• Home
  • Review Scale
  • Our Books
  • Our Film
  • Games
    • Armchair Easy Sudoku
    • Armchair Typing Invaders
    • Block Invaders
  • Apps
    • LITA – Loguidice Interactive Text Analyzer
  • About Us
  • Contact Us
  • Login

Perspectives on all eras of videogames, computers, technology, and pop culture since 2003

Login

Login
Armchair ArcadeArmchair Arcade
Armchair ArcadeArmchair Arcade
  • Home
  • Review Scale
  • Our Books
  • Our Film
  • Games
    • Armchair Easy Sudoku
    • Armchair Typing Invaders
    • Block Invaders
  • Apps
    • LITA – Loguidice Interactive Text Analyzer
  • About Us
  • Contact Us
  • Login

HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands

HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands
HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands

HTC Vive/Oculus/VIVEPORT VR Review: Baby Hands

July 20, 2021 Posted by Bill Loguidice Review No comments

This review was originally created in December 2018 for HTC, targeted to their original Vive/Vive Pro (VIVEPORT) and Oculus Rift. It is reproduced here without alteration.

Although an unsupervised baby is a parent’s worst nightmare, the concept has proven to be great fun in fiction. Perhaps the first popular example of an all-too-clever baby getting into all kinds of trouble on its own was in the 1956 Tom and Jerry animated short, Busy Buddies. In that cartoon, Tom the cat and Jerry the mouse play against type and team up to keep a baby safe when Jeannie, the babysitter, is more interested in talking on the phone than looking after her unstoppable, crawling charge.

It wouldn’t be until the 1990s, and the Nickelodeon cartoon classic, Rugrats, however, that the lead babies and toddlers would get into some real adventures on their own, with typically only the audience as any real witness to the imaginative antics.

The Rugrats crew was led by Tommy Pickles, a brave, kind, loyal, and adventurous baby, with the opening credits famously taking partial place from his crawling, and barely standing and walking, point of view. It’s this concept and how the show’s babies make it out of their baby fence to go on their imaginative adventures that proves the inspiration for Baby Hands.

That one is on you.
That one is on you.

Baby Hands casts you as a precocious baby left to his or her own devices in a small home full of life-size rooms to explore and all kinds of objects to interact with. You get around mostly through crawling with your hands but can also stand for short periods if you need to see a bit higher than ground level.

Designed for Vive, Vive Pro, or Oculus Rift owners, the game can be played seated or standing in a room-scale environment. Each controller represents one of your baby hands.

As is typical for a sandbox game, there are a lot of things in each room to interact with; use of your imagination is encouraged. While the game contains some low- to medium-difficulty puzzles, the main goal is really just to explore and do things from the perspective of a baby. In fact, it’s designed so you can safely do all the things that a baby shouldn’t do, like say, drop items in a toilet, or get some pricey electronics wet.

Sound is sparse, consisting of simple sound effects for the objects you interact with. While the visuals are similarly simple, they’re cleanly rendered and well-colored, creating a convincing, cartoon-like environment to crawl around in.

Such elaborate toys for a baby!
Such elaborate toys for a baby!

While it’s something of a marvel all the puzzles, mini-games, and fun discoveries the developers have packed into this experience, the game itself is not without its issues. Regardless of how clever the setup of playing from the perspective of a baby, the “authentic” crawling motion you need to make with your hands to move about is slow and does get tiresome after a while. It’s also this necessarily low perspective that can cause some trouble for the game engine, as you can sometimes inadvertently reset your orientation below the plane of the floor.

Despite some of its frustrations, the overall Baby Hands experience is to be commended. If you can deal with the somewhat slow pace and simulation, unintentional or not, of how hard it can be at times for a baby to easily manipulate objects, there’s a lot to do and like here. And if you’re a fan of Rugrats, all the better, as it gives new meaning to Tommy Pickles’ motto of, “A baby’s gotta do what a baby’s gotta do!”.

Score: 4 out of 5 stars.

Related

Tags: htcoculusvirtual realityviveviveportvr
No comments
Share

About Bill Loguidice

Bill Loguidice is a Founder and Managing Director for Armchair Arcade, as well as a critically acclaimed technology author and journalist.  He is also the co-founder of creative services firm, Armchair Creative Services, and a noted videogame and computer historian and subject matter expert. See full bio

You also might be interested in

HTC Vive/VIVEPORT VR Review: Blasters of the Universe

HTC Vive/VIVEPORT VR Review: Blasters of the Universe

Aug 10, 2021

Immerse yourself in a first person “bullet hell” shoot ‘em up game as you take on a maniacal, and somewhat mad, enemy.

HTC Vive/VIVEPORT VR Review: Escape!VR - Above the Clouds

HTC Vive/VIVEPORT VR Review: Escape!VR – Above the Clouds

Oct 29, 2021

Solve a series of puzzles in fun and innovative ways to escape a mile-high penthouse.

HTC Vive/VIVEPORT VR Review - Castaway VR

HTC Vive/VIVEPORT VR Review – Castaway VR

Sep 8, 2021

Mine and gather food and materials, build structures, and hunt as you try to survive, and eventually escape, a deserted island.

Leave a CommentCancel reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Recent Posts

  • THEA1200 game list: All 25 games for the modern Commodore Amiga 1200 recreation
  • Maximizing Your Retro Gaming Setup Comfort
  • The Atari 800XL is back with working keyboard, cartridge slot, and more! (plus the full game list!)
  • The origins of Pesapallo and how to play it
  • XREAL Unveils AURA XR Glasses with Android XR and Snapdragon Reality Elite
  • Evercade announces The Last Ninja and IK Collection, plus James Pond Collection (and updated master game list!)
  • Why Dual Currency Support Matters to Sweepstakes Casino Growth
  • Why Some People Prefer Games They Can Enjoy in Short Bursts
  • From Atari Reels to Digital Games of Chance
  • Why Luck-Based Games Still Captivate Players

Recent Comments

  • Bill Loguidice on Official Game List for My Arcade Atari Gamestation Pro
  • M.Atorban on Official Game List for My Arcade Atari Gamestation Pro
  • Post SMTP on 5 Marketing Must-Haves for Digital Businesses
  • Bill Loguidice on Review: MX Plus Android TV Box
  • Jacqueline Doucet on Review: MX Plus Android TV Box
  • erichagmann on Why More People Are Exploring Digital Gaming from Home
  • Bill Loguidice on Review: Atari Flashback 7 (AtGames, 2016 version) (includes videos)
  • Caleb.B on Review: Atari Flashback 7 (AtGames, 2016 version) (includes videos)
  • Emma on Should You Be Focusing More On Local Marketing?
  • Sharon Hill on Never before seen Hulk Hogan and Andre the Giant WWF photos from 1981!

Archives

Categories

Explore

android (49) apple (37) ar (42) Arcade (177) Atari (79) atgames (173) augmented reality (35) book (99) books (98) casino (591) esports (52) firmware (43) Flashback (45) gambling (614) Gaming (45) home arcade (116) htc vive (42) humble bundle (282) humble store (67) ios (38) led (35) legends (40) legends arcade family (46) legends pinball (39) legends ultimate (71) Microsoft (44) Nintendo (81) PC (35) pc gamer (68) pc gaming (53) pinball (43) playstation (61) PS4 (37) Sega (41) slots (94) sony (57) steam (148) switch (37) technology (37) update (42) virtual pinball (36) virtual reality (118) viveport (42) vr (124) Xbox (35)

Affiliates

+ Amazon

The everything store

+ Loaded (Formerly CDKeys)

Digital Games for PC and Console on Sale!

+ Castlemania Games

Retro and modern video game store! Use coupon code BILLLOGUIDICE for 10% off!

+ ACEMAGIC

Amazing PC, mini PC, and laptop deals

+ Planet Fitness

$1 down, no contract, great gyms everywhere!

+ Humble Bundle

Game deals, including name your price bundles

+ Playasia (Play-Asia.com)

Import games and collectibles

+ DJI Store

Amazing drones and related technology

+ Razer

Amazing PC gamer products!

+ Microsoft Rewards

Earn and redeem points

+ Atari

Retro and new hardware, software, and merch

+ LiberNovo

Dynamic, ergonomic office chair

+ The Moddern Castle

Professional video game console restoration and modernization products

+ GearUP

Reduce ping for all games on any device

+ Enphase Energy

$100 gift card for solar or solar storage system

+ Fortnite Support-A-Creator Code

Enter armchairarcade

fullSTEAMahead365 Your total news and information resource for all things Science, Technology, Engineering / Mathematics, Art, and Medicine / Health.

Human Advancement Never Stops.

Key Site Statistics

Posts published: 2,892
Latest publish date: October 9, 2026 @ 8:57 am
Registered user count: 99,026

Contact Us

If you have a question, would like to provide feedback, or otherwise wish to get in touch with us, use this form.

Send Message

Blog Posts by Date

July 2021
MTWTFSS
 1234
567891011
12131415161718
19202122232425
262728293031 
« Jun   Aug »

Support Armchair Arcade

All editorial content © 2003 - 2026 Armchair Arcade, Inc., an Armchair Creative Services, LLC, property. All rights reserved unless otherwise indicated. All trademarks and copyrights are retained by their respective owners. No content is to be removed or reused from the Armchair Arcade Website for commercial purposes without explicit permission from the principal Armchair Arcade staff, or the original trademark or copyright holders. Armchair Arcade, Inc., is not responsible for the content of any external sources or links. Further, endorsement of any external sources or links is neither implied nor suggested.

We thank you for your support and encourage you to contact us for any reason, including, but not limited to, questions, concerns, business endeavors, or praise. Especially praise.

Armchair Creative Services, LLC, may earn compensation for sales from links on posts through affiliate and other programs. Editorial rigor and objectivity standards are strictly adhered to and any compensation has no effect on coverage or opinions.

Prev Next