A lot of people have been asking me about my thoughts on the new X-Com: UFO Defense game. Usually these are folks who loved the original game, which I reviewed two years ago on Matt Chat #60. Admittedly, that video was the first time I had played any of the original games, and I didn't play it much after that, so I'm not the person to speak to about how faithfully the new one captures the minutiae of the old series. At any rate, I wouldn't care about that anyway. After all, the old ones are still quite easy to get up and running on a modern system, so if you really want the authentic experience, it's not going anywhere. So, that leaves me with a more important question--is the new one any good? I have to say yes, even if it seems the designers seemed hell-bent on sabotaging their own game.
I have only managed to play through the single-player campaign once, and that was on normal difficulty. The fact that it has a difficulty selector (which it encourages you to change during the game if it gets too hard) was alone to get my hackles up. I really hate it when a game makes me answer that sort of question right off the bat.