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Thoughts on Nancy Drew: The White Wolf of Icicle Creek

The White Wolf of Icicle Creek: A great game, and not just for kids!The White Wolf of Icicle Creek: A great game, and not just for kids!ACG has just published my review of the the latest Nancy Drew game, so go check it out if you're a fan of graphical adventure games. I think you'll be quite surprised at how difficult and challenging this new game is compared to most of their older games; one puzzles is almost as hard as the infamous slime puzzle in The 7th Guest!

Of course, there's always a "Junior Detective" mode for inexperienced gamers, but the Senior Mode is sure to give your brain a workout. I also loved the story and the characters. Indeed, the only problem I had with the game was the relative lack of music. The earlier Nancy Drew game Danger on Deception Island had amazing, amazing music, and I keep hoping that each new game will match it.

At any rate, I highly recommend this game--it's one of the best Nancy Drew games so far, and definitely not "dumbed down" in the least. If nothing else, you'll enjoy getting to know Isis the wolf, who is one of the coolest critters I've yet encountered in a GAG.


Review: Her Interactive's "Nancy Drew: The Creature of Kapu Cave" (2006)

"The Creature of Kapu Cave," the 15th episode in the popular Nancy Drew graphical adventure game series, scores big in some areas and misses in others. In some ways, this is the strongest entry in the series, scoring particularly high marks in graphics and interface. The problems are a bit trickier to isolate. Essentially, the problem is making a long story short. I've been covering Her Interactive's Nancy Drew games for some time now, and this one felt the briefest. Of course, that's not always a problem, and I prefer a game that leaves me wanting more rather than one I can't wait to be over. Unfortunately, what's abridged here are some of the most charming qualities of the series--fun, well-developed characters, intrigue, and plot twists. The focus here is mostly on a series of simple mini-games, all held together with the Hawaiian theme.


Review: Her Interactive's "Danger by Design" (2006)

Her Interactive's fourteenth and latest entry in the Nancy Drew series, Danger By Design, has met with mixed reactions among fans of the series, and I'm no different. There are certainly some interesting innovations here, and I have to give Her Interactive credit for being willing to take the series in new directions and experiment with new types of gameplay. This is the first time in the series that Nancy Drew has actually fought an opponent in hand-to-hand combat. It also introduces one of the series' wackiest yet memorable characters, the masked Minette. Finally, like much of the Broken Sword series, it's set in Paris, a setting which never fails to provide amusing cultural eccentricities for the bumbling American. Overall, I must admit to being somewhat disappointed by Danger By Design, but it's nevertheless a highly playable and enjoyable game. The key problem is a couple of counter-intuitive puzzles that'll probably leave you stumped--a problem that must explain why Her Interactive decided to include "the official strategy guide" with the game. In cases like this, Her Interactive is its best competition--if we consistently compare each new game to past masterpieces like The Final Scene and The Secret of Shadow Ranch, we're raising the bar a bit high.


A Review of "Nancy Drew: Secrets Can Kill"

Nancy Drew: Map: Small Town, Big Secrets...Nancy Drew: Map: Small Town, Big Secrets...Secrets Can Kill (SCK), originally released in 1998 by Dreamcatcher, is the first of Her Interactive's licensed Nancy Drew graphical adventure games, and it's a rich and rewarding experience. It's set in a small town in Florida, where the murder of a local high school student and plenty of suspects peaks Nancy's curiosity to the "boiling point." The game is chocked full of clues, codes, and Easter Eggs--and puzzles galore. In short, it's a great game for all ages and both sexes, and even educational to boot. It's a well designed GAG with lots going for it, so if you see it, grab it--you won't be disappointed.


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