• Home
  • Our Books
  • Our Film
  • Games
  • Apps
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • Apps
  • About Us
  • Contact Us
  • Login

Game, Image, and Technology: Possibilities of Playfulness

Game, Image, and Technology: Possibilities of Playfulness
Game, Image, and Technology: Possibilities of Playfulness

Game, Image, and Technology: Possibilities of Playfulness

April 15, 2019 Posted by Jonathan Adams Editorial No Comments

The presence of games in the history of humanity began with man’s own evolution, even before norms and rules of coexistence were established. The rituals of hunting and war had a playful, entertaining, powerful, and powerful character. According to the Dutch historian Johan Huizinga, games are a universal activity before culture itself, which even in its less rigorous definitions always presupposes human society.

The animals themselves perform playful activities. Over time, games have come to be understood only as entertainment activities. However, gambling is more than distraction. According to Huizinga, games are an element of culture, one of the pillars of civilization and have five fundamental characteristics. The first is that they are free, a choice of players – the peculiarity of any playful activity.

The second is that they have neither current nor real life. The child, the adolescent, and the adult, when they play the game, are certain that it is only an escape from real life, an interval in everyday life, although they take it seriously.

The third characteristic lies in the distinction between play and ordinary life, both by the place and by the duration it occupies. There is, therefore, a beginning and an end to the game, as well as a spatial frontier of this with real life. As a fourth characteristic, the fact that the game creates order and is organized in it, organized through orderly forms composed of elements such as tension, balance, compensation, contrast, variation, solution, union and disunity.

The slightest disobedience to this order “spoils the game”. Finally, as a fifth characteristic, the tension generated by the unpredictability, uncertainty and chance can provoke a passionate engagement that will imply the development of an ethical sense in the definition of the limits of the game. It is the rules that define what is possible or not.

The game can be considered a cultural phenomenon in that even after it has come to an end it remains, according to the historian, as a new creation of the spirit, a treasure to be preserved by memory and, when transmitted, becomes a tradition. We can see how best betting sites offers show a basic human instinct to play and make a fortune.

Playing is an activity that should be encouraged and taken seriously by adults, respecting the moments in which children and adolescents want to play, play, and build something new, drawing on existing knowledge. Games are intellectual technologies, understood by the philosopher Pierre Levy as elements that promote the construction or reorganization of cognitive functions such as memory, attention, creativity and imagination and contribute to determine the mode of perception and intellection by which the subject knows the object.

In contemporary society, playing has been permeated by technological elements that make it possible to simulate situations that were previously impossible. High tech technology invades stores, TV screens and computers, announcing more seductive toys that allow consumers to go beyond the childhood make-up of past generations. In this process of searching for new seductive icons, we follow the evolution of the different technological elements present in the old wooden horse jokes to the sophisticated electronic games.

Related

Tags: casinodistractiongamblingplay
No Comments
Share

About Jonathan Adams

Correspondent for Armchair Arcade.

You also might be interested in

Technologies expected to shape the online casinos of tomorrow
Technologies expected to shape the online casinos of tomorrow

Technologies expected to shape the online casinos of tomorrow

Aug 1, 2019

The technological innovations over the past two decades have had a major impact on all the industries, including gambling. A great multitude of people love to gamble online today. And why not?! After all, you get to enjoy your favourite real-money casino games from within the comfort of your home, in a highly secure and safe manner. What more, you can even carry your casino with you wherever you go, courtesy the mobile casino platforms.

Learn How To Master Dragon Tiger Slots
Learn How To Master Dragon Tiger Slots

Learn How To Master Dragon Tiger Slots

Oct 7, 2021

How to play Dragon Tiger online: rules, strategies, odds, and probabilities.

Close-up of the optics for a virtual reality headset
VR is a key part of the future of every form of gaming.

Virtual Reality: The Future of Casino Gaming?

Sep 20, 2023

One of the technologies that make casino gaming experiences possible is virtual reality (VR).

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • Two new free web games now available – Armchair Easy Sudoku and Armchair Typing Invaders with three play modes!
  • Toshi.bet: The Next Frontier in Crypto Gambling
  • MAXGROOM Hair Clippers Set (WF-3908) – Quick Unboxing and Review
  • New study on how much vintage video game consoles would sell for in 2025
  • 5 Ways Online Gaming Platforms Enhance Connectivity
  • 7 Signs You Need a New Gaming Genre
  • THE A1200 – Complete full-size Commodore Amiga 1200 plug and play – Pre-orders soon!
  • What Are the Top Crypto Casinos for Fast Payouts in 2025?
  • How Do Crypto Casinos Ensure Fairness in Games?
  • Pre-orders open for Atari’s Intellivision Sprint console – 45 built-in games plus expansion! (full game list here)

Recent Comments

  • Sharon Hill on Never before seen Hulk Hogan and Andre the Giant WWF photos from 1981!
  • leads dubai on Should You Be Focusing More On Local Marketing?
  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (47) apple (37) ar (39) Arcade (173) Atari (78) atgames (173) book (99) books (98) casino (576) esports (48) firmware (43) Flashback (45) gambling (600) Gaming (42) home arcade (115) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends pinball (39) legends ultimate (71) Microsoft (43) Nintendo (77) PC (34) pc gamer (67) pc gaming (53) pinball (43) playstation (59) PS4 (37) retro (34) Sega (39) slots (93) sony (55) steam (147) switch (36) technology (36) update (42) virtual pinball (36) virtual reality (117) vive (34) viveport (42) vr (123)

Affiliates

+ Amazon

The everything store

+ Loaded (Formerly CDKeys)

Digital Games for PC and Console on Sale!

+ Castlemania Games

Retro and modern video game store! Use coupon code BILLLOGUIDICE for 10% off!

+ ACEMAGIC

Amazing PC, mini PC, and laptop deals

+ Planet Fitness

$1 down, no contract, great gyms everywhere!

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,716
Latest publish date: November 4, 2025 @ 10:16 am
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

April 2019
M T W T F S S
1234567
891011121314
15161718192021
22232425262728
2930  
« Mar   May »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next