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Matt Barton's picture

Ancient Greeks, Modern Fun

I've been reading some good books lately about the subject of fun and videogames, such as Koster's Theory of Fun and McGonigal's Reality is Broken, plus whatever I see cropping up on Google Reader. Anyway, I've been studying their definitions and trying to come up with a synthesis, plus adding in a few things of my own from my studies of Ancient Greece. Needless to say, almost everything these authors feel is new or original is just the latest incarnation of things taught by Aristotle and Plato.

These are some thoughts I'm trying to work up into a book project, but there's a few of the core concepts.

Matt Barton's picture

Religion as a Conspiracy Theory

I've been listening to the back of Brian Dunning's excellent Skeptoid podcast, and a strange idea occurred to me. At first I was thinking about conspiracy theories and why people like them.

Matt Barton's picture

Persuasive Games by Ian Bogost

Persuasive GamesPersuasive GamesYou may remember a review I posted a few weeks about Unit Operations, an academic book on videogames by Ian Bogost. That book, while certainly useful and insightful, is probably of interest primarily to game studies scholars. His newer book, Persuasive Games: The Expressive Power of Videogames, seems destined for a larger audience. It's a very good book with great insights and plenty of examples, especially for fans of retro and homebrew for the Atari 2600 and other early platforms. See below for my detailed review.

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