Dug out the old Amiga 1200 and hooked it up for a bit of demo watching and gaming. I have a PCMCIA compact flash adapter installed as well as a compact flash IDE interface booting into a very nice setup of Workbench and WHDLoader that allows me to run a plethora of games and demos. Here I load up one of my favourite demos created by Fairlight, quite a prolific demo-group on the various systems that can be found within the Commodore range of home computers.
This recording is done from the composite video signal. A nicer RGB signal can be taken from the Amiga but I was not able to hook that up properly for the recording of this video.
Demos really show what machines are capable of and the sounds and visuals often are quite artistic and can sometimes compete with the creations of serious graphic design students/professionals.
To this day, demos are being created on various computers and consoles often containing the various elements seen in this wonderful example. Having grown up with these home computer systems and coding myself it is fun to see how the various programmers 'evolved' and learned new techniques often typically absorbed during college computer science and math classes, resulting in even better demos.
Enjoy! And Kudos to the people from Fairlight for making this wonderful demo. I've been enjoying it a long time and will continue to do so for a long time!
|Hello everyone! I'm back again, this time to dive into more details on the collection of playable home-consoles on display at the 2012 Houston Expo. (Part #1 of my coverage is here. Part #2 is here.) For Part #3, I shall also recap the 1-hour presentation given by Joe Crookham of Classic Arcade Works on how to replace your battered and failing arcade cabinet with a faithful reproduction. Additionally, I'll give you an overview of the delightful conversations I had with Joe, about his business, how it's going for him, and his plans for future expansion. So with no further delay, onwards...|
|Hello everyone! Welcome to Part #2 of my coverage report on The 2012 Houston Arcade Expo. (You can flip through Part #1 of my coverage here.) For this article, I'm back with details on the many amazing machines that were available at the show. I'll get to the interviews in Part #3 and Part #4 of this series. Check back soon for those. For now though, it's time to enjoy more of the eye-candy!|
Hello again dear readers, it's great to be back! Once more, my inner arcade- and computer-gaming aficionado has burst out of the dreary doldrums of "Crazy-Busy Normal Life", after being confined for just too darn long. I did so with some gusto this time, and took the opportunity to shamelessly gorge myself on an enormous and truly delicious smorgasbord of gaming: The 2012 Houston Arcade Expo.
Even as I write these introductory words, the whole 2+ day event is STILL going on. While it's scheduled to officially wind to a close in the next hour or so, from all the good folks I chatted with, the talking and story-telling and drunken networking will likely go on until dawn. For my part though, I had to throw in the towel a little bit early. For starters, I had to dash home and start cracking on this set of articles for you fine folks!
Not to mention that my ears are absolutely ringing from the roar of 120+ pinball and arcade machines running full-blast, and my eyes feel like they're covered in plastic-wrap. (Note to self: When binging for 10+ hours on video games and pinball, remember to blink.)
Hi, guys, this week Jay and I chat about the sales of Frayed Knights and the apparent effect that massive piracy has had on their rapid decline. While Jay acknowledges that DRM has its problems--especially when it makes a pirated product superior to a legal one--it's hard to deny that some kind of protection is essential to maximize sales. Watch the video and let us know YOUR opinion on DRM.
Download the mp4 here.
Get ready for several hours of great video viewing at GDC Vault. The big feature for most of us will be the postmortems, which include Doom with John Romero and Tom Hall, Maniac Mansion with Ron Gilbert, Pac-Man with Toru Iwatani, and much, much more. There's even Raid on Bungeling Bay with Will Wright, Elite with David Braben, and Populous with Peter Molyneux! I suspect you'll want to head over there immediately and start watching these, so get to it. Let us know which ones are your favorites.
Hi, guys. Well. I don't know what to say. Here's The Ballad of the Dungeon Master. I'll post the lyrics below.
Download the mp3 here.
Yeah, that's right
A short sequence from disc 1 of Cosmos: The Complete Collection, The Shores of the Cosmic Ocean (1980). Carl Sagan demonstrates a vision of a futuristic interface that involves simple hand motions, much like today's Microsoft Kinect. Just like the Apple iPad from 1986, it's just a matter of how long - not if - to make what seems futuristic or even impossible today a reality tomorrow.
Becky's back this week to talk about Michael Cranford and The Bard's Tale, or, more correctly, Tales of the Unknown: Volume I (yeah, glad they didn't stick with that title). She also talks about Dragon Wars, one of the most unfairly obscure CRPGs in history. Note: Although I say this is the final segment, I was incorrect--I had misplaced 26 minutes of additional footage! Download the audio here (also available on iTunes).
Wow! I just saw this on Gamesetwatch and had to share. Some clever folks have remixed the original George Romero zombie classic into a playable YouTube "choose your own adventure" style game. It's really creative and fun to boot. It's a good thing the movie is in the public domain! Be sure to check it out.