• Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Our Books
  • Our Film
  • Games
  • About Us
  • Contact Us
  • Login

Review: Edows 3D Glasses VR Virtual Reality Headset

Edows 3D Glasses VR Virtual Reality Headset
Edows 3D Glasses VR Virtual Reality Headset

Review: Edows 3D Glasses VR Virtual Reality Headset

March 20, 2016 Posted by Bill Loguidice Review No Comments

Google Cardboard offers a simple, low-cost way of providing a workable virtual reality (VR) platform for use with our existing Android- or iOS-based smartphones. Not long after literal cardboard-based Google Cardboard-like devices hit the market, so too have premium takes on the simple concept. The Edows 3D Glasses VR Virtual Reality Headset is one such offering.

The box.

The box.

In the package you get the headset itself, a simple instructions manual, wet and dry wipes, cleaning cloth, and two foam tension pads. The headset’s design is particularly impressive, with a sleek motif capped off with a padded leather face.

What you get.

What you get.

The Edows VR Headset accommodates phones from 4 – 6 inches, which includes my Apple iPhone 6 Plus. For phones greater than 5 inches like my Apple device, you have to remove the EVA mat for additional room. Although my iPhone didn’t fit with its thick Rokform case on it, it fit perfectly with the case removed.

A closer look at the headset.

A closer look at the headset.

Although there are no magnets or conductive levers to control the phone, there are side vents to feed headphones or other accessories from the phone. In any case, as-is, this is only for VR apps that are controlled via the phone’s motion, i.e., you can walk around the VR environments, or some other non-physical means (there’s also no QR code for automatic syncing with the Google Cardboard app). For this test, I chose the Vrse – Virtual Reality app.

Depending on the size of your phone, you may need to remove the insert.

Depending on the size of your phone, you may need to remove the insert.

Once you place the headset on your head, you adjust the head strap until it fits comfortably. You then adjust the focal distance and PD from the adjustment switch and dial at the top of the headset. I didn’t have to remove my glasses, but for comfort, you’ll probably want to (and depending upon your prescription, the optical adjustments may be enough to negate the need for glasses–for me, they weren’t quite enough). And speaking of comfort, it would have been nice if they padded the nose piece, as the pressure from the heavy phone can wear on your nose bridge after a while.

This insert will be removed for my phone.

This insert will be removed for my phone.

Once everything was adjusted to my satisfaction (and making sure my phone was perfectly centered in the holder), I ran the Take Flight video from the Vrse – Virtual Reality app. It was a nice experience with good optical quality, although the field of view felt a bit more square than widescreen. In any case, in comparison to similar devices I’ve tried, overall clarity is rather good.

Placing my phone. Make sure it's centered.

Placing my phone. Make sure it’s centered.

Although not perfect, this is one of the better devices in its class. While I don’t care for the lack of nose bridge padding or for it to not come with any means to control the phone, requiring me to take mine out each time I want to move on, it gets the job done for “passive” VR viewing.

Thanks to Golden Ray for the review unit.

Related

Tags: 3dedowsgoogle cardboardheadsetvirtual realityvr
No Comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands
HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands

HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands

Jul 20, 2021

Take on a household world of wonder from the perspective of an unsupervised, adventurous baby.

onlinecasino-x.com
onlinecasino-x.com

Quick Takes: VR in an online casino – Mechanisms of work with VR

Jan 16, 2017

Casino with Virtual Reality: What it looks like Casino games with[...]

Sentey Curve On-Ear Youth Headphones Review

Sentey Curve On-Ear Youth Headphones Review

May 5, 2015

Unlike my previous review for Sentey’s Flow youth headphones, where I went[...]

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • How has gaming evolved across the last decade and what is next?
  • Polymega Collections Volumes 9 and 10 now available – Strikers 1945, Bases Loaded, and more!
  • How The Legacy Of League Of Legends Paved The Way For eSports Betting
  • Tech Meets Design: What Is a Flexible Monitor and Why Gamers Should Care
  • Application of Strategic Thinking in Nomini Casino Games
  • DXRACER Partners with CS2 MESA Nomadic Masters Spring 2025 to Elevate Esports Comfort and Performance
  • Playing the Long Game: A Simple Guide to Casino Money Sense
  • Best Games to Bet on This Season
  • Retro Gamers, Modern Thrills: Why Instant Withdrawal Casinos Resonate with Arcade Fans
  • Pixels and Progress: How Retro Gaming Continues to Shape Modern Technology

Recent Comments

  • Aiodensghost on Official Game List for My Arcade Atari Gamestation Pro
  • keyboredom on Quick guide on how to play on the Internet Arcade
  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • Melanie Levenstein on Official Game List for My Arcade Atari Gamestation Pro
  • George on How to Predict CS:GO/CS2 Skins Prices?
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Derek on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Bill Loguidice on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Simon on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!
  • Viktor Špička on Retro Games Ltd to release The Spectrum, fully working ZX Spectrum, and here’s the game list!

Archives

Categories

Explore

android (46) apple (37) ar (37) Arcade (165) Atari (73) atgames (173) book (99) books (98) casino (496) esports (46) firmware (43) Flashback (45) gambling (520) Gaming (40) home arcade (114) htc vive (42) humble bundle (282) humble store (67) ios (37) led (35) legends (40) legends arcade family (46) legends gamer (33) legends pinball (39) legends ultimate (71) Microsoft (40) Nintendo (70) pc gamer (65) pc gaming (52) pinball (43) playstation (55) PS4 (36) retro (34) Sega (38) slots (82) sony (51) steam (145) switch (33) technology (35) update (42) virtual pinball (36) virtual reality (116) vive (34) viveport (42) vr (121)

Affiliates

+ Amazon

The everything store

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,533
Latest publish date: May 6, 2025 @ 3:42 pm
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

March 2016
M T W T F S S
 123456
78910111213
14151617181920
21222324252627
28293031  
« Feb   Apr »

Social Media and RSS

Support Armchair Arcade

All editorial content © 2003 - 2025 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next