This week, I look at the cult classic Deus Ex, one of the best first-person shooter hybrids. Designed by Warren Spector and funded by John Romero's Ion Storm, Deus Ex remains the top choice of countless enthusiasts of the franchise.
A brief video look at the major Armchair Arcade happenings for the "week". Filmed on location at a hotel room in downtown San Diego (Little Italy section). Yes, those are trains you hear in the background. They run regularly well into the evening here.
This week's video looks at one of my all-time favorite strategy games, Heroes of Might and Magic. Debuting in 1995 and based on earlier 1990 game called King's Bounty, HoM&M fused role-playing and turn-based strategy games. Hybrids of that sort typically fail, but Jon Van Caneghem is no ordinary mortal. The game is well polished, with great attention to detail and superb audiovisuals. I had a little fun with the video, so let me know what you think! I've also posted some personal notes below.
There's a viral video going around featuring some clever 3D effects on classic paintings. It's pretty funny, and has me wondering about the potential of 3D a well as ideas for fun video effects.
This week's episode is dedicated to Lori Ann Cole's Quest for Glory. One of a few truly successful "hybrid" adventure/RPGs, QFG is widely admired even today, with a huge fanbase and plenty of homebrew remakes and patches to enhance the experience on modern computers. Check it out and let me know what you think!
This week I interview R.A. "Ray" Montgomery, author and publisher of the famous Choose Your Own Adventure series. If you haven't ever read one of these books, I strongly suggest you get your butt to the local bookshop and pick up a few--they're still very fun today (and they've been updated and re-published by the author's own publishing company). In the video, Ray talks about the origin of the series, what makes them so fun, and also shares some moving personal history involving the loss of his amazing son (who also penned some of the books).
Hi, all. I'm back this week with an exclusive interview with Bob Jacob, co-founder of Cinemaware. Cinemaware is on my shortlist of best developers and made several of the Amiga's greatest hits. In the interview, Bob talks about everything from the importance of Deluxe Paint to his love for chesty women. It's great stuff for anyone even remotely interested in the Amiga or cinema-inspired games.
Hi, guys! I have a special treat for you this week--a SKYPE interview with Jeff McCord, author of Sword of Fargoal! This is one of my favorite CRPGs, and Jeff did a fantastic job detailing the history of his game and what makes it so special. Check it out, and also check out the awesome SoF contest--be the first to find the Sword of Fargoal, and win $500!
Irrational Games' System Shock 2 is a cult classic hybrid game that straddles several genres: FPS, RPG, and action adventure. It also boasts an amazing science fiction story and some seriously spooky ambiance. In this episode, I offer the history of the game, showing how it can trace its lineage back to Ultima Underworld, a game with which it shares some very intriguing parallels. Like UU, SS2 was not originally conceived as a sequel, nor did it sell very well despite becoming very popular and influential later on. See below for info about getting the game working in Vista 64.