• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

What the Definition of Classic and Vintage Videogames and Computers Really Is

Commodore Amiga 500, Alienware laptop, Atari 2600 VCS
Commodore Amiga 500, Alienware laptop, Atari 2600 VCS

What the Definition of Classic and Vintage Videogames and Computers Really Is

July 29, 2015 Posted by Bill Loguidice Editorial No Comments

The topic of what “classic” or “vintage” means when it comes to videogames and computers is once again rearing its controversial head on various forums and discussion groups. While I have a clear sense of what “classic” and “vintage” mean to me personally in terms of videogames and computers, I readily acknowledge that my interpretation is very much a by-product of having grown up in the late 1970s and 1980s. That’s the problem, really, that what defines “classic” and “vintage” really comes down to when you were born and what platforms make up your youthful memories.

My co-author and I dealt a bit with this topic in the hardware-based sequel to the book, Vintage Games, Vintage Game Consoles, where the greatest game playing platforms of all-time were discussed. Platforms like the Sony PlayStation 3 and Microsoft Xbox 360, although surely qualifying as two of the greatest game playing platforms of all-time, were purposely excluded because their respective stories are still unfolding, i.e., they’re still active on the market. Objectively, that’s what the definition of “classic” and “vintage” in this regard needs to come down to, whether a particular platform is still active on the market. That’s why the newest system covered in Vintage Game Consoles was the Nintendo GameCube, the last significant platform released that is no longer commercially supported (Nintendo’s Wii is just about – but not quite – ready to join its predecessor).

While even I would say that the Sony PlayStation 2, Microsoft Xbox, and Nintendo GameCube don’t feel “classic” or “vintage,” inevitably, given enough time, they will. How much more time needs to pass is again open to individual interpretation. The same applies to the generation after those systems, the generation after that, and then whatever comes after that, ad infinitum, until perhaps the concept behind a “platform” itself is no longer recognizable.

Of course, confusing the debate are platforms like the modern PC (highlighted by today’s official release of Windows 10), which can genuinely trace its roots back to 1981, despite having clear technological dividing lines along the way (DOS, Windows, 2D, 3D, 64-bit Windows, etc.). This was dealt with pragmatically in Vintage Game Consoles by having one chapter devoted to the DOS era of 1981 – 1995, then a separate chapter devoted to the Windows era of 1995 – Present. While one era in that example is definitely older, can’t the era that started 20 years ago also not be argued as “classic” and “vintage?” It made it into the book, so obviously I believe that it can.

So, what’s the solution? The only sane way of delineating platforms is to group them into eras and to put aside overly generic terms like “classic” and “vintage.” Frankly, it’s easier to say things like “Pre-Crash era,” “16-bit era,” etc., as dividing lines than something fairly generic like “classic” or “vintage,” much like I did for the umpteenth time in this 2006 feature on a previous version of our Website. Of course, even those designations are open to interpretation and debate, and we’ll really only have a reasonable solution to the issue if we can have generally agreed upon designations. Perhaps we need a reasonably official meeting of the minds equivalent to the infamous 2006 gathering of the International Astronomical Union (IAU) in Prague that determined Pluto was no longer a major planet. That example made everyone happy and agreeable to new common classifications, right?

Related

Tags: dosgamecubeMicrosoftNintendoplaystationsonywiiWindowswindows 10Xbox
No Comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

Atari Vault
Atari Vault

Review: Atari Vault (PC)

Mar 24, 2016

Atari is back at it again with another value-packed collection[...]

Nintendo Switch at a Faux Party
Nintendo Switch at a Faux Party

News: Introducing Nintendo Switch, nee Nintendo NX

Oct 20, 2016

Since first announcing a “dedicated games platform with a brand[...]

Atari Flashback Classics Volume 1 (PS4)
Atari Flashback Classics Volume 1 (PS4)

News: Atari Flashback Classics Volume 1 and Volume 2 for PlayStation 4 (PS4) and Xbox One

Jun 3, 2016

As often happens, two new upcoming products from AtGames and[...]

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • All Spins Win Casino Review FAQ & Honest Breakdown
  • How to Improve Latency for Gaming VPN?
  • Exploring what makes a casino one of the best in Canada
  • Casino Games Evolved from Ancient Dice Games and Medieval Card Playing into Modern Digital Entertainment
  • The Ultimate Online Blackjack Games for Casino Connoisseurs
  • Gaming Fatigue: What Causes It and How to Prevent It
  • 7 Cool Ways to Enhance a Casino Experience
  • The impact of sports analytics on betting success: Should you trust predictions?
  • Online Gambling in Scandinavia – A Complete Guide
  • 4 ways to play games online

Recent Comments

  • leads dubai on Should You Be Focusing More On Local Marketing?
  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Simon on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (46) apple (37) ar (37) Arcade (167) Atari (75) atgames (173) book (99) books (98) casino (511) esports (47) firmware (43) Flashback (45) gambling (535) Gaming (41) home arcade (115) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends gamer (33) legends pinball (39) legends ultimate (71) Microsoft (40) Nintendo (70) pc gamer (67) pc gaming (53) pinball (43) playstation (55) PS4 (36) retro (34) Sega (38) slots (83) sony (51) steam (145) switch (34) technology (35) update (42) virtual pinball (36) virtual reality (116) vive (34) viveport (42) vr (121)

Affiliates

+ Amazon

The everything store

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,572
Latest publish date: June 19, 2025 @ 6:47 pm
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

July 2015
M T W T F S S
 12345
6789101112
13141516171819
20212223242526
2728293031  
« Jun   Aug »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next