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WHY do we collect classic games?

Hey guys! Another video this time a response to an awesome question "Why do we collect Classic games?"
Please chime in with your own response and opinions THANKS!

Photographic evidence of my collection of 250 systems, related software, peripherals, literature and more...

Well, after going almost a year after moving into a bigger house, I've finally finished unpacking my whole collection of vintage and modern computer and videogame systems, software, literature and more. I didn't bother to go into much photographic detail or move anything on the shelves (or describe anything in the photos at this point - sorry). Some point soon, I"ll do a video feature on this stuff, then begin to go into much greater detail with articles and in-depth video features. Regardless, this is a huge weight off my back to finally get this stuff out to a reasonable point of access for me. Just in time too, as I needed to start taking photos again for my upcoming book anyway and the publisher all but threatened to take a hit out on me...

The list of my systems here, where yes, I do stretch the definition a bit of what constitutes a "system".

The link to Flickr with all (185, linear) the photos, here.

Do Computer and Videogame Collectors Have an Overriding Responsibility?

The Warp Factor (SSI, 1981): Front of box image from an eBay auctionThe Warp Factor (SSI, 1981): Front of box image from an eBay auctionAh, the wonders of eBay. While you can occasionally get a hard-to-find game for a low price with lots of luck - say maybe $35 with shipping - other times you'll see boxed software go for ridiculous prices that no mere mortal can afford, like SSI's classic "The Warp Factor" for the Apple II, with a very recent final sale price before shipping of $449.44! Even though it's sealed, it's still an amazingly over-the-top winning bid. As is usual with SSI games - particularly pre-1986 SSI games - the cover artwork is beautiful and there are nice extras inside the oversized box. A fine specimen or not (though this one is actually a bit crushed!), average-to-good game itself or not, it can't help but make you reflect on the meaning of collecting, particularly as it applies to our hobby.

Video Game Collector Magazine #6 - Featuring Armchair Arcade and Bill Loguidice

NEC Turbo Duo: Photo - Bill LoguidiceNEC Turbo Duo: Photo - Bill LoguidiceWell, the narcissist in me just had to make mention of the fact that my NEC TurboGrafx-16/Duo-based interview and review is making the rounds in the very recently released (or soon to be released depending on your status), "Video Game Collector" magazine #6, Summer 2006 (they print them quarterly). It is or will be available at select retail outlets and popular online Websites, including their own, which is http://www.vgcollector.com/ .

The Search for Retrogaming Booty

Commodore 128: Would you buy this for $20?Commodore 128: Would you buy this for $20?Arikhan of Destructoid has a fun post up about why he enjoys retrogaming. Most of his reasons seem centered on the rather dismal situation of his pocketbook, though he cites other factors as well--more original music, a calming look to the 8-bit graphics, and simpler controls. Normally, something like this wouldn't be very interesting, but he adds one dimension that I hadn't thought of before (but now realize is one of the reasons I enjoy retrogaming): The Hunt. How much of your devotion to retrogaming stems from scavenging in dusty bargain bins and used game shops--not to mention classifieds and ebay--for treasures?

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