{"id":179596,"date":"2022-01-14T15:33:34","date_gmt":"2022-01-14T20:33:34","guid":{"rendered":"https:\/\/armchairarcade.com\/perspectives\/?p=179596"},"modified":"2022-01-14T15:33:38","modified_gmt":"2022-01-14T20:33:38","slug":"manastorm-vr-review","status":"publish","type":"post","link":"https:\/\/armchairarcade.com\/perspectives\/2022\/01\/14\/manastorm-vr-review\/","title":{"rendered":"HTC Vive\/VIVEPORT VR Review: Manastorm: Champions of G&#8217;nar"},"content":{"rendered":"\n<p><em>This review was originally created in July 2018 for HTC, targeted to their Vive\/Vive Pro (<a href=\"https:\/\/www.viveport.com\/\">VIVEPORT<\/a>). It is reproduced here without alteration.<\/em><\/p>\n\n\n\n<p>Not since Sony&#8217;s <em><a href=\"https:\/\/en.wikipedia.org\/wiki\/The_Eye_of_Judgment\">The Eye of Judgment<\/a><\/em> (2007) for the PlayStation 3 have we had a major turn-based card battle video game attempt to take advantage of some type of advanced mixed reality technology. While that game utilized the PlayStation Eye camera paired with physical cards and a game board for a TV-based augmented reality experience, <em><a href=\"https:\/\/www.viveport.com\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa\">Manastorm: Champions of G&#8217;nar<\/a><\/em> makes use of the <a href=\"https:\/\/armchairarcade.com\/perspectives\/?s=htc+vive\">HTC Vive<\/a>&#8216;s advanced <a href=\"https:\/\/fullsteamahead365.com\/tag\/virtual-reality\/\">virtual reality<\/a> technology to offer a far more immersive, and completely self-contained, card battle video game.<\/p>\n\n\n\n<p><em>Manastorm: Champions of G&#8217;nar<\/em>&#8216;s premise is simple. In the realm of G&#8217;nar, you are a spell casting, minion summoning, magic card playing, and bow-wielding wizard. Equipped with an enchanted deck of cards, you step into battle and fight to become the Champion of G&#8217;nar. Besides cards, there are dice, sand timers, crafting elements, and other components that you&#8217;d find in a typical card or board game of this type, as well as some unusual items like a bow and arrow.<\/p>\n\n\n\n<p>Despite being a card game, this is primarily a standing, room-scale experience. However, with warping, you should have no problem playing even in smaller rooms. Otherwise, you&#8217;ll need to walk between different tables or sections in your laboratory or battle station. Both HTC Vive controllers, which are virtually represented in-game, are used to control the action.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?resize=1024%2C576&#038;ssl=1\" alt=\"The germ of a full game experience is here.\" class=\"wp-image-179598\" srcset=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?resize=150%2C84&amp;ssl=1 150w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2022\/01\/a1eae1e1-223e-4bf4-bc92-0605ff2756fa.32eda7d5.jpg?w=1240&amp;ssl=1 1240w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption>The germ of a full game experience is here.<\/figcaption><\/figure><\/div>\n\n\n\n<p>Unfortunately, the game that&#8217;s available now is not the game the developers have planned for the future. For one, there&#8217;s no multiplayer, so this is strictly a single-player versus the computer game, with a fairly rudimentary artificial intelligence. While the graphics that are in place look good, they&#8217;re targeted for improvement, as is the expansion of the limited number of sound effects. Crafting, which is meant as a way to buff, or increase the power of an object through physical effort, is also missing, although the function is present on a purely cosmetic basis prior to starting a match.<\/p>\n\n\n\n<p>So what is present? Right now, there&#8217;s just a fixed 20 card deck with no ability to customize or pick the cards for your particular play style. There&#8217;s also just a single battle to repeat. It says a lot, however, that despite the present limitations, what&#8217;s there is fun, at least for a playthrough or two. There&#8217;s definitely a solid core here for the developers to expand from.<\/p>\n\n\n\n<p>If you&#8217;re a fan of card battle games, digital or otherwise, like <em>Magic: the Gathering<\/em>, <em>Hearthstone<\/em>, or <em>Yu-Gi-Oh!<\/em>, you&#8217;ll likely be disappointed with how limited <em>Manastorm: Champions of G&#8217;nar<\/em> is in comparison to these genre stalwarts. For card-battling veterans, this game will likely do little more than satisfy a curiosity with how well the concept can be translated to virtual reality. On the other hand, for newcomers to the concept, <em>Manastorm: Champions of G&#8217;nar<\/em>&#8216;s limitations can serve as a gentle introduction to card battle games. Sadly, though, with just a single battle scenario and little else to do at this time, even newcomers will likely lose interest after a handful of playthroughs.<\/p>\n\n\n\n<p><strong>Score:<\/strong> 2 out of 5 stars.<\/p>\n\n\n\n<p><em>Manastorm: Champions of G&#8217;nar <\/em>is available on Viveport or with a Viveport Subscription.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Card battle gaming comes to virtual reality as you take the role of a wizard wielding an enchanted deck of cards.<\/p>\n","protected":false},"author":2,"featured_media":179597,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"HTC Vive\/VIVEPORT VR Review: Manastorm: Champions of G'nar #vr #virtualreality #viveport #review #cardbattler","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[7],"tags":[2967,2831,697,2836,696],"class_list":["post-179596","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-review","tag-card-battler","tag-htc-vive","tag-virtual-reality","tag-viveport","tag-vr"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>HTC Vive\/VIVEPORT VR Review: Manastorm: Champions of G&#039;nar - Armchair Arcade<\/title>\n<meta name=\"description\" content=\"Card battle gaming comes to virtual reality as you take the role of a wizard wielding an enchanted deck of cards.\" \/>\n<meta name=\"robots\" content=\"index, follow, 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