• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Editorial: VR is going mainstream

Samsung Gear VR
Samsung Gear VR

Editorial: VR is going mainstream

April 3, 2017 Posted by Jane Smith Editorial No Comments

Virtual Reality (VR) is going mainstream. Even as little as five years ago, people were still treating VR as something from a science fiction story. Of course, technological and cultural changes often move in science fiction directions. In the early 2000s, some people were still writing stories about cell phones being toys and status symbols for the wealthy in spite of the fact that the ownership of a cell phone was completely mainstream by then. VR technology has arguably gotten to that point.

A lot of people are now getting all of the cool new VR headsets for themselves. They are also enjoying Augmented Reality (AR) games at an unprecedented level. There are all sorts of great new AR and VR games getting introduced these days. Manufacturers are well aware of the enthusiasm for VR and for VR games, and they are hoping to capitalize on it. For instance, people should soon be able to play VR games at the kasyno bonus bez depozytu.

There have been plenty of trends in recent years that were supported by the companies themselves and that never really caught on with customers. The 3D technology in movies that started getting popular again in the late 2000s has largely faded again, in spite of the fact that in 2009 and 2010, it seemed like every other movie utilized that technology. Unsurprisingly, 3D television was introduced at around the same point. Now, 3D television is largely regarded as a failure. The few people who actually want to enjoy 3D televisions are going to have a hard time doing so at this point, although VR headsets do offer a compelling alternative.

VR, on the other hand, is a success story. The tech industry has marketed it fairly heavily, but it didn’t necessarily need to market VR to the extent that it did. VR is able to sell itself in a way that other technological innovations never have, which really can make all the difference. People can see the benefits of VR for themselves just by trying it.

The fact that it’s easy to combine VR headsets and smartphones is one of the reasons why making this technological transition is working out well for a lot of people. There are plenty of VR headsets that will more or less give people the ability to extend the capabilities that their smartphones already have. As such, people are not going to need to spend as much money as they would otherwise, although obviously the higher priced solutions offer an even more immersive experience.

Most purpose-built VR headsets are still fairly expensive at present, just as cell phones and smartphones were in the early days. As VR headsets start to come down in price, VR will become more and more mainstream. It’s all a matter of making sure that people are able to more easily take advantage of this compelling technology. If you’d like to learn more, you can check out Virtual Reality 101 – The Complete Guide to VR.

Related

Tags: araugmented realitycasinomixed realitymrvirtual realityvr
No Comments
Share

About Jane Smith

Correspondent for Armchair Arcade.

You also might be interested in

Slick blackjack dealer shuffling cards - Generated with AI
Learn how to be a competitive blackjack player.

4 Tips to Improve Your Blackjack Skills

Nov 3, 2023

This article will stick to providing tips on reducing the house edge using strategy that can be applied to any game.

The Convergence of Gaming and Gambling?
The Convergence of Gaming and Gambling?

The Convergence of Gaming and Gambling?

Aug 28, 2019

There has sometimes been a tendency to confuse online gambling[...]

HTC Vive/VIVEPORT VR Review: Project 59
HTC Vive/VIVEPORT VR Review: Project 59

HTC Vive/VIVEPORT VR Review: Project 59

Mar 16, 2022

A competent first-person wave shooter that promises more game in the future than it presently delivers.

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • How Cybersecurity Frameworks Like NIST 800-171 Protect Your Data
  • How To Find the Right Printing Partner for Your Nonprofit
  • Data Center Switch Basics: A Simple Guide For Beginners
  • Power Of Data: How LinkedIn Scraping Can Transform Your Research
  • Evercade Alpha TAITO Bartop Arcade coming, more NeoGeo and other cartridges, plus updated game list!
  • What to know about compliance when you play at social casino online sites
  • What are bonus buy slots?
  • 4 Things To Do While Visiting Los Angeles
  • Modern Gaming Monitors: What to Look for When Choosing for Esports Disciplines
  • How to Keep Your Competitive Edge in Online Games

Recent Comments

  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Simon on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Viktor Špička on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (46) apple (37) ar (37) Arcade (167) Atari (74) atgames (173) book (99) books (98) casino (501) esports (47) firmware (43) Flashback (45) gambling (525) Gaming (40) home arcade (115) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends gamer (33) legends pinball (39) legends ultimate (71) Microsoft (40) Nintendo (70) pc gamer (67) pc gaming (53) pinball (43) playstation (55) PS4 (36) retro (34) Sega (38) slots (83) sony (51) steam (145) switch (34) technology (35) update (42) virtual pinball (36) virtual reality (116) vive (34) viveport (42) vr (121)

Affiliates

+ Amazon

The everything store

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,551
Latest publish date: May 31, 2025 @ 3:46 pm
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

April 2017
M T W T F S S
 12
3456789
10111213141516
17181920212223
24252627282930
« Mar   May »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next