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Bill Loguidice's picture

Upcoming Release: Hyperkin's RETRON 5, the Ultimate Retro Console? (kitchen sink included)

Hyperkin RETRON 5 (mock-up)Hyperkin RETRON 5 (mock-up)Although we've been following the developments of Hyperkin's upcoming RETRON 4 closely, Slashdot reports that the company has surprised everyone by going straight to the RETRON 5. Hyperkin has had a spotty history at best of promising the moon and stars with their modern consoles that play classic cartridges, i.e., often falling down on compatibility and emulation, but it looks like they're determined to finally nail it, publicly stating they want 100% compatibility. The RETRON 5 can play the actual cartridges for nine systems, with transparent NTSC and PAL support: Famicom, NES, SNES, Super Famicom, Genesis, Mega Drive, Game Boy Advance, Game Boy Color, and the Game Boy. Hyperkin hasn't ruled out support for other platforms, pending parts, and it's certainly easy enough to imagine scenarios where systems like the Sega Master System and Game Gear would work just as well with the right adapters. In any case, even if it's just those nine systems/four system families, that's still a mighty versatile single console, particularly since you can update the firmware.

In terms of controls, the system will come with two nice looking six button bluetooth controllers (in fact, the d-pad looks a lot like the superb control found on SNK's Neo Geo Pocket Color), which can be charged with the console's USB port, but there are also six controller ports to use any combination of classic controllers in any combination of system modes, meaning two NES, two SNES, and two Genesis controller ports, and the ability to say, use an SNES controller for Genesis or NES games, as just one example (this includes full user configurable button remapping in all modes). Video is upscaled 720p over HDMI (composite audio/video is also supported for older televisions), with all kinds of options to support different aspect ratios and other video modes as the user desires, plus Hyperkin has claimed that all kinds of technological wizardry is in place to make these standard definition systems look and sound the way they're supposed to on modern high definition displays. Finally, of the remaining key features among a laundry list of them, the console will also allow users to create save states, support auto-save for when the system is suddenly turned off, offer a "cheat menu" (built-in Game Genie/Action Replay support?), and also offer "Manual & Passive Overclocking," which means both slowdown and fast-forward at any time (perfect for those overly chatty text-bubble-based classic games).

Obviously, all of that is a lot to promise, particularly at a sub-$100 price point, but we'll certainly be waiting anxiously for the official release after June to put this potential flying unicorn through its paces. Check out the video presentation for the RETRON 5 at the Midwest Gaming Classic below:

Bill Loguidice's picture

Sega Arcade Classic and Arcade Ultimate Portable Review - Part 2: An Armchair Arcade Exclusive Video Review

In this video, I continue (part 1) my exclusive early look at the Sega Arcade Classic wireless game console and Sega Arcade Ultimate Portable handheld player from AtGames, both of which will be released in the US in time for the holidays. The new wired six button controller is also discussed.

Download the video here (has center watermark due to needing to compress file for download).

Bill Loguidice's picture

Sega Arcade Classic and Arcade Ultimate Portable Review: An Armchair Arcade Exclusive Video Review

In this video, I take an exclusive early look at the Sega Arcade Classic wireless game console and Sega Arcade Ultimate Portable handheld player from AtGames, both of which will be released in the US in time for the holidays. This is part 1. Part 2, which will be released a week or so after, will feature more live footage to get an even better sense of the quality of the systems and their capabilities.

Download the video here.

Matt Barton's picture

Matt Chat 159: Dave Warhol on Serious Games (REPOST)

There was some error with the iTunes feed for this post, so I'm reposting it. Sorry for the inconvenience. Thanks to Wholly for pointing this out.

In the final segment of interview with Realtime Associates founder Dave Warhol, we discuss his tenure on the Tiger Team for Saturn before delving into the mysterious and fascinating world of "Serious Games." We wrap up with a discussion of the future of games, in which Dave sees a much broader definition of "videogaming" that includes work, medicine, and music as well as pure play.

Download the video here.

Matt Barton's picture

Matt Chat 159: Dave Warhol on Serious Games

In the final segment of interview with Realtime Associates founder Dave Warhol, we discuss his tenure on the Tiger Team for Saturn before delving into the mysterious and fascinating world of "Serious Games." We wrap up with a discussion of the future of games, in which Dave sees a much broader definition of "videogaming" that includes work, medicine, and music as well as pure play.

Download the video here.

Mark Vergeer's picture

Mark plays... Zaxxon (Arcade)

A link to a great comparison video by http://www.youtube.com/user/GamingHistorySource
http://youtu.be/a9FDaHxVrCE

Zaxxon, I believe this is one of the first isometric arcade games out there. It was developed and published by Sega in 1982 and one could call it a so called 'isometric shoot'm up'.

Many ports were created on various platforms like: Apple II, Atari 8bit home computers, MS-DOS (CGA), Atari 2600, MSX, Commodore 64, Dragon32, Colecovision, Intellivision, Sega SG-1000, TRS 80 Coco.

The 2600 and Intellivision versions didn't use the isometric viewpoint and are much unlike the others.

The Amstrad CPC, BBC micro computer and Ti/99 reveived well done but unliscensed ports.

Soundtrack intro created by
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Chris Kennedy's picture

Bayonetta: The Sexiest Videogames of All Time (02)

In Armchair Arcade's fun new series, we ask the provocative question, "What makes a particular videogame sexy?" Each week's feature will explore some of the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes.

This week's entry, written by Chris Kennedy, is on Sega's over-the-top hack and slash action game, Bayonetta. Enjoy, help spread the word, and of course, let us know what you think:

Rob Daviau's picture

RE: lawnboyspost1975 Why I Had A Jap Megadrive As A Kid

Just a little story about my first experience with the import SEGA MEGADRIVE console!

Just for fun!

My video response (though it was not a TAG video lol) to :
http://www.youtube.com/user/lawnboyspost1975

Mark Vergeer's picture

Mark Plays... Galaxy Force II (Arcade)

Telling you all just a little tidbit about the Galaxy Force II game, showing some gameplay.

Title soundtrack by ZombieAndy1979
http://www.youtube.com/user/ZombieAndy1979

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

Mark Vergeer's picture

Mark plays... Formula Karts Special Edition (Saturn)

In this video I am trying to play Sega Karts Special Edition on the Saturn and I talk a bit about the game, life, the universe and everything on the side.

This game is fun if you are into your old school PC-VGA-like Kart games, mind you this is not much like Mario Kart and the likes. This pretends to be a serious game and it sort of is.

Again experimenting with various video setups to see what works and what doesn't.

NOTICE:
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

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