GameSetWatch has posted a fascinating look at the aftermath of the posting of our fifth (of nine) online-only bonus chapter from earlier this month, Rogue: Have @ You, You Deadly Z's, from our book, Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. The best part is is that two of the original developers have participated in the discussion to shed additional light on the fascinating history of Rogue. As always, be sure to check out the book's official Website at Armchair Arcade, and don't forget to pick up your copy at Amazon or other fine retailers!
John Harries has posted about a bunch of games that came out of the rec.games.roguelike.development annual event--in which contenders write roguelikes in 7 days (the 7-Day Rogue Like challenge).
Ah, yes, it's time to start thinking about the Rogue chapter of Vintage Gaming. Of course, I covered this game briefly in D&D, but want to develop a different sort of idea of the game for this project. We've already covered Diablo in another chapter, so I don't think there'll be a great need to dwell on that relationship.
I recently had the pleasure of talking to Jaakko, one of the developers of the ongoing free software project NetHack: Falcon's Eye, an awesome, graphical remake of the classic Rogue-style game NetHack. The game is available for Windows, Linux, and DOS platforms. The best part is--it's FREE. Below are some questions that Jaakko was kind enough to answer about Falcon's Eye. It's in-depth and makes for some very good reading, especially for those interested in classic CRPGs. Enjoy!
The third annual 7DRL challenge is coming! What's a 7DRL? Why its the Roguelike communities answer to the annual IF Competition and the NaNoWriMo thats what!
The date for this years 7DRL is from March 10th to March 18th, you get 168 hours to write a Roguelike.
The rules are simple: