• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

HTC Vive/VIVEPORT VR Review: Blasters of the Universe

HTC Vive/VIVEPORT VR Review: Blasters of the Universe
HTC Vive/VIVEPORT VR Review: Blasters of the Universe

HTC Vive/VIVEPORT VR Review: Blasters of the Universe

August 10, 2021 Posted by Bill Loguidice Review No Comments

This review was originally created in June 2018 for HTC, targeted to their original Vive/Vive Pro (VIVEPORT). It is reproduced here without alteration.

“Bullet hell” describes a shoot ’em up game where practically the entire screen fills with enemy bullets. This barrage, bullet curtain, curtain fire, or whatever else you want to call it requires often split-second timing and nerves of steel to avoid getting hit. Now imagine bringing that bullet hell experience to virtual reality and you just might have an idea of what you’re in for with Blasters of the Universe.

The move to virtual reality changes up the typical bullet hell shoot ’em up concept just a bit. Instead of finding the sweet spot for your ship to stay safer from each onslaught of bullets, you instead must make sure your head stays free of bullets. This sometimes means staying still and letting the bullets fly right by you. A lot of times, however, this means using your whole body to dodge, duck, and jump to keep your head free and clear. As you might expect, this game calls for a standing, room-scale experience, with the more available space the better. While you do have a shield, it can’t block everything, so staying mobile is key.

Of course, playing Blasters of the Universe is not just about defense, but also offense. With a fully configurable gun you assemble yourself, you get to fire back, and then some. There are tens of thousands of combinations of parts you can unlock and equip that fits however you might like to play. Do you prefer rapid fire? Done. Do you like scatter-shots? Done. What about poison damage? It’s an option. The more you play and the further you progress through each game level, the more weapon and shield options you’ll unlock. Finding just the right combination of core and special abilities is like a game in itself and is yet another incentive to keep progressing. After all, you won’t know what option or options might suddenly become available to help you overcome each level’s formidable challenges if you don’t keep trying. In fact, sometimes just getting to a certain part of a level, unlocking equipment, and then dying is the only way you’ll be able to configure the fire power you’ll need to progress further in that same level. Like most shoot ’em ups, this game is designed for the persistent.

Visually, Blasters of the Universe has a clean look. If the developer’s goal was to evoke imagery from 90s arcade shoot ’em ups, then they succeeded. Audio-wise, every blast, explosion, and other effects sound like you’d expect, including the fun, over-the-top taunts from your main adversary, who you learn about in the whacky opening cinematic. The background music is similarly reminiscent of classic 90s shooting games, with appropriately bouncy and energetic synth-based tracks.

Mechs? Check.
Mechs? Check.

There are four total levels, each with a boss battle at the end. As with any bullet hell shooter worth its salt, you’ll have great difficulty advancing more than a level or two even on the easiest difficulty and even after a great deal of practice. In fact, just getting the timing down to reload your weapon is a challenge at first. That shouldn’t dissuade you from giving Blasters of the Universe a try, however. It’s the kind of well-designed game experience that no matter how frustrating it gets, you’ll want to come back to again and again to try and do just a little bit better than the last time.

Blasters of the Universe really does a great job of translating some of the most popular shoot ’em up game mechanics to virtual reality. It really is like being inside a classic bullet hell shooter, mixed with a helping of first person shooter, that fortunately doesn’t take itself too seriously. It’s a little campy, it’s a little outrageous, and it’s all fun. If you love these type of shooting games and you have a Vive or Vive Pro, you owe it to yourself to check out Blasters of the Universe. It’s a great example of how virtual reality can help transform beloved – and well-worn – gameplay mechanics into something special again.

Score: 5 out of 5 stars.

Blasters of the Universe is available on Viveport or with a Viveport Subscription.

Related

Tags: bullet hellhtcvirtual realityviveviveportvr
No Comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

Arcade Games (CC BY 2.0) by Sam Howzit
Arcade Games (CC BY 2.0) by Sam Howzit

Why Video Game Arcades Are Making A Comeback

Apr 13, 2017

With technology constantly changing, it is no surprise that finding[...]

The New Trend in Online Casinos – Virtual Reality
The New Trend in Online Casinos – Virtual Reality

The New Trend in Online Casinos – Virtual Reality

Apr 13, 2018

In this latest entry in our ongoing series on gambling[...]

HTC Vive/VIVEPORT VR Review – Cargo Cult: Shoot'n'Loot
HTC Vive/VIVEPORT VR Review – Cargo Cult: Shoot'n'Loot

HTC Vive/VIVEPORT VR Review – Cargo Cult: Shoot’n’Loot

Sep 2, 2021

Battle Iron Hornets, Doom Copters, Missile Towers, and more from your flying pirate ship in this fantastical first person “bullet hell” shoot ‘em up game.

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • Here’s why Liquidity Matters More than Price for New Investors
  • Creating Buzz with Innovative Gaming Event Strategies
  • Getting More Thrills From Your Gaming Skills
  • Save $40 – $110 on TABWEE Android Tablet and 10.1-inch WiFi Digital Calendar!
  • Best deals on Loaded (formerly CDKeys) for digital PC and console games!
  • Atari GameStation Go Preorders Plus Full 200+ Game List!
  • The Future of Enterprise Search: How AI Is Revolutionizing Information Retrieval
  • Mastering the Art of Request Proposals: A Comprehensive Guide
  • Supreme777: A Complete Guide to Australia’s Premium Online Casino
  • Razed Casino Review: An Honest Look at What You Get

Recent Comments

  • Mastering Lotus Speed Baccarat Strategy With Red18 on Real Dealers In SG? Explore The Best At Red18 Live Casino
  • Get Your IPTV Subscription | Best Streaming Service Today on How Do I Set up an IPTV Streaming Service?
  • Red18 Casino: Lotus Speed Baccarat Review on Real Dealers In SG? Explore The Best At Red18 Live Casino
  • Sharon Hill on Never before seen Hulk Hogan and Andre the Giant WWF photos from 1981!
  • leads dubai on Should You Be Focusing More On Local Marketing?
  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?

Archives

Categories

Explore

android (47) apple (37) ar (39) Arcade (172) Atari (77) atgames (173) book (99) books (98) casino (570) esports (48) firmware (43) Flashback (45) gambling (594) Gaming (41) home arcade (115) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends pinball (39) legends ultimate (71) Microsoft (41) Nintendo (74) PC (34) pc gamer (67) pc gaming (53) pinball (43) playstation (56) PS4 (36) retro (34) Sega (39) slots (93) sony (52) steam (146) switch (35) technology (36) update (42) virtual pinball (36) virtual reality (117) vive (34) viveport (42) vr (123)

Affiliates

+ Amazon

The everything store

+ Loaded (Formerly CDKeys)

Digital Games for PC and Console on Sale!

+ ACEMAGIC

Amazing PC, mini PC, and laptop deals

+ Planet Fitness

$1 down, no contract, great gyms everywhere!

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,691
Latest publish date: September 15, 2025 @ 3:54 pm
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

August 2021
M T W T F S S
 1
2345678
9101112131415
16171819202122
23242526272829
3031  
« Jul   Sep »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next