• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

The Longest Lived Personal Computing Platforms

Source: By Evan-Amos - Own work, Public Domain, https://commons.wikimedia.org/w/index.php?curid=17414881
The Longest Lived Personal Computing Platforms

The Longest Lived Personal Computing Platforms

October 3, 2017 Posted by Bill Loguidice Editorial No Comments

In today’s rapidly evolving technological landscape, there are some of us – me included, naturally – who just aren’t happy unless we replace our electronic devices every year or two. The promise of faster, better, and just more of what we already love is hard to resist. Of course, this wasn’t always the case. There was a time when we had to ride out what we owned for 5 years, 10 years, or even longer. One great example of this was in the early personal computing revolution.

Kicking off what would eventually be a mass market for personal computers, the infamous trinity of the first truly recognizable try at such devices, the Apple II, TRS-80, and Commodore PET, were all released in 1977. Of course, the personal computing revolution started out slow. It was difficult then – and a number of years after – to know exactly why you’d want a personal computer other than it being a pretty cool box of electronics that may or may not have gone “beep.”

Regardless of how slowly personal computers were adopted by the general public, it was between 1977 and 1984 that the longest-lived personal computing platforms would be released (and, as you’ll see later, depending upon how you define it, no later than 1982). These platforms had the right combination of power, timing, market presence – and in some cases, cost-effectiveness and sheer luck – to dominate over the many dozens of other computing platforms that would spring up over the years.

Of course, the question of longest-lived computing platform does not necessarily have a straightforward answer. For pure longevity, the IBM PC and Compatibles computing platform may never be matched. A big x factor inherent in the question, though, is how long said platform remained the same after release. In other words, could you buy one of these systems at launch and continue to use that same system through the remainder of that platform’s commercial lifespan, particularly in terms of the majority of software released? For all but one of these platforms – the Commodore 64 – the answer is no. As such, the Commodore 64 – the single best-selling personal computer of all-time – stands alone in terms of longevity because it’s the one that ultimately had to evolve the least to last, even though it ranks fourth (or sixth) in terms of active-time-on-market.

  1. Apple II: 1977 – 1993 (16 years)
  2. TRS-80 Model x: 1977 – 1991 (14 years)
  3. Atari 8-bit: 1979 – 1992 (13 years)
  4. Commodore 64: 1982 – 1994 (12 years)
  5. TRS-80 Color Computer: 1980 – 1991 (11 years)
  6. ZX Spectrum: 1982 – 1992 (10 years)

 

Special mentions, but ones I personally disqualify because of their dramatic architectural and OS changes through the years:

  1. IBM PC and Compatibles: 1981 – Present (36 years and counting)
  2. Apple Macintosh: 1984 – Present (33 years and counting)

 

Finally, I would be remiss not to point out what I hope is obvious to all reading this. While most of these platforms are no longer commercially viable on the mass market, these – and even the vast majority of contemporary also-rans – still have thriving modern communities. These communities may be small, but they support their chosen vintage platform with a passion – and with product – that would make even a contemporary owner envious. That to me is the greatest legacy of these technologies.

Did I miss any long-lived personal computing platforms in my quick survey? Let me know in the comments!

NOTE: You can read about these platforms and more in my book, Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. You can also read specifically about the history of the TRS-80 Color Computer in my book, CoCo: The Colorful History of Tandy’s Underdog Computer. Thanks for reading!

Related

Tags: appleapple IIatari 400atari 8-bitatari 800c-64c64cococolor computerCommodore 64IBM PCmacintoshZX Spectrum
No Comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

TSR published three Apple II computer games in 1982 and here are some shots of two of them
TSR published three Apple II computer games in 1982 and here are some shots of two of them

TSR published three Apple II computer games in 1982 and here are some shots of two of them

Dec 12, 2020

For a kid who grew up in the late 1970s[...]

The Three Stooges, one of the countless great games you can play on the Commodore Amiga
The Three Stooges, one of the countless great games you can play on the Commodore Amiga

Amiga Forever and C64 Forever 9 Released

Mar 10, 2021

The best Commodore 8- and 16/32-bit software emulation packages are[...]

a stylized red haired woman using a computer running what looks like Amiga Forever 11
Amiga and C64 Forever are back and better than ever!

Amiga Forever and C64 Forever 11 Released – Big Updates!

Jul 4, 2025

The brilliant C64 Forever and Amiga Forever emulators, which emulate nearly every Commodore computer and console ever made, have new updates two years in the making.

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • Top Video Game-Based Slots: Pixels Turning into Huge Jackpots
  • Loot Table Showdown: Finnish vs. U.S. iGaming – Drop Rates, Taxes & Cash‑Out Speeds Explained
  • High Scores, Higher Payouts: Finland’s Tax‑Free Slots vs. U.S. and Other Nordic Countries
  • 10 Ways Retro Gaming Culture Is Shaping the Modern Online Gaming Scene
  • Online Gaming and Gambling in the Next Decade: What the Future Holds
  • Strategic Thinking and Real Stakes: How Classic Game Theory Shapes Modern Betting Platforms
  • Where to Sell Rust Skins for Real Money
  • Save up to 35% off ACEMAGIC ACEMAGICIAN W1 Mini Gaming PC!
  • G4Skins – How the Popular Platform for CS2 Players Works
  • When Arcade Meets Casino: How Australian Gaming Venues Are Embracing Retro Slot Technology in 2025

Recent Comments

  • Sharon Hill on Never before seen Hulk Hogan and Andre the Giant WWF photos from 1981!
  • leads dubai on Should You Be Focusing More On Local Marketing?
  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (46) apple (37) ar (38) Arcade (168) Atari (76) atgames (173) augmented reality (33) book (99) books (98) casino (548) esports (47) firmware (43) Flashback (45) gambling (572) Gaming (41) home arcade (115) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends pinball (39) legends ultimate (71) Microsoft (40) Nintendo (72) pc gamer (67) pc gaming (53) pinball (43) playstation (55) PS4 (36) retro (34) Sega (38) slots (90) sony (51) steam (145) switch (34) technology (36) update (42) virtual pinball (36) virtual reality (117) vive (34) viveport (42) vr (122)

Affiliates

+ Amazon

The everything store

+ ACEMAGIC

Amazing PC, mini PC, and laptop deals

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,635
Latest publish date: August 1, 2025 @ 10:35 am
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

October 2017
M T W T F S S
 1
2345678
9101112131415
16171819202122
23242526272829
3031  
« Sep   Nov »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next