox round III, this time focusing on his epic adventure game, Zak McKracken and the Alien Mindbenders. David has plenty of great stories about the game's development, as well as Lucasfilm Games development strategies in general. It's really fun hearing him talk about the competition between his company and Sierra On-Line--and speculate why Zak was so much more popular in Germany than elsewhere. The ale this week hales from the Netherlands, so naturally I had to offer a toast to our very own Mark Vergeer. ;)
Download the mp4 here.

Here's a Matt Chat for all fans of Zak McKracken, Rescue on Fractalus!, and all the other great Lucasfilm Games classics. In this first bit, David and I chat about his early days and what was going on behind the scenes during the development of Fractalus. Did you know that it was George Lucas who proposed the alien imposters and that any mention of them be kept out of the manual? Classic stuff.
Download the mp4 here.

Hi, folks! I'm back this week with another retrospective--or rather, a review of a new action-RPG called Kingdoms of Amalur: Reckoning. I usually don't like this genre, but this time the developers have done a good job uniting action with strategy. Above all, else, I like the speed of this game and the excellent control you have over the character. R.A. Salvatore, Todd McFarlane, and Ken Rolston have done some good work here.
Download the mp4.