AtGames has released the 2016 version of their Sega Genesis Ultimate Portable Game Player, which is just now starting to be available from major US retailers. While list price is $69.99, typical retail price is often quite a bit less.
The Ultimate Portable Game Player is part of the new AtGames Flashback Zone, which encompasses an increasing number of retro-themed products and a new social media presence on both Twitter and Facebook. The AtGames Flashback Zone is expected to be the AtGames retro gaming portal going forward and should hopefully see regular expansion. Other products for this year include: Atari Flashback 7 (available now), Atari Flashback Portable (available November), Sega Genesis Classic Game Console (available now), and Atari Flashback Classics Volume 1 and Volume 2 for Sony’s PlayStation 4 and Microsoft’s Xbox One (both available soon). I should eventually have reviews posted for all of those products, although you can check out the reviews for the Atari Flashback 7 and Sega Genesis Classic Game Console now.
This year’s edition of the Ultimate Portable Game Player sports the 25th Anniversary Sonic the Hedgehog logo on the box and an addition of one extra Sonic-centric game, Sonic 3D Blast. Of course, that’s not the only change for this year’s edition, which I detail in the next section.
Note that this review will be substantially similar to the one for the Sega Genesis Classic Game Console, because they use the same hardware foundation. The main difference between the two is that one is an up to two player console that accepts cartridges, while the other is a single player handheld that accepts an SD card.
Differences from the 2015 Version
You can see the game list for this version here, and the 2015 version here. There are 39 original Genesis games, and 41 newer games that are coded to be Genesis-like, but take advantage of the extra capabilities of the AtGames hardware.
While there are a few fun titles in the list of those 41 newer games, their quality is highly variable and naming conventions are all over the place, so it’s difficult to judge what’s been added or dropped. To be clear, there are some differences between what’s in the 2015 version versus what’s in this 2016 version, but I’m not going to parse them on the lists. That’s because most important is what original Sega games have been dropped and which have been added.
Lost from the 2015 version are: Ecco, Ecco Jr, Streets of Rage, Streets of Rage 2, Streets of Rage 3, and Virtua Fighter 2. New additions for 2016 are: Eternal Champions, Phantasy Star II, Phantasy Star III, Sonic 3D Blast, and Sword of Vermilion. It’s with the additions of the Phantasy Star II, Phantasy Star III, and Sword of Vermilion role-playing games that the biggest change reveals itself: save game support. Otherwise, the hardware itself is virtually identical.
In the box is the handheld, miniUSB cable, and instructions. The handheld measures approximately 5.5 inches across, 2.5 inches high, and about three quarters of an inch deep.
On the top of the unit is an LED that lights red during charging and lights yellow once fully charged. To the right of the LED is an AV out port to play on a TV (cable not included, but usually available from the AtGames Flashback Zone), miniUSB charging port, SD card slot (full-sized), and a volume dial.
On the rear of the unit is the rechargeable battery cover. You’ll get between 3 – 5 hours of usage from a full charge.
On the left front of the unit, starting at the top, is a MENU button, which returns you to the main menu at any time, a d-pad, and a single speaker. In the middle front of the unit is the 3.2″ screen. On the right front are buttons that mimic the functionality of a Sega Six Button Control Pad, and includes a START/PAUSE button, and A, B, C, X, Y, and Z buttons. Below those buttons is a low battery indicator, which becomes lit when the battery needs charging.
Finally, on the bottom of the unit is a 3.5mm headphone (or speaker) jack and an ON/OFF switch.
The menu system is straightforward. Move up and down or left and right to move between the games and pages of games, respectively. Once you select a game by pressing START/PAUSE, it starts up the same as it does on a standard Sega Genesis.
Of the 80 included games, as mentioned, 39 are originals from back in the platform’s prime, while the other 41 are later, more generic Genesis-like releases that are a mix of casual games and typically lower quality clones of popular titles. However you choose to look at the selection, it’s still a good value, particularly since you can easily augment what’s included with ROMs on an optional SD card.
You can get a good idea for how the built-in games look and sound by watching the videos under Games from my Sega Genesis Classic Console review.
Here’s a sampling of a few more of the built-in games to give you an idea of how they look and sound:
Golden Axe III
The RPG Games
Saving and loading works the same for Phantasy Star II, Phantasy Star III, and Sword of Vermilion as it does if you were using the original cartridges on an original console. Here’s a sample of one of those games:
Sword of Vermilion
SD Card Usage
The Ultimate Portable Game Player accepts SD cards up to 8GB in size. Simply format the card, make a directory named “GAME” or “Game” and place the .bin files of your choice. SD CARD is the last option on the main menu.
Here’s some samples running from the SD card:
Mick & Mack as the Global Gladiators
The Incredible Hulk
You can judge for yourself from the included videos, but, for the most part, there are some minor color and sound variations versus what you’d get from a real Sega Genesis console. Worst is probably the sound simulation, as some notes sound almost “sour.” With that said, everything is still perfectly playable, and, unless you’re looking for specific differences, you likely won’t be too bothered by any of the drop-off in relative audio-video quality. It’s also less noticeable when played strictly from the portable screen.
The built-in LCD has good brightness and no motion blur. It does a good job of displaying the low resolution content. There’s a single speaker, but you can plug in stereo headphones for added audio punch.
There is also an AV connection, which allows you to connect to an external display with an optional AV cable (again, usually available from the AtGames Flashback Zone). When you plug in the cable, the internal screen goes off and the picture and sound are displayed on the TV. As you would expect, the composite connection is just about the poorest connection available, but also the most universally compatible, especially with the type of older CRT TVs the Sega Genesis games were originally intended for. It’s best to use the AV output of this portable with one of those older TVs as video quality will vary dramatically on modern displays, although is still usable. You’ll want to make sure the games display in their original 4:3 format (like in the portable’s own native aspect ratio) rather than 16:9 (widescreen), although that’s more of a pet peeve of mine than a strict requirement.
Although far from perfect, even if you discount the 41 “other” games from the 80 total, the price of entry works out to less than $1 per original title at retail. Add in the save support for the three included RPG games, as well as an SD card slot to add whatever other games you want at roughly Sega Genesis 3 or Sega Nomad levels of compatibility, but in a more compact form factor, and you come out with an extremely compelling product.
- Nice screen
- Headphone jack
- Composite AV output to play on a TV
- Value-packed game selection
- Save game support for the three included RPGs
- SD card support to add your own games
- Poor audio quality
- The Composite AV output cables are not included
Thanks to AtGames for providing the review unit.
DISCLOSURE STATEMENT: I advise AtGames as an Independent Contractor. Opinions expressed in this review are solely my own, with no external approval.
If I already own the previous version, is there really a compelling reason for the 2016 version (the saved game feature isn’t enough :-)?
A different mix of games with three RPGs (and save game support for those RPGs) are the only difference other than case color. It’s up to the individual to decide if that’s enough versus the previous version, particularly when it drops down to a more dramatic sale price.
How’s the game compatibility for .bin files off the SD card? What would be your best guess for a percentage? I’ve found some random compatibility lists online but most are for the original versions and not the 2015 or 2016. I’m hoping to be able to play ToeJam and Earl…
I’d say roughly 95% or so. It’s more or less at Genesis 3/Sega Nomad levels of compatibility.
Thanks! I think I’ll pick one up.
So can you save any other games beside the three RPGs mentioned? Like, playing roms off the SD card, can those have save files?
No, it only works for the three built-in games.
Thanks for the quick reply. I think I’ll pass on it for now.
There is roughly about 80 something games that don’t work with the system, I made a Mega compatibility list over 667 games tested. http://undeadbobop.blogspot.com/2016/11/sega-genesis-ultimate-portable-game.html
I posted both what doesn’t work, what does, any complications, and how some perform, because some work but have problems but still work, while others don’t work under normal testing but passwords work to get around issues.
I let them know. Thanks for the excellent effort.
Hi Bill! I bought one of the 2016 units not too long ago, and the sound reproduction is absolutely abysmal. The first game I attempted to play was Sonic 1 and the music was slow and horrendously off-key (flat). It was the most depressing version of the Sonic music I’ve ever heard. In all of the reviews I’ve read there’s some mention of minor poor audio quality, but nobody seems to call out this specific example which really detracts from playing the game. I’m wondering if maybe I’ve got something wrong with the one I purchased. The game itself also seemed to be running slowly, which I wouldn’t have expected. Any thoughts?
The audio is off-key, but speed of everything should be normal. You can calibrate based on the videos I posted. If not, then it seems like you have a defective unit.
In the Mortal Kombat game every time I get past the last endurance fights it restarts the whole game & I cannot move on to Goro it’s driving me nuts any solutions or advice? Thanks.
Unfortunately, it appears to be a known bug.
Can u save the games that u load from sd card ?
No, you can’t. We’ll see what the 2017 version can do, but I don’t think that will have save states either.
My player doesn’t want to recharge
Could either be a bad battery or defective unit. Get in touch with AtGames if you can’t bring it back to the story anymore. They’re usually pretty good about giving options.
Ok thanks you
I picked up the 2017 version and what I dislike most about it is the inclusion of the generic non Genesis games. They are a complete waste. I would much rather have just the 41 official games and not have to scroll through all of the trash.
Understood. For the 2018 products, those won’t be included, but will be available separately for those who still want them.
Hi, How do you save games?
You can only save games on the three built-in RPGs.
Is there a way to have it be multiplayer
No. It’s single player only.