antique computer

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Shawn Delahunty's picture

Retro-Invaders! - Part 2

"That's No Moon, It's A Space-Station!"

Hey again! Time for Part 2 of my little foray into retro-system game programming. This time around, I'm going to jabber on a bit about the process I went through while actually experimenting and coding "The Idea". To bring this "Retro Masterpiece" of slow-poke BASIC code to life took me a grand total of about 18-20 hours; and that includes the time I spent mucking around trying to get the &*#%$-ing cassette port working, plus writing the various bits of test code. (Hah! Take that 3D-Realms!)

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