• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Magazine Hindsight (002) : Electronic Games, 06/1983

Cover - Electronic Games, June 1983
Cover - Electronic Games, June 1983

Magazine Hindsight (002) : Electronic Games, 06/1983

October 1, 2015 Posted by Bill Loguidice Editorial, History No Comments

In this ongoing Armchair Arcade series, I take a look at random videogame- and computer-centric magazines from years past. I’ll point out particularly interesting content within each magazine and provide commentary from the perspective of what we know now. Whenever possible, I’ll provide direct links to PDF scans of the material so you can follow along.

Today’s feature, 002, is on the June 1983 issue of Electronic Games.

This is actually the very first videogame magazine I ever bought and a title that helped set me on the path that I continue on today. To say it was influential in my life would be an understatement. I still have a distinct memory of buying this very issue in the Foodtown supermarket near my childhood home. I flat-out devoured and memorized this issue, along with all of the others before the Great Videogame Crash claimed yet another victim in mid-1985.

In any case, in looking at the cover, it’s clear what attracted a boy who was into fantasy, among all the other geeky checkboxes this ticked off. Interestingly, I never did note the artist’s name, which is Ezra N. Tucker. He has a crappy Website today, but if you are able to click through it enough, you can see his artistic chops are as great as ever.

Also notable on the cover is the “closet classics” thing, a term I would come to use for quite a while, but would eventually abandon. It’s actually a great way to refer to what we refer to today as “cult classics.”

You’ll also note the blurb, “Expanded Computer Game Coverage.” Electronic Games would continue to provide excellent computer game coverage right through their grudging name change to Computer Entertainment, before the whole thing went poof.

Page 3 - Electronic Games, June 1983

Page 3 – Electronic Games, June 1983

Pages two and three have a M*A*S*H videogame ad. What’s interesting is that one of the second prizes is a TI-99/4a computer. Because it made use of the speech synthesizer, that computer probably had the best version of the M*A*S*H videogame. As we know, M*A*S*H II was never made, so who knows what became of the contest entries or the contest itself.

Page six has an Arnie Katz editorial that calls for game designer’s names to be prominently featured on the cartridges they design. As we’d see in the years that followed, that would happen in select cases, but never really became commonplace. There are only a select few designer’s whose names help to sell games, and that’s what obviously is the primary driver in letting the names share space with the Publisher/Development Company name.

Page seven has a Spectravideo SV-318 ad. It was one of the many budget computers to flood the market and then become absolutely irrelevant in the wake of Commodore’s dramatic C-64 price drops.

Page 10 - Electronic Games, June 1983

Page 10 – Electronic Games, June 1983

Page 10 shows a prototype of the ColecoVision’s Trackball controller (repeated on page 28; page 45 has a Coleco ad with yet another prototype variation). The four orange buttons were moved to a more logical location on the center console. Side note, Slither was an awesome pack-in.

Page 12 - Electronic Games, June 1983

Page 12 – Electronic Games, June 1983

Page 12 makes mention of Imagic supporting Intellivision. They’d go on to be one of the platform’s great third parties. Although flawed, the pictured Swords and Serpents was an innovative, simultaneous two player action dungeon crawl.

Page 14 makes mention of the Intellivision II and its accessories, as well as the Aquarius, which were all released. What was also mentioned, but sadly never released, was the Intellivision III (not to be confused with the INTV III). Both that and the Intellivision IV were casualties of Mattel getting out of the business. It’s a pity, because the planned hardware would have been incredible if they were able to pull it off.

Page 32 has an interesting feature about playing videogames over the telephone. That and other innovative ways of getting videogames, like over cable systems, did all see limited release over the years, but never became mainstream until the modern era.

Page 56 - Electronic Games, June 1983

Page 56 – Electronic Games, June 1983

Page 57 - Electronic Games, June 1983

Page 57 – Electronic Games, June 1983

Pages 56 and 57 show “screenshots” of two ColecoVision games, Sword and the Sorcerer, and Tunnels & Trolls, that never had much work done on them (much to my and many others’ dismay–I mean, they still look appealing today!), and obviously never got anywhere near release. Naturally, the screenshots, like many from back in the day were artist impressions of what the final product should look like. The Intellivision mockup for Advanced Dungeons & Dragons on page 56 also looked nothing like the finished product, although that was of course already released by this time.

Page 60 starts a review of the Intellivision version of Imagic’s classic Microsurgeon. What I find fascinating is that the mock-up screenshot on page 62 shows a textual vitals display instead of the impressive cross-body section. Side note, the TI-99/4a and IBM PCjr version of Microsurgeon are also well worth checking out, with the former featuring speech and the latter featuring even better visuals.

Page 76 starts a lengthy three page review for SSI’s hardcore war simulation, Germany 1985. Although rare, when Electronic Games deep dived on a game like this, I really ate it up.

Page 82 - Electronic Games, June 1983

Page 82 – Electronic Games, June 1983

Page 84 - Electronic Games, June 1983

Page 84 – Electronic Games, June 1983

Page 82 starts the Closet Classics feature. It’s interesting to note some of the lesser known (at the time) games mentioned have endured today with enthusiasts.

Page 85 - Electronic Games, June 1983

Page 85 – Electronic Games, June 1983

Page 85 has an uninspired ad for Syncro Inc.’s games. I have to admit I have little, if any, familiarity with these titles or the company itself, which I suppose is not that surprising considering how vague the ad is (noting that only Kamikaze Saucers mentions what platform it’s actually for).

The HES ad on page 87 for Gridrunner misspells the legendary Jeff Minter’s name as “Mintor.”

Page 92 has an arcade game review for Nintendo’s Popeye. It really was (and still is) a beautiful game.

Page 94 has a review for the Atari arcade release of Pole Position. It’s funny not to think of Pole Position as kind of always being around, so it’s nice to see this contemporary review.

Page 96 has a small ad for a video rental store. That was likely a good investment (approximately $82,500 in today’s dollars) for at least a few years before the big chains took over everything, and then they themselves were put out of business by video steaming.

Page 99 - Electronic Games, June 1983

Page 99 – Electronic Games, June 1983

Pages 98 – 101 are a review of the Votrax Type ‘N Talk. Notable is the Zenith Z-100 low profile computer on page 99, which was partially PC compatible, but also ran a version of CP/M. I have the model with the built-in monitor in my collection. I also have a Type ‘N Talk in my collection, although I’ve never been successful sending commands to it due to cable issues (I think I’m getting close, though).

Page 106 - Electronic Games, June 1983

Page 106 – Electronic Games, June 1983

Page 106 shows Mattel’s excellent Dungeons & Dragons LCD game. I had that as a kid, although I’m sad to say it’s no longer in my possession.

Page 114 makes mention of the infamous Ultravision company in a reader Q&A. It was a promised super system compatible, at minimum, with Atari 2600 and ColecoVision games, that never came to be.

Page 188 makes mention of the potential release of an Atari 2600 adapter for the Atari 5200. That was a genuine desire at the time, particularly since Coleco and Mattel offered their own solutions for doing that very same thing on their respective consoles.

Inside Back Cover - Electronic Games, June 1983

Inside Back Cover – Electronic Games, June 1983

The inside back cover has an ad for the Magnavox Odyssey2 port of the little-known arcade game, Turtles. That was notable because most of the Odyssey2’s titles were original creations. The port makes clever use of The Voice add-on, and is actually a pretty good game overall.

Related

Tags: electronic gamesgame doctorkunkelmagazinemagazine hindsight
No Comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

Computer Gaming World masthead
Computer Gaming World masthead

Magazine Hindsight (001) : Computer Gaming World, 08/1986

Sep 8, 2015

In this ongoing Armchair Arcade series, I take a look[...]

New updates for the massive private vintage and modern videogame and computer auction set for May 31, 2018 in Edison, NJ!
New updates for the massive private vintage and modern videogame and computer auction set for May 31, 2018 in Edison, NJ!

New updates for the massive private vintage and modern videogame and computer auction set for May 31, 2018 in Edison, NJ!

May 4, 2018

(UPDATE 1: Check out this cool Kotaku article on the[...]

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • How has gaming evolved across the last decade and what is next?
  • Polymega Collections Volumes 9 and 10 now available – Strikers 1945, Bases Loaded, and more!
  • How The Legacy Of League Of Legends Paved The Way For eSports Betting
  • Tech Meets Design: What Is a Flexible Monitor and Why Gamers Should Care
  • Application of Strategic Thinking in Nomini Casino Games
  • DXRACER Partners with CS2 MESA Nomadic Masters Spring 2025 to Elevate Esports Comfort and Performance
  • Playing the Long Game: A Simple Guide to Casino Money Sense
  • Best Games to Bet on This Season
  • Retro Gamers, Modern Thrills: Why Instant Withdrawal Casinos Resonate with Arcade Fans
  • Pixels and Progress: How Retro Gaming Continues to Shape Modern Technology

Recent Comments

  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Simon on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Viktor Špička on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (46) apple (37) ar (37) Arcade (165) Atari (73) atgames (173) book (99) books (98) casino (496) esports (46) firmware (43) Flashback (45) gambling (520) Gaming (40) home arcade (114) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends gamer (33) legends pinball (39) legends ultimate (71) Microsoft (40) Nintendo (70) pc gamer (65) pc gaming (52) pinball (43) playstation (55) PS4 (36) retro (34) Sega (38) slots (82) sony (51) steam (145) switch (33) technology (35) update (42) virtual pinball (36) virtual reality (116) vive (34) viveport (42) vr (121)

Affiliates

+ Amazon

The everything store

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,533
Latest publish date: May 6, 2025 @ 3:42 pm
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

October 2015
M T W T F S S
 1234
567891011
12131415161718
19202122232425
262728293031  
« Sep   Nov »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next