This week's Matt Chat is on Tomb Raider, one of my favorite games on the PS1. It was my first 3D platformer, and I still vividly remember the experience. Core did an excellent job really demonstrating what was fun about 3D and what the third dimension could add to the genre. Of course, the game also introduced Lara Croft, the most famous female avatar.
There's a great history piece up at Gamasutra on the history of the Dreamcast. It has lots of quotations from interviews with key people and is well worth checking out. It's always fascinating to think of "what might have been" if certain decisions had gone the other way.
Today's casual photos, taken with the Panasonic digital camera, are: Denial Computer's Mega-Cart (2009) for the Commodore Vic-20 (VIC 20), and Sega's Ghostbusters (1987), Zillion (1987) and Captain Silver (1989) for the Sega Master System (SMS). Images and brief commentary below:
As requested, here's Chatty Cathy's (aka, Bill Loguidice's) casual, single take look at the official TRS-80 versions of Frogger and Zaxxon, shown on a 128K TRS-80 Model 4 with a black and white monitor. Of course I talked too long yet again, so yet again it won't fit on Youtube.
As a sequel of sorts, I have more casual iPhone photos of boxed Dragon (Tano Dragon, Dragon 32/64) software, as well as TRS-80 software, including an improbable official conversion of Sega's classic Zaxxon arcade game. See below:
Today's casual iPhone photos, which are a real mixed bag (shown below): Konami's Nightmare Creatures II (2000) for the Sega Dreamcast, id's The Ultimate Doom (1995) with Episode IV: Thy Flesh Consumed for the Apple Macintosh, and Tandy's Monster Maze (1983) for the Radio Shack Color Computer.
Racketboy has a neat feature up called Together Retro Game Club: Sega Light Gun Games, in which the community explores a number of great light gun games for the Sega systems (Saturn and Dreamcast) with a few hits for the PC and Wii thrown in. It's a nice feature if you're interested in lightgun games.
I was one of a handful of videogame journalists invited to a 2K Sports' Major League Baseball 2K8 conference call that ended a few minutes ago with producer Ben Brinkman and others. Despite some static (the person who didn't mute did eventually jump off the call, but then the static came back) and technical issues with the conference call (not on my end), I was able to record the full presentation on my Windows Mobile cell phone. UPDATE: Or at least I thought - the phone recorded the whole thing but only as silence, so that's not a good future option obviously. I'll have to use an alternative recording method in the future. I would have uploaded the entire conference call exclusively for the benefit of Armchair Arcade members if it had worked. Even if you're not a fan of baseball or videogame baseball, it would have still been interesting to hear some of the behind-the-scenes stuff (if the recording is made available to me, I'll upload it and make it available).
LAST UPDATE: 20pGaming.com has made the audio available, here: http://2opgaming.com/2008/02/22/mlb2k8-conference-call-full-audio/
As a long time videogame baseball fan, I'm on record in regards to modern interpretations as being a fan of Sony's "MLB The Show" series (PS2, PSP, PS3) since the demise of 3DO's "High Heat Baseball" series after the 2004 edition (my favorite being the Xbox version). I actually liked EA's first version of "MVP Baseball" (Xbox, PS2, etc.), but it never really evolved properly to my liking from there. 2K Sport's "Major League Baseball 2K" series has had some interesting elements, but they never quite came together in my opinion to form a cohesive and fun videogame baseball experience (and its audio-visual presentation was comparatively lacking). Based on the data already released and this conference call, it looks like 2K Sports' "Major League Baseball 2K8" is on a very, very promising track to being a top game, finally, if not THE top game. I should be receiving a review copy of the game very soon (Xbox 360 version was my first choice for the achievements, though it's available for several other platforms including Wii and PS3) and I'll see first hand how it ultimately plays, which is really 95% of what matters.
We were invited to submit three to five questions ahead of time. It seems a lot of questions were focused on technical aspects, though mine, as I always attempt, were more focused on other areas that don't typically get asked...
While Internet only TV shows are common, it is rare to see ones devoted to the gaming crowd. One of the more amusing ones is The New Adventures of Captain S, a parody of the Captain N cartoon combined with the cheesiness of 90's sitcoms.
The plot involves Chad Belmont discovering he has the power to be sucked into his Sega Genesis in order to fight his evil nemesis, NES. Only 3 episodes have been produced so far, but the best by far is the most recent one, All's Fair in Love and Sega.
Could this be the product Coleco has been talking about for a while? I hope not, but until a unit is issued that includes real Coleco games it will have to do.