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Matt Chat 91: Game Over at Interplay with Brian Fargo

In this last segment of my interview with Brian Fargo, we talk about the end of Interplay (at least the end of the Interplay that dared to take the big risks). We also discuss Brian's new game, Hunted: The Demon's Forge. Enjoy! Download audio here.

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Matt Chat 90: Wasteland, Fallout, and Stonekeep with Brian Fargo

This week, I'm back with part two of my interview with Interplay founder Brian Fargo. In this segment, we talk about Wasteland, Fallout, Stonekeep, and modern CRPGs vs. the great classics of the 80s and 90s. Download the audio here (also available on iTunes). Click here if you'd like to donate to the show. Enjoy!

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Don's Actually Cool Game Related Discussion & Commentary (DACGRD&C)

Greetings, Twilight fans! It's the new and improved Matt Chat with your new host Don "The Dominator" Kurtz. Enjoy, and, as always, sound off with your praise (the deletions will continue until the ratings improve).

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Matt Chat 86: Bard's Tale IV and Wasteland II with Becky Burger

In the truly final segment of my interview with Becky "Burger" Heineman, we chat about Becky's fervent desire to create new Bard's Tale and Wasteland games. We also talk about the often troubled relationship between publishers and developers, and how that structure moves original ideas to the margins of indie gaming. Becky also reveals her favorite 8-bit and 16-bit platforms. Download the audio here (also available on iTunes).

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YouTube Rejects Matt Chat for Partnership

YouTube finally got around to sending me an email today concerning the application for a partnership I put in months ago. Here's what they said:

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Scott Adams Part III - Questprobe and More

In the third and final segment, Scott Adams and I discuss his later games, which include the Questprobe series featuring Marvel super heroes. We also cover the graphical remakes of is earlier text adventures, and the problems those graphics caused for his tiny company. Inevitably, Adventure International was being crushed by much better funded, large scale projects from Sierra and Infocom.

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Matt Chat 80 - Adventureland with Scott Adams

In this week's episode, industry pioneer Scott Adams talks about his first foray into commercial publishing with Adventureland, the first in what would become an epic series of text (and later illustrated) adventures for the smorgasbord of early 80s computer platforms. Scott talks about his experiences with Colossal Cave Adventure, his favorite platforms, and the trials and tribulations of managing a hugely successful business without any formal training whatsoever.

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Interview with Scott Adams

Hi, guys. This episode is the first installment of my interview with the great Scott Adams, designer and publisher of many early adventure games for home computers. He talks here about his early days as a child prodigy, programming computers and dazzling his teachers and professors with his amazing skills.

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My Interview with Arnold Hendrick, Darklands Designer

Welcome back to Matt Chat! This three-part episode features the first-ever video interview with Arnold Hendrick, the award-winning designer of Microprose's Darklands. The interview covers his background and interest in military history, the ups and downs of Darklands' developments, what it was like working with Sid Meier, and the tragic bug that robbed Darklands of its deserved financial success and sequels.

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