As one of a legion of fans of the 1984 videogame classic, Karateka (Apple II and a host of other 8- and 16-bit platforms), I was both delighted by and cautious of the February 2012 announcement of a modern day reimagining. On the one hand, the game's original developer extraordinaire, Jordan Mechner, was going to be directly involved. On the other hand, Karateka was not your average game, so reimagining it could prove disastrous even with Mechner's involvement. As heavily stylized, Disney-esque in-game images began to roll in, along with camera angles that reminded more of a modern day Street Fighter, it seems our worst fears had been realized. So, it was with somewhat muted enthusiasm that I set the new game to download on my Xbox 360 at work to wait for me when I got home. I was sure to be disappointed. Luckily, I was anything but.