Inspired by a discussion on the Mid-Atlantic Retro Computing Hobbyists Yahoo! Group related to the recent VCF East 9.1 event and whether certain computing platforms should or should not be present at the museum location, I decided to offer up my thoughts on the often argued issue of what exactly constitutes "vintage" when it comes to computing hardware. Of course, me being me, I'll touch on videogame and mobile hardware as well.
It has been said that there's no one right answer for what constitutes "vintage," as it's naturally a constantly expanding target due to the simple passage of time. While this is true in the absolute sense, it doesn't mean that we as a community can't create an effective dividing line, no matter how much time passes, particularly once we introduce the concept of "intrinsic value" being tied to "vintage." For instance, I think we can all pretty much agree that generic PC DOS and Windows systems past a certain vintage - say mid-1980s - are generally out, which covers nearly all of the countless PC clones that continue to get produced to this day. It's not that some of these don't meet the basic criteria necessarily, it's that there's nothing notable about these boxes that anyone and everyone, be it a company or individual, could, did, and still do put together. It's even arguable that some of the parts - particularly certain expansion cards, like for video or sound - are worth more than the sum of the box, which is pretty telling for how we should generally value them in our determination of what is "vintage" and worth preserving and appreciating. [read more]
This video shows a bit of Ridge Racer 6 running on the Xbox 360. Reiko Nagase - the series mascot - has even more loose strands of animated hair and is rendered in gorgeous detail in the full motion video opening sequence.
This game is the single outing on the Xbox platform of this series; the rest can be found on various PlayStation consoles. The goal of the game is to place 1st in a series of races. Nitro is introduced, which a lot of racers from around that era have--it temporarily boosts the performance of your car. To me, it always feels a little like cheating. The cars themselves are the familiar fictional cars that the Ridge Racer series is famous for.
There's a career mode called 'World Explorer' that allows you to 'live through' a career making choices on what races you want to race. There's new cars on offer but also mirroring and reversing of known tracks.
Ridge Racer 7 for the PlayStation 3 is a 'sequel' to this game, but basically seems to be something of a 'director's cut,' adding more vehicles and tracks. The PSP and PS Vita versions are quite similar to this game.
If you are looking for another game in the Ridge Racer series that is often overlooked, it's R:Racing Evolution on the PlayStation 2.
I am showing some of my gameplay and impressions of Riptide GP™2. This game is a cool sequel to the first Riptide on Android and iOS devices. Racing aqua-jets / hydro jets that have been upgraded to have rocket-intro speed boosts on tracks that look amazing. It is possible to tune the game-graphics to meet the specs of your Android device so you can have the most smooth and good looking experience. It has a single player mode as well as an online game mode that I will demonstrate in the video. It needs either Google Play or GameCenter/iCloud on iOS devices.
This game is running on the Android GameMID handheld gaming device running Android 4.1.1. The footage was captured with the AverMedia Live Gamer Portable. Riptide GP™2 was published by Vector Unit. Go grab this game I say. It's worth checking out on both Android or iOS.
This is a link to the first version
Ever since I got my Atari 800XL I've been slowly expanding on my 'LEFT cartridges' containing all sorts of arcade ports. It's a bit of a weak spot of mine to try to get all sorts of classic arcade ports on various machines I own. The Atari 8bit line is no exception. I play each cartridge until the 1st game over and this results in about 50 minutes of video. Hope you guys enjoy this one as well.
I must say I just ordered a good microphone on Amazon.de, so things may be looking up on this end sound-wise.
Cloak and Dagger - a cool dual stick video game created by Atari back in 1984. It is closely tied into a movie with the same name:
(Cloak & Dagger is a 1984 film directed by Richard Franklin starring Henry Thomas, Dabney Coleman and Michael Murphy. It is a remake of the 1949 film The Window. It was originally released in a double feature with The Last Starfighter on July 13, 1984 and then released separately on August 10, 1984.)
It was supposed to be released on the Atari 5200 but due to the video game crash that never happened. A cool bit of information about this game can be found over at AtariHQ:
Space Dungeon is one of these shooters that has two joysticks to control the game. The left one for movement and the right one for firing. It is very similar to Robotron 2084 or SmashTV.
Well worth checking out yet the only home port of it in existence is on the 5200.
Black Widow is one of these shooters that has two joysticks to control the game the left one for movement and the right one for firing. It almost looks like Geometry Wars with a big Spider's Web yet this game is from 1982 and plays quite similar to Robotron or Smash-TV.
Well worth checking out as there are ports for the original Playstation, Playstation 2, PC, XBox, XBox360 and even the NGage got a port!
Read more below...
This video was inspired by SteveBenway playing this game his Amiga, in the comments were quite a few comments on the missing dual joystick action and I thought I'd give the Arcade original a whirl. Read more below...
Welcome to the December 2012 update to my list of working emulator and simulator sites for various platforms and games. All of these enable play directly within your browser, so there's no sticky business of downloading software and finding the necessary game files to get it all going, though some do offer the option. These are all great sites and we should all show our support. I'd love to keep adding to this list, so suggest away. Here you go:
This hand-held is a 99-100% GBA, GBC hardware compatible game system. It is 99-100% software compatible with GBA, GBC, GB, NES through loading game files off a SD-card. The form factor and looks of the system can seem familiar as it uses the same case as the Gemei A330 aka Dingoo - but mind you this is not the same system. Compared with the original GBA case the system is about the same size, also the screen is about the same size but of a much higher resolution. The angle of the B and A buttons on the original is less steep than the diamond orientation of the Y X B A button layout on the Revo. The screen is not protected by a layer of glass, just a layer of plastic so you need to be a little careful. Don't put it in trousers but put it in the provided sack or pouch.
The camera I use barfed in this video - footage is very blueish so doesn't do the screen of the system justice - the camera makes it very blue with very little red. That's a camera thing. Just check out how it picked up my Nexus 7 - also quite blue so the camera :(
The system touts PC Engine and SMS, GG compatibility but the PCEngine emulation is far too slow. The GG and SMS games don't run full speed. GBA, GBC, GB and NES does.
Last year a SoC was designed based around the hardware of the original Game Boy Advance. It uses a dual core ARM architecture and instead of relying on software emulation to run GBA games, it is capable of running them natively.
Basically it is a hardware-reimplementation of the original GBA. And as a result it supposedly functions in almost exactly the same way as the original Nintendo hardware.This should provide a higher compatiblity- and accuracy-rate. It is possible to use GBA accesories and link the system up to another GBA, K1GBA or RevoK101. It also features video-out that works on a separate jackplug so the link cable can be used while the system is used on the television. The cable (composite) provides monoaural sound.
The real time clock allows for the Pokemon games to function 100% which is a big plus for a lot of Pokemon gamers out there.
What I wonder is if this system has any more advanced features compared to the original GBA (is there overhead) that allows for the installation or implementation of another operating system that opens up the hardware to more advanced emulation software of other systems. But that may not be the case as this seems to pretty much hardware duplicate the original GBA hardware.
The battery used in the K1GBA (the GBA-SP clone is the same one as the battery used in the original GBA-SP). The battery used in the RevoK101 is a clone of the Nokia BL-5B. Order one of these and you got an excellent replacement for the built-in battery.
Where can you get this system? The price is about $60 (~£40) €50 and for that price you practially can't refuse this.
Well you can get one here:
The GBA-SP one you can get here:
The RevoK101 website:
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