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Chip Hageman's picture

Sturmwind - Dreamcast Hori Shmup for release April 24, 2013

It's been a few years since the announcement of the development of Sturmwind: Windstärke 12 by Duranik, and on Wednesday April 24th, 2013 the final game is scheduled to be released. There will be two different SKUs for the game- a limited edition version with plush Kraken boss and upgraded packaging for $129.90[USD] and a regular release jewel case version for a much more reasonable $39.90[USD] with free shipping included.
Matt Barton's picture

Matt Chat 122: Josh Mandel's Insider Scoop on the Failure of the Dreamcast

I know a lot of you guys are big fans of the Dreamcast, so prepare to be traumatized by this episode. Josh acknowledges that there might be plenty of other reasons for the short production cycle of one of the best consoles ever, but his description of the inexplicable attitude of Sony of Japan's attitude towards their American branch is pretty damn revealing, if not downright disgusting.

You can also download the video here, but don't forget to tip the bard first. A few bucks and a few minutes of your time is all I ask for all my work.

Bill Loguidice's picture

GunLord for the Neo Geo MVS and AES, and Sega Dreamcast, released!

Pre-orders for GunLord, a Eurostyle Platformer with emphasis on exploring huge worlds and blasting enemies, are now available for the Sega Dreamcast, SNK Neo Geo MVS, and SNK Neo Geo AES. The game features 8 stages of exciting 2D game play with over 45 unique enemy types: Blast yourself through giant landscapes, explore caverns and reveal all secrets!

Fans of classic games like Turrican will feel right at home here. GunLord looks and plays like an original full commercial release--on the Neo Geo platforms it even has the price to match!

Matt Barton's picture

Brains, Brains, Brains! (and epic Atari stash)

Brains!!! Oh, yes, brains. Are you an idiot? Well, fret no more, now there's a brain exercise that really works. The key is Dual N-Back Tasks, which looks about as fun as it sounds. Still, with just a few hours ago, you won't be doing stupid stuff like virginity checks! Hurry; new people are signing up every minute!

Matt Barton's picture

Episode 7: Adventures, Arcades, Female Avatars, The Gamer Revolution, and more

Fierce. Green. Dragon.Fierce. Green. Dragon.It's the month of love. Nope, we're not sending you valentines and a heart-shaped box of assorted fine chocolates, but you do get a podcast sealed with a kiss! We have a humongous show clocking in at nearly three hours, with special guests Jay Barnson of Rampant Coyote, John Pio of MAMECADE, and Alex Layne of Not Your Mama's Gamer. We're also joined by almost all of the regular AA team, including Bill Loguidice, Christina Loguidice, Mark Vergeer, Rob Daviau, Chris Kennedy, and yours truly, Matt Barton.

Click here to download the show.

Segments and approximate times below:

  • Jay Barnson (aka Rampant Coyote) and the fierce green dragon (4:44)
  • John Pio (aka MAMECADE) on classic arcade machines (16:00)
  • Bill Loguidice's third and final segment on motion gaming (45:15)
  • Christina Loguidice on Plants vs. Zombies (1:00:06)
  • Alex Layne on Samus Aran (1:08:51)
  • Chris Kennedy and the results of AA Favorite Arcade Machine Poll (1:18:26)
  • Rob Daviau on the Dreamcast (1:34:12)
  • Mark Vergeer on the Commodore 64 (2:10:06)
  • Matt Barton on Gerald Celente's Predictions of a Global (Gamer) Revolution

As always, we'd really appreciate any feedback you have to offer on the episode. You can leave comments here, email us, or review the show on iTunes. You can also subscribe to our RSS Feed.

Matt Barton's picture

History of the Dreamcast

There's a great history piece up at Gamasutra on the history of the Dreamcast. It has lots of quotations from interviews with key people and is well worth checking out. It's always fascinating to think of "what might have been" if certain decisions had gone the other way.

Bill Loguidice's picture

Casual Photos: Nightmare Creatures II, The Ultimate Doom, and Monster Maze

Today's casual iPhone photos, which are a real mixed bag (shown below): Konami's Nightmare Creatures II (2000) for the Sega Dreamcast, id's The Ultimate Doom (1995) with Episode IV: Thy Flesh Consumed for the Apple Macintosh, and Tandy's Monster Maze (1983) for the Radio Shack Color Computer.

Matt Barton's picture

Overview of Sega Light Gun Games

Racketboy has a neat feature up called Together Retro Game Club: Sega Light Gun Games, in which the community explores a number of great light gun games for the Sega systems (Saturn and Dreamcast) with a few hits for the PC and Wii thrown in. It's a nice feature if you're interested in lightgun games.

Matt Barton's picture

"Out of Control": Chris Kohler's History of Wacky Controllers

Chris Kohler, author of Retrogaming Hacks and PowerUP, has a fantastic feature at 1-UP called Out of Control: The Craziest Game Controllers Ever. This article is definitely a must-visit for all retrogaming fans, particularly those with an interest in novel input devices. Where else are you going to read about Boong-Ga Boong-Ga, the Korean arcade fisting simulator? I thought I had seen some quirky controllers before, but Pom Poms? An accordion? There are also lots of comparisons here between Atari and Nintendo, as well as a look into modern arcades.

Matt Barton's picture

The History of Sega

SegaSegaThere's a brief article at a site called "The Older Gamers Paradise" about The Rise and Fall of Sega. It's not so much a detailed factual history as an opportunity to reminisce with a former diehard Sega fanboy (who now sounds a bit jaded, if you ask me). He's got some interesting speculations Sega's most fateful mistakes, the biggest seeming to be creating massive consumer confusion around 32x and Saturn. Here's an interesting thought--If Sega had used the CD unit as a springboard until perfecting the Saturn, things might have gone differently. If you're a Sega fan (or just want to see what the nostalgia is like from someone who is), you'll enjoy reading the article.

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