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Posts by Bill Loguidice

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

Quick guide on how to play on the Internet Arcade

Quick guide on how to play on the Internet Arcade

Nov 6, 2014

Noticing a pattern of particularly high (and completely justified) interest over the past several days after several friends and family commented on and forwarded me links to the newly unveiled Internet Arcade, I thought it might be useful to create a quick blog post about my experiences getting this wonderful service running. While...

Lack of class from the AT&T Trade-in Program

Lack of class from the AT&T Trade-in Program

Nov 4, 2014

Having recently upgraded my wife’s iPhone 5 to an iPhone 6 Plus on AT&T, we were able to take advantage of the AT&T Trade-in Program. Normally, we go through trade-in services like Gazelle or sell through eBay, but in this case the trade-in value was higher than Gazelle‘s and (presumably)...

Recent homebrews for MSX, ColecoVision, Intellivision, CreatiVision, Dragon, Turbo-Grafx/16, Vectrex

Recent homebrews for MSX, ColecoVision, Intellivision, CreatiVision, Dragon, Turbo-Grafx/16, Vectrex

Nov 2, 2014

Here are some quick photos of recent multi-platform homebrews I’ve been checking out: MSX platform: Uridium (an incredible port of the Commodore 64 technical tour de force), Jawbreaker II (a port of the TI-99/4a version of the maze game classic), and Monster Sound FM Paq Cartridge (an MSX MUSIC / FM PAC 100% compatible...

The wearables and fitness and sleep tracking dilemma

The wearables and fitness and sleep tracking dilemma

Oct 31, 2014

As a long-time technology and fitness enthusiast, I’m the perfect target for what is now becoming an avalanche of devices designed to help us be healthier, track our sleep patterns, and give us all kinds of purportedly useful data about our general state of being. Naturally, as a result, Microsoft’s recent announcement...

Armchair Arcade is now social media enhanced

Armchair Arcade is now social media enhanced

Oct 30, 2014

Just a quick heads up that I upgraded the Armchair Arcade Website to allow for major social media logins, commenting, and content sharing. What this means is that you can use your favorite major social media presence (Facebook, Twitter, Google+, etc.) to more easily interact with the Armchair Arcade Website....

The Real Commodore Vic-20 Prototype

The Real Commodore Vic-20 Prototype

Oct 29, 2014

Thanks to Marty Goldberg and his post on the Facebook group, Vintage Gaming (& Computing), we were given the heads-up on John Feagan’s photo and commentary on some early Commodore Vic-20 history. Here’s John’s commentary: History of the Vic-20 development has been rewritten by the non-participants–but I have the pictures....

Why I’m switching back to the iPhone from Android

Why I’m switching back to the iPhone from Android

Oct 25, 2014

If you don’t know me well, let me make one thing clear right off the bat. I don’t care one iota for platform wars, fanboys, or any other designation or term that indicates a strong bias for one platform over another for “reasons.” Bottom line, I use what I like,...

Soulless (Commodore 64) review

Soulless (Commodore 64) review

Oct 24, 2014

Soulless title screen Over the past several years, there has been a renaissance of sorts in the Commodore 64 homebrew community, with regular releases of commercial quality games on cartridge. Whether it’s with graphics, like with C64anabalt (2011, Paul Koller), which looks nearly as good as the modern mobile and...

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