User login

Review

7th Link

I started playing the 7th Link last night to get a feel for it, to see if this is the game I'd like to blog next.

It feels big, and from some of the meager info I can find online, I don't really know if I want to spend the '200 hours'! required to play the game. Thats a lot of hours and I'm sporadic at best to playing.


Gates of Delirium Live - Post 13

BL: Welcome to yakumo9275's (Stu) ongoing "Gates of Delirium Live" recounting of his play through this obscure Computer Role Playing Game for the Radio Shack TRS-80 Color Computer, released in 1987 from Diecom. Post 13:


Gates of Delirium Live - Post 12

BL: Welcome to yakumo9275's (Stu) ongoing "Gates of Delirium Live" recounting of his play through this obscure Computer Role Playing Game for the Radio Shack TRS-80 Color Computer, released in 1987 from Diecom. Post 12:


Review of Matt Barton's book, Dungeons & Desktops (2008), from A K Peters, Ltd.

Dungeons & DesktopsI finally received my copy of Matt Barton's Dungeons & Desktops: The History of Computer Role-Playing Games, and it was definitely worth the wait. Similar to the popular Gamasutra articles Matt wrote and the book was inspired by, the book is broken up into various Ages, such as The Dark Age, The Golden Age, The Modern Age, etc., though in a greatly expanded fashion. This is a logical and effective means of organization and helps guide the reader through the progressively more sophisticated - though not necessarily better - CRPGs over the years.

There is plenty of theory and before you get into the meat of the book, exactly what is and what isn't a CRPG is discussed in great detail. For the most part I agree with the definitions and delineations of the various related genres (adventure, RPG, MUDs, JRPGs, etc.) and I believe this can be used as the basis for future works by other authors. In short, the reader gets a clear picture of what exactly the author means by "CRPG" in its many forms and why some of the other games - even though they might exhibit several RPG characteristics - really fall under another classification.


Text, Image and Video Overview of Impossible Mission 2025 - The Special Edition (CD32, 1994)

The month of the Commodore Amiga CDTV/CD32 continues with a quick overview - including direct screen capture and video - of Impossible Mission 2025 - The Special Edition for the CD32. As stated earlier, I'm going to go into these overviews as if the CD32 version were an "island", meaning I will simply take the games as they are, paying little mind to whether the game is a simple floppy port or a fully realized platform-specific experience. In other words, whether you can play the same exact game on an AGA (or even OCS/ECS!) Amiga computer from a single floppy drive in lieu of this CD-based multimedia platform, it will have no bearing on my opinion. Now, "stay awhile" and let's get to it:


Review of Dungeons and Desktops

My copy of dungeons and desktops came today!

Obviously I havn't read into it much yet but

First quick impressions;

- Nice size / weight hardback
- Pictures all b&w (which we knew)
- Unfortunately all pictures are _very dark_ in printing... :(

more to come later


Gates of Delirium Live - Post 11

BL: Welcome to yakumo9275's (Stu) ongoing "Gates of Delirium Live" recounting of his play through this obscure Computer Role Playing Game for the Radio Shack TRS-80 Color Computer, released in 1987 from Diecom. Post 11:


Syndicate content