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Announcing Matt Barton's Kickstarter Project: Untitled, A Game with Various Rules and a Quantifiable Outcome

After days of planning and hours of editing, I have finally completed my Kickstarter announcement video. Please pledge right now to help me reach my funding goal of 100 million dollars in 30 days. That may sound like a large sum, but when you hear this pitch and what I'm planning, I think you'll agree it's well worth taking out a second mortgage on your home.

Download here. More details about the game below.

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Matt Chat 186: Tom Hall on his Worlds of Wander Kickstarter

This week I'm joined by distinguished designer and id co-founder Tom Hall. In this first 20 mins or so of a 60+ minute interview, we chat about Tom's Kickstarter project Worlds of Wander. An ambitious platform game creator tool, WoW has unfortunately not done well, raising only $45,000 of a $400,000 goal. Tom's obviously disappointed and bit disheartened, but we still have a good chat about platform gaming in general and some of Tom's picks for exemplars that aspiring designers should study.

Download the mp4.

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Matt Chat 185: Agustin Cordes on his Asylum Kickstarter

Mr. Agustin Cordes of Argentina is back this week to tell us about his Asylum kickstarter. In brief, he's trying to raise $100,666 to fund the last bit of development for what looks like an awesome "node-based" 3D graphical adventure. Unlike (ahem) other Kickstarters, he's got a working prototype (the "Interactive Teaser"). Josh Mandel is voicing the main character--and doing a fantastic job, of course. You might remember my interviews with him back in October of 2011. Anyway, enjoy the vid, and please pledge to Agustin's kickstarter quickly if you want that gorgeous boxed copy.

Download the mp4.

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Matt Chat 184: Joel Billings talks Gold Box

In my third installment with SSI founder Joel Billings, we chat about the Gold Box series, Panzer General, and Dark Sun. If you've ever wondered why TSR chose SSI to represent its interests in the videogaming world, this is the video to see. Also check out my rad 3D effects on two of the classic Gold Box box covers.

You can download the video.

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Matt Chat 183: Joel Billings and SSI's Rise

In the second part my interview with Joel Billings, founder of SSI, we chat about his company's growth and publishing strategy. During this period, SSI was publishing games from third-parties such as Questron and Phantasie, before doing some in-house work with Wizard's Crown.

You can download the mp4 here.

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Matt Chat 182: Chris Taylor's Confession

Here it is, the Matt Chat to end all Matt Chats! Gas Powered Games' latest project, Wildman: An Evolutionary Action RPG, hasn't been going well, and Chris blames himself. In this hour-long interview, we see Chris at times sad, grateful, guilty, and brilliant. Without doubt, he's a Good Person, someone that nobody should want to see fail regardless of the project he takes on. What makes the situation worse, though, is that Wildman actually looks like a great game, especially for folks like me who love Civilization-style tech building. Check out the video, and don't forget to pledge a few dollars to the Kickstarter campaign. Every little bit helps.

You can download the mp4.

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Matt Chat 181: Joel Billings on Computer Bismarck

Here's the first part of my interview with Joel Billings, founder of SSI and strategy wargame aficionado. We focus on Joel's background in wargaming and video games and then the earliest days of SSI and their battles with Avalon Hill.

You can download the video here.

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Matt Chat 180: The Longest Journey

I'm back this week with The Longest Journey, a game proposed by Crow of Retro Road Show. While the game suffers from a very slow start, if you can get through the first couple hours you'll be rewarded with one of the best game narratives ever.

Download the mp4.

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Matt Chat 179: Dave Marsh on FMV and More

In the fourth and final installment of my interview with Dave Marsh, we talk about a variety of topics including his later FMV games (including MTV's Club Dead), AOL-era MMOs (Starship Troopers Online, Aliens Online), and finally, his thoughts on getting a good job in the industry.

You can download the video here.

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Matt Chat 178: Dave Marsh on Sherlock Holmes: Consulting Detective and Dracula Unleashed

I'm back this week with ICOM Simulations veteran Dave Marsh. In this episode, we chat mainly about his two famous FMV projects, Sherlock Holmes: Consulting Detective and Dracula Unleashed. These delightfully cheesy productions were big news back in the early 90s, when even grainy, heavily-pixelated video footage was extraordinary. We wrap up with a discussion of the TurboGrafx CD game Beyond Shadowgate and the Looney Tunes games from SunSoft.

Download the video.

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