{"id":5212,"date":"2017-06-22T16:51:08","date_gmt":"2017-06-22T20:51:08","guid":{"rendered":"https:\/\/armchairarcade.com\/perspectives\/?p=5212"},"modified":"2017-06-22T16:54:05","modified_gmt":"2017-06-22T20:54:05","slug":"editorial-will-great-videogame-always-great-videogame","status":"publish","type":"post","link":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/","title":{"rendered":"Editorial: Will a great videogame always be a great videogame?"},"content":{"rendered":"<p>There&#8217;s a belief out there that\u00a0&#8220;good games are always good games.&#8221; You might even call it a <a href=\"https:\/\/en.wikipedia.org\/wiki\/Mantra\" target=\"_blank\" rel=\"noopener\">mantra<\/a>. While this may sound surprising coming from someone like <a href=\"https:\/\/armchairarcade.com\/perspectives\/books\/\" target=\"_blank\" rel=\"noopener\">me<\/a>, I don&#8217;t necessarily agree.<\/p>\n<p>Sometimes what was great in the past &#8220;ages out&#8221; when we get used to a better, different, or simply other way of doing things. I think it&#8217;s usually easier for action-style games to stay relevant and playable, but harder for games like <a href=\"https:\/\/en.wikipedia.org\/wiki\/Role-playing_game#Electronic_media\" target=\"_blank\" rel=\"noopener\">RPGs<\/a>. At least that&#8217;s been my experience, particularly in recent times.<\/p>\n<p>A counter to this idea is that they wonder if maybe the game wasn&#8217;t that good in the first place if it&#8217;s not good today.\u00a0I don&#8217;t agree with the &#8220;wonder&#8221; premise. Some things are just of their time, period. If they were great in and of their time, but are not enjoyable anymore, I don&#8217;t think that diminishes their greatness. That&#8217;s more an argument of timelessness vs greatness. Some things, like action games, are by their nature, more conducive to being timeless.<\/p>\n<p>This is not a strictly videogame phenomena either. The same thing applies, for instance, to a lot of the movies we&#8217;d watch multiple times as kids. Tastes change and evolve, and media of their time don&#8217;t always come with us. I know a few years back when I watched the original <em>Star Wars<\/em> trilogy with my kids &#8211; something I watched myself countless times around their ages and loved &#8211; it was a bit hard to get through. Those were amazing films in their time, but pacing and special effects have really changed in the 30 years since they were released. Acknowledging that doesn&#8217;t make those films any less than they were, though. That&#8217;s kind of like saying <a href=\"https:\/\/en.wikipedia.org\/wiki\/Ultima_IV:_Quest_of_the_Avatar\" target=\"_blank\" rel=\"noopener\"><em>Ultima IV: Quest of the Avatar<\/em><\/a> was never a great game because it&#8217;s so difficult to get into today. In the context of its time, it was amazing and was for a long, long time after its release. Not everything has a &#8220;forever&#8221; shelf life.<\/p>\n<p>In response to that I&#8217;ve heard the argument about why should a game or movie be compared to the time it was made rather than stand alone for what it is? Certainly a particular media creation can stand alone and be judged for what it is, but then that goes back to the earlier argument about if something doesn&#8217;t hold up, maybe it was never great in the first place. Again, I don&#8217;t agree with that. I&#8217;m suggesting that we need to acknowledge that sometimes greatness has a shelf life or needs to be considered in the context of its time.<\/p>\n<p>Going back to the <em>Ultima IV<\/em> example, I think we can unequivocally acknowledge its greatness, importance, influence, etc., while acknowledging that it&#8217;s going to be a heck of a lot harder to enjoy it today. Even going back to my action game argument, let&#8217;s take something like the Atari 2600&#8217;s <a href=\"https:\/\/en.wikipedia.org\/wiki\/Pitfall!\" target=\"_blank\" rel=\"noopener\"><em>Pitfall!<\/em><\/a>. That&#8217;s a timeless game to be sure, but is it really as much fun today as it was back in the early 1980s? Probably not. We&#8217;ve changed and certainly today&#8217;s gamers (and those of us who have been around forever) have different expectations. That doesn&#8217;t &#8211; or at least shouldn&#8217;t &#8211; diminish its greatness. Of course, like our ongoing series on casino technology here at <strong>Armchair Arcade<\/strong>, e.g., <a href=\"https:\/\/casino.netbet.co.uk\/\" target=\"_blank\" rel=\"noopener\">the best online casino games<\/a>, some experiences probably are timeless regardless, but it helps when they&#8217;re given a fresh new look and feel to cater to modern tastes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s a belief out there that\u00a0&#8220;good games are always good games.&#8221; You might even call it a mantra. While this may sound surprising coming from someone like me, I don&#8217;t necessarily agree. Sometimes what was great in the past &#8220;ages out&#8221; when we get used to a better, different, or [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":5215,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Editorial: Will a great videogame always be a great videogame? #videogames #goldenage #classics #arcade #crpg #rpg","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[15],"tags":[1288,48,1290,1287,27,1289],"class_list":["post-5212","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-editorial","tag-action","tag-arcade","tag-classic","tag-crpg","tag-rpg","tag-vintage"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Editorial: Will a great videogame always be a great videogame? - Armchair Arcade<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Editorial: Will a great videogame always be a great videogame? - Armchair Arcade\" \/>\n<meta property=\"og:description\" content=\"There&#8217;s a belief out there that\u00a0&#8220;good games are always good games.&#8221; You might even call it a mantra. While this may sound surprising coming from someone like me, I don&#8217;t necessarily agree. Sometimes what was great in the past &#8220;ages out&#8221; when we get used to a better, different, or [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/\" \/>\n<meta property=\"og:site_name\" content=\"Armchair Arcade\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/pages\/Armchair-Arcade\/141237783007\" \/>\n<meta property=\"article:author\" content=\"http:\/\/www.facebook.com\/profile.php?id=1073711687&amp;ref=name\" \/>\n<meta property=\"article:published_time\" content=\"2017-06-22T20:51:08+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2017-06-22T20:54:05+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1\" \/>\n\t<meta property=\"og:image:width\" content=\"1291\" \/>\n\t<meta property=\"og:image:height\" content=\"397\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Bill Loguidice\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/billloguidice\" \/>\n<meta name=\"twitter:site\" content=\"@armchairarcade\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Bill Loguidice\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/\"},\"author\":{\"name\":\"Bill Loguidice\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#\\\/schema\\\/person\\\/bae714a369574316943170bcaf9bc436\"},\"headline\":\"Editorial: Will a great videogame always be a great videogame?\",\"datePublished\":\"2017-06-22T20:51:08+00:00\",\"dateModified\":\"2017-06-22T20:54:05+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/\"},\"wordCount\":616,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1\",\"keywords\":[\"action\",\"Arcade\",\"classic\",\"crpg\",\"rpg\",\"vintage\"],\"articleSection\":[\"Editorial\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/\",\"url\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/\",\"name\":\"Editorial: Will a great videogame always be a great videogame? - Armchair Arcade\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1\",\"datePublished\":\"2017-06-22T20:51:08+00:00\",\"dateModified\":\"2017-06-22T20:54:05+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#primaryimage\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1\",\"contentUrl\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2017\\\/06\\\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1\",\"width\":1291,\"height\":397,\"caption\":\"Ultima IV Remastered (C-64)\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/2017\\\/06\\\/22\\\/editorial-will-great-videogame-always-great-videogame\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Editorial: Will a great videogame always be a great videogame?\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#website\",\"url\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/\",\"name\":\"Armchair Arcade\",\"description\":\"Chronicling the complete history of videogames, computers, technology, and pop culture since 2003\",\"publisher\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#organization\"},\"alternateName\":\"AA\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#organization\",\"name\":\"Armchair Arcade\",\"alternateName\":\"AA\",\"url\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#\\\/schema\\\/logo\\\/image\\\/\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2025\\\/08\\\/Google-250.png?fit=250%2C250&ssl=1\",\"contentUrl\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2025\\\/08\\\/Google-250.png?fit=250%2C250&ssl=1\",\"width\":250,\"height\":250,\"caption\":\"Armchair Arcade\"},\"image\":{\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#\\\/schema\\\/logo\\\/image\\\/\"},\"sameAs\":[\"https:\\\/\\\/www.facebook.com\\\/pages\\\/Armchair-Arcade\\\/141237783007\",\"https:\\\/\\\/x.com\\\/armchairarcade\",\"https:\\\/\\\/instagram.com\\\/bill_loguidice\\\/\",\"https:\\\/\\\/www.linkedin.com\\\/in\\\/billloguidice\",\"https:\\\/\\\/www.pinterest.com\\\/billloguidice\\\/armchair-arcade\\\/\",\"https:\\\/\\\/www.youtube.com\\\/user\\\/BillLoguidice\\\/\"]},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/#\\\/schema\\\/person\\\/bae714a369574316943170bcaf9bc436\",\"name\":\"Bill Loguidice\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2014\\\/10\\\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1\",\"url\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2014\\\/10\\\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1\",\"contentUrl\":\"https:\\\/\\\/i0.wp.com\\\/armchairarcade.com\\\/perspectives\\\/wp-content\\\/uploads\\\/2014\\\/10\\\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1\",\"caption\":\"Bill Loguidice\"},\"description\":\"Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.\u00a0 He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio\",\"sameAs\":[\"http:\\\/\\\/armchairarcade.com\\\/perspectives\\\/team\\\/bill-loguidice\\\/\",\"http:\\\/\\\/www.facebook.com\\\/profile.php?id=1073711687&ref=name\",\"http:\\\/\\\/instagram.com\\\/bill_loguidice\",\"http:\\\/\\\/www.linkedin.com\\\/in\\\/billloguidice\",\"http:\\\/\\\/www.pinterest.com\\\/billloguidice\\\/\",\"https:\\\/\\\/x.com\\\/https:\\\/\\\/twitter.com\\\/billloguidice\",\"http:\\\/\\\/www.youtube.com\\\/user\\\/BillLoguidice\",\"http:\\\/\\\/billloguidice.tumblr.com\\\/\"],\"url\":\"https:\\\/\\\/armchairarcade.com\\\/perspectives\\\/author\\\/bill-loguidice\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Editorial: Will a great videogame always be a great videogame? - Armchair Arcade","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/","og_locale":"en_US","og_type":"article","og_title":"Editorial: Will a great videogame always be a great videogame? - Armchair Arcade","og_description":"There&#8217;s a belief out there that\u00a0&#8220;good games are always good games.&#8221; You might even call it a mantra. While this may sound surprising coming from someone like me, I don&#8217;t necessarily agree. Sometimes what was great in the past &#8220;ages out&#8221; when we get used to a better, different, or [&hellip;]","og_url":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/","og_site_name":"Armchair Arcade","article_publisher":"https:\/\/www.facebook.com\/pages\/Armchair-Arcade\/141237783007","article_author":"http:\/\/www.facebook.com\/profile.php?id=1073711687&ref=name","article_published_time":"2017-06-22T20:51:08+00:00","article_modified_time":"2017-06-22T20:54:05+00:00","og_image":[{"width":1291,"height":397,"url":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","type":"image\/png"}],"author":"Bill Loguidice","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/billloguidice","twitter_site":"@armchairarcade","twitter_misc":{"Written by":"Bill Loguidice","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#article","isPartOf":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/"},"author":{"name":"Bill Loguidice","@id":"https:\/\/armchairarcade.com\/perspectives\/#\/schema\/person\/bae714a369574316943170bcaf9bc436"},"headline":"Editorial: Will a great videogame always be a great videogame?","datePublished":"2017-06-22T20:51:08+00:00","dateModified":"2017-06-22T20:54:05+00:00","mainEntityOfPage":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/"},"wordCount":616,"commentCount":0,"publisher":{"@id":"https:\/\/armchairarcade.com\/perspectives\/#organization"},"image":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","keywords":["action","Arcade","classic","crpg","rpg","vintage"],"articleSection":["Editorial"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/","url":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/","name":"Editorial: Will a great videogame always be a great videogame? - Armchair Arcade","isPartOf":{"@id":"https:\/\/armchairarcade.com\/perspectives\/#website"},"primaryImageOfPage":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#primaryimage"},"image":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#primaryimage"},"thumbnailUrl":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","datePublished":"2017-06-22T20:51:08+00:00","dateModified":"2017-06-22T20:54:05+00:00","breadcrumb":{"@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#primaryimage","url":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","contentUrl":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","width":1291,"height":397,"caption":"Ultima IV Remastered (C-64)"},{"@type":"BreadcrumbList","@id":"https:\/\/armchairarcade.com\/perspectives\/2017\/06\/22\/editorial-will-great-videogame-always-great-videogame\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/armchairarcade.com\/perspectives\/"},{"@type":"ListItem","position":2,"name":"Editorial: Will a great videogame always be a great videogame?"}]},{"@type":"WebSite","@id":"https:\/\/armchairarcade.com\/perspectives\/#website","url":"https:\/\/armchairarcade.com\/perspectives\/","name":"Armchair Arcade","description":"Chronicling the complete history of videogames, computers, technology, and pop culture since 2003","publisher":{"@id":"https:\/\/armchairarcade.com\/perspectives\/#organization"},"alternateName":"AA","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/armchairarcade.com\/perspectives\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/armchairarcade.com\/perspectives\/#organization","name":"Armchair Arcade","alternateName":"AA","url":"https:\/\/armchairarcade.com\/perspectives\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/armchairarcade.com\/perspectives\/#\/schema\/logo\/image\/","url":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2025\/08\/Google-250.png?fit=250%2C250&ssl=1","contentUrl":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2025\/08\/Google-250.png?fit=250%2C250&ssl=1","width":250,"height":250,"caption":"Armchair Arcade"},"image":{"@id":"https:\/\/armchairarcade.com\/perspectives\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/pages\/Armchair-Arcade\/141237783007","https:\/\/x.com\/armchairarcade","https:\/\/instagram.com\/bill_loguidice\/","https:\/\/www.linkedin.com\/in\/billloguidice","https:\/\/www.pinterest.com\/billloguidice\/armchair-arcade\/","https:\/\/www.youtube.com\/user\/BillLoguidice\/"]},{"@type":"Person","@id":"https:\/\/armchairarcade.com\/perspectives\/#\/schema\/person\/bae714a369574316943170bcaf9bc436","name":"Bill Loguidice","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/10\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1","url":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/10\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1","contentUrl":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/10\/Bill-Loguidice-October-2025-1-1_small.jpg?fit=96%2C96&ssl=1","caption":"Bill Loguidice"},"description":"Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.\u00a0 He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio","sameAs":["https:\/\/armchairarcade.com\/perspectives\/team\/bill-loguidice\/","http:\/\/www.facebook.com\/profile.php?id=1073711687&ref=name","http:\/\/instagram.com\/bill_loguidice","http:\/\/www.linkedin.com\/in\/billloguidice","http:\/\/www.pinterest.com\/billloguidice\/","https:\/\/x.com\/https:\/\/twitter.com\/billloguidice","http:\/\/www.youtube.com\/user\/BillLoguidice","http:\/\/billloguidice.tumblr.com\/"],"url":"https:\/\/armchairarcade.com\/perspectives\/author\/bill-loguidice\/"}]}},"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/06\/u4-remastered-trinity-large-e1498164822490.png?fit=1291%2C397&ssl=1","jetpack-related-posts":[{"id":603,"url":"https:\/\/armchairarcade.com\/perspectives\/2014\/12\/03\/the-design-of-the-nintendo-3ds-was-rendered-back-in-1983\/","url_meta":{"origin":5212,"position":0},"title":"The design of the Nintendo 3DS was rendered back in 1983!","author":"Bill Loguidice","date":"December 3, 2014","format":false,"excerpt":"Thanks to Kris Pyrz in the Facebook Group, I Am a Classic Videogamer, for the heads-up on a rendering of Palmtex's PVS handheld videogame system in the May 1983 issue of Video Game magazine. Here's what the bottom half of page 10 of that issue looks like: Notice anything familiar?\u2026","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-cover-May-1983.png?fit=576%2C773&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-cover-May-1983.png?fit=576%2C773&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-cover-May-1983.png?fit=576%2C773&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":10245,"url":"https:\/\/armchairarcade.com\/perspectives\/2019\/10\/13\/the-best-selling-videogame-franchises-of-all-time\/","url_meta":{"origin":5212,"position":1},"title":"The Best-Selling Videogame Franchises of All Time","author":"Abigail Massimo","date":"October 13, 2019","format":false,"excerpt":"Popularity isn\u2019t a sign of good quality. Some of the best-selling games and some of the best games ever bombed at retail aren\u2019t worth the storage space they take up in your hard drive. However, popularity offers a glimpse of what our culture values about the world we live in\u2026","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"The Best-Selling Videogame Franchises of All Time","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2019\/10\/178233-lego-worlds-screenshot.jpg?fit=800%2C450&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2019\/10\/178233-lego-worlds-screenshot.jpg?fit=800%2C450&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2019\/10\/178233-lego-worlds-screenshot.jpg?fit=800%2C450&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2019\/10\/178233-lego-worlds-screenshot.jpg?fit=800%2C450&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":6106,"url":"https:\/\/armchairarcade.com\/perspectives\/2017\/11\/14\/first-commercial-star-wars-videogame-not-think\/","url_meta":{"origin":5212,"position":2},"title":"The first commercial Star Wars videogame is not what you think","author":"Bill Loguidice","date":"November 14, 2017","format":false,"excerpt":"In early 1977, the RCA Studio II became only the second programmable videogame console released, just after the late 1976 release of the Fairchild Video Entertainment System\u00a0(VES\/Channel F) and several months before the mid-1977 release of the Atari Video Computer System (VCS\/2600). To put it simply, the RCA Studio II\u2026","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"The first commercial Star Wars videogame is not what you think","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/11\/RCA-Studio-II-FL.jpg?fit=1200%2C553&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/11\/RCA-Studio-II-FL.jpg?fit=1200%2C553&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/11\/RCA-Studio-II-FL.jpg?fit=1200%2C553&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/11\/RCA-Studio-II-FL.jpg?fit=1200%2C553&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/11\/RCA-Studio-II-FL.jpg?fit=1200%2C553&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":5537,"url":"https:\/\/armchairarcade.com\/perspectives\/2017\/08\/31\/85-off-horror-games-steam-pc-mac-linux-humble-bundle\/","url_meta":{"origin":5212,"position":3},"title":"Up to 85% off horror games on Steam for PC, Mac, and Linux &#8211; Humble Bundle","author":"Bill Loguidice","date":"August 31, 2017","format":false,"excerpt":"A horror-themed videogame sale with a mix of Steam and DRM-free PC, Macintosh, and Linux games is now live and will be active through Tuesday, September 5, 2017 at 10 a.m. Pacific time. Get up to 85% off! Here's the link.","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"Up to 85% off horror games on Steam for PC, Mac, and Linux - Humble Bundle","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/08\/horrorsale-social-facebook-1200x630.png?fit=1200%2C630&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/08\/horrorsale-social-facebook-1200x630.png?fit=1200%2C630&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/08\/horrorsale-social-facebook-1200x630.png?fit=1200%2C630&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/08\/horrorsale-social-facebook-1200x630.png?fit=1200%2C630&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2017\/08\/horrorsale-social-facebook-1200x630.png?fit=1200%2C630&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":2219,"url":"https:\/\/armchairarcade.com\/perspectives\/2015\/10\/01\/magazine-hindsight-002-electronic-games-061983\/","url_meta":{"origin":5212,"position":4},"title":"Magazine Hindsight (002) : Electronic Games, 06\/1983","author":"Bill Loguidice","date":"October 1, 2015","format":false,"excerpt":"In this ongoing Armchair Arcade series, I take a look at random videogame- and computer-centric magazines from years past. I'll point out particularly interesting content within each magazine and provide commentary from the perspective of what we know now. Whenever possible, I'll provide direct links to PDF scans of the\u2026","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"Cover - Electronic Games, June 1983","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/10\/EG-06-83_Page_001.png?fit=873%2C1200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/10\/EG-06-83_Page_001.png?fit=873%2C1200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/10\/EG-06-83_Page_001.png?fit=873%2C1200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/10\/EG-06-83_Page_001.png?fit=873%2C1200&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":1127,"url":"https:\/\/armchairarcade.com\/perspectives\/2015\/03\/17\/nintendo-to-make-smartphone-games-finally-acknowledges-theyre-in-the-videogame-business\/","url_meta":{"origin":5212,"position":5},"title":"Nintendo to make smartphone games, finally acknowledges they&#8217;re in the videogame business","author":"Bill Loguidice","date":"March 17, 2015","format":false,"excerpt":"There's an oft-repeated quote, \u201cRailroads thought they were in the railroad business. They didn\u2019t realize they were in the transportation business.\u201d In its simplest interpretation, this means that the delivery mechanism should never take precedence over the bigger picture. Once Nintendo started the transition in 1983 from primarily arcade machines\u2026","rel":"","context":"In &quot;Editorial&quot;","block_context":{"text":"Editorial","link":"https:\/\/armchairarcade.com\/perspectives\/category\/editorial\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/03\/04l.jpg?fit=682%2C383&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/03\/04l.jpg?fit=682%2C383&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2015\/03\/04l.jpg?fit=682%2C383&ssl=1&resize=525%2C300 1.5x"},"classes":[]}],"jetpack_shortlink":"https:\/\/wp.me\/p5dH5R-1m4","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/posts\/5212","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/comments?post=5212"}],"version-history":[{"count":0,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/posts\/5212\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/media\/5215"}],"wp:attachment":[{"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/media?parent=5212"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/categories?post=5212"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/armchairarcade.com\/perspectives\/wp-json\/wp\/v2\/tags?post=5212"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}