{"id":603,"date":"2014-12-03T15:57:03","date_gmt":"2014-12-03T20:57:03","guid":{"rendered":"https:\/\/armchairarcade.com\/perspectives\/?p=603"},"modified":"2014-12-03T18:31:27","modified_gmt":"2014-12-03T23:31:27","slug":"the-design-of-the-nintendo-3ds-was-rendered-back-in-1983","status":"publish","type":"post","link":"https:\/\/armchairarcade.com\/perspectives\/2014\/12\/03\/the-design-of-the-nintendo-3ds-was-rendered-back-in-1983\/","title":{"rendered":"The design of the Nintendo 3DS was rendered back in 1983!"},"content":{"rendered":"<p>Thanks to Kris Pyrz in the <strong>Facebook<\/strong> Group, <a href=\"https:\/\/www.facebook.com\/groups\/classicgamer\/?fref=nf\" target=\"_blank\">I Am a Classic Videogamer<\/a>, for the heads-up on a rendering of Palmtex&#8217;s PVS handheld videogame system in the May 1983 issue of <em><a href=\"https:\/\/archive.org\/details\/videogamesmagazine\" target=\"_blank\">Video Game<\/a> <\/em>magazine. Here&#8217;s what the bottom half of page 10 of that issue looks like:<\/p>\n<div id=\"attachment_604\" style=\"width: 616px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-604\" class=\"size-full wp-image-604\" src=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png?resize=606%2C492\" alt=\"To say the bottom of page 10 of the May 1983 issue of Video Games magazine is interesting is an understatement.\" width=\"606\" height=\"492\" srcset=\"https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png?w=606&amp;ssl=1 606w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png?resize=300%2C243&amp;ssl=1 300w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png?resize=431%2C350&amp;ssl=1 431w, https:\/\/i0.wp.com\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/12\/Video-Games-May-1983-bottom-page-10.png?resize=100%2C81&amp;ssl=1 100w\" sizes=\"auto, (max-width: 606px) 100vw, 606px\" \/><\/a><p id=\"caption-attachment-604\" class=\"wp-caption-text\">To say the bottom of page 10 of the May 1983 issue of <em>Video Games<\/em> magazine is interesting is an understatement.<\/p><\/div>\n<p>Notice anything familiar? Yep, it looks an awful lot like the <a href=\"http:\/\/en.wikipedia.org\/wiki\/Nintendo_video_game_consoles\" target=\"_blank\">Nintendo DS Lite (2006) and today&#8217;s Nintendo 3DS handhelds<\/a>:<\/p>\n<div style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/en.wikipedia.org\/wiki\/Nintendo_video_game_consoles\"><img loading=\"lazy\" decoding=\"async\" class=\"\" src=\"http:\/\/upload.wikimedia.org\/wikipedia\/commons\/thumb\/e\/e8\/Nintendo-DS-Lite-w-stylus.png\/1024px-Nintendo-DS-Lite-w-stylus.png\" alt=\"\" width=\"1024\" height=\"768\" \/><\/a><p class=\"wp-caption-text\">Evan Amos&#8217;s photo of the Nintendo DS Lite from <strong>Wikipedia<\/strong>.<\/p><\/div>\n<p>Much like many of the artist renderings from back in the day, the final design of the released version of the PVS was not quite the same. In fact, it looked quite a bit different as you can see <a href=\"http:\/\/www.assemblergames.com\/forums\/showthread.php?44019-Palmtex-and-Nintendo-handhelds\" target=\"_blank\">here <\/a>and <a href=\"http:\/\/www.handheldmuseum.com\/Misc\/PalmtexSuperMicro.htm\" target=\"_blank\">here<\/a>\u00a0(Bonus: <a href=\"http:\/\/youtu.be\/wYJrodPdlr0\" target=\"_blank\">Here&#8217;s a video<\/a> of one of its relatively impressive games in action!). Nevertheless, it&#8217;s fascinating to note that what we think of as a relatively modern design had its roots relatively long ago. Of course, Nintendo clearly didn&#8217;t take inspiration from Palmtex&#8217;s rendering as they had their own <strong>Game &amp; Watch<\/strong> handheld, shown below, with actual dual screens well before, but the similarities with the PVS rendering, despite its\u00a0lack of a second screen, are still more striking.<\/p>\n<div style=\"width: 592px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/en.wikipedia.org\/wiki\/List_of_Game_%26_Watch_games\"><img loading=\"lazy\" decoding=\"async\" class=\"\" src=\"http:\/\/upload.wikimedia.org\/wikipedia\/commons\/c\/cf\/Oil_Panic_-_Game%26watch_-_Nintendo.jpg\" alt=\"\" width=\"582\" height=\"641\" \/><\/a><p class=\"wp-caption-text\">Nintendo&#8217;s <em>Oil Panic<\/em> <strong>Game &amp; Watch<\/strong> handheld, released May 28, 1982. Source: <strong>Wikipedia<\/strong>.<\/p><\/div>\n<p>As always, there&#8217;s a lot to love about videogame history!<\/p>\n<form action=\"https:\/\/www.paypal.com\/cgi-bin\/webscr\" method=\"post\" target=\"_top\"><input name=\"cmd\" type=\"hidden\" value=\"_s-xclick\" \/><\/p>\n<hr \/>\n<p><span style=\"color: #000080;\"><strong>Want to support Armchair Arcade?<\/strong><\/span><br \/>\n<input name=\"hosted_button_id\" type=\"hidden\" value=\"HZH9KFCY63TQ2\" \/><br \/>\n<input alt=\"PayPal - The safer, easier way to pay online!\" name=\"submit\" src=\"https:\/\/armchairarcade.com\/perspectives\/wp-content\/uploads\/2014\/11\/Tip_Editors.png\" type=\"image\" \/><br \/>\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.paypalobjects.com\/en_US\/i\/scr\/pixel.gif\" alt=\"\" width=\"1\" height=\"1\" border=\"0\" \/><\/p>\n<hr \/>\n<\/form>\n","protected":false},"excerpt":{"rendered":"<p>Thanks to Kris Pyrz in the Facebook Group, I Am a Classic Videogamer, for the heads-up on a rendering of Palmtex&#8217;s PVS handheld videogame system in the May 1983 issue of Video Game magazine. Here&#8217;s what the bottom half of page 10 of that issue looks like: Notice anything familiar? [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":605,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[15,57],"tags":[108,107,67,110,109,111,114,113,112],"class_list":["post-603","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-editorial","category-history","tag-game-watch","tag-handheld","tag-nintendo","tag-nintendo-3ds","tag-nintendo-ds","tag-palmtex","tag-pvs","tag-super-micro-cartridge-system","tag-video-games-magazine"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The design of the Nintendo 3DS was rendered back in 1983! - Armchair Arcade<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/armchairarcade.com\/perspectives\/2014\/12\/03\/the-design-of-the-nintendo-3ds-was-rendered-back-in-1983\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The design of the Nintendo 3DS was rendered back in 1983! - Armchair Arcade\" \/>\n<meta property=\"og:description\" content=\"Thanks to Kris Pyrz in the Facebook Group, I Am a Classic Videogamer, for the heads-up on a rendering of Palmtex&#8217;s PVS handheld videogame system in the May 1983 issue of Video Game magazine. 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