As indicated in my previous blog post, found here, I’ll be testing various systems on the XRGB-mini Framemeister. In the first such test, I tried the Coleco Adam, but failed to do any direct video capture to show the results. I’ve rectified that in the simplest way possible using the […]
This is going to be the first in a series of posts on using the XRGB-mini Framemeister with a wide variety of computers and consoles from my collection. I’ll discuss optimal settings and configurations, as well as any potential pitfalls. Wherever possible, I’ll be using the legendarily versatile classic Commodore […]
The History of Personal Computing podcast, hosted by Jeff Salzman and David Greelish, has a special holiday episode, entitled: Special Episode: Holiday Memories. In the podcast, holiday memories for various computer- and videogame-related gifts are recounted, with segments from several different contributors. I contribute the second segment, where I talk about receiving my first printer, a Commodore […]
Our feature film documentary, Gameplay: The Story of the Videogame Revolution, in partnership with Gravitas Ventures, will have an exclusive 30 day premiere on Vutopia. The premiere will begin on January 6, 2015, and run through February 6, 2015. Vutopia is the movie lover’s ultimate destination. It’s all of your favorite movies On Demand, available […]
Described simply as a “treasure hunt in space with old school video game graphics,” Nova Phase is a creator-owned six issue digital comic series created by writer Matthew Ritter and artist Adam Elbatiny. A better description is a pixel art space western, and, having personally reviewed the first four issues, […]
Thanks to enterprising hardware hacker, Rey Lopez, there is now a new replacement for the Coleco Adam’s power supply, which, if you’re unaware, was placed inside its enormous printer. Many modern users of the Coleco Adam, such as myself, have typically pulled the power supply out of the Adam’s printer […]
As a professional writer, the new Hemingwrite Kickstarter certainly caught my eye. Its tagline is “A Distraction Free Digital Typewriter,” which certainly has its appeal. I can speak from both my own personal and extended social experiences with fellow writers that the collective we often like to romanticize the concept of […]
NOTE: A version of this review appeared in issue 6 of RETRO Videogame Magazine. The Apple II series of computers, which first came to market in June 1977, and didn’t end production until November 1994, were a premiere videogame platform throughout most of the 1980s. What’s interesting is that, as […]
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